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Incomplete effects guide for Asleep (Version 01).
Incomplete effects guide for Asleep (Version 01).

Latest revision as of 03:03, 21 November 2024

Game Walkthrough Gallery Theories

Incomplete effects guide for Asleep (Version 01).

Ametsuki's Effects

Winged Shoes

Enter the Red Plant World. Go down and right from the door. Go between two windmill-like plants. Interact with the wings.

Short Hair

Enter the Red Checkerboard World. Go down and right from the door. Walk underneath a floating pale orb and press Z. You will be teleported to a hallway with a NPC at the end of it. Interact with the NPC to get the effect.

Knife

Enter the Dark Hallway. Go right and enter the door at the end of the hall. Walk past the fence. Enter the door above you. Enter the door next to you and interact with the pyramid.

Go: Right, Left, Bottom Left, Up, Turn Back, Right, Further-most Left, Turn Back and Turn Back Again. Enter the pyramid with the light shadow underneath it. Go right and interact with the knife.

Skeleton

Enter the Skeletal World. Go right and down from the door. Go between two tall figures holding knives. From where you teleport, go down a bit and right and interact with the beige heart. Go right a bit and down from the figure behind you and walk between two skeletal limbs.

Go down a little and right and enter the sewer hole (avoid the chaser). Walk through the hall, you'll now be in a larger area. Walk down through the path of blood. Enter the path again after the cutscene. Go up and enter the door. Go right and up and interact with the skeleton in the pool of blood.

Photographs

Enter the Dark Hallway. Go down and enter the second door to the right. Go through the red door. Go up and interact with the cross in the upper right corner. Leave the room you're teleported into and you'll be in a corridor filled with NPCs with gouged eyes. Take the path to the right. Enter the second door and collect the ID card. Leave the room then go straight down. Enter the doors then go up.

Go all the way down the stairs and enter the door at the end of the hall. Go straight down the next hall. Go through the path of moving pictures until you reach the hall with pictures of a dark-haired NPC. Enter the second door you see. Interact with the glass screen.

Black Cat

Enter the Dark Hallway. Go down and enter the second door to the right. Go through the red door. Go up and interact with the cross in the upper right corner. Leave the room you're teleported into and you'll be in a corridor filled with NPCs with gouged eyes. Take the path to the right, go down then go right again. Enter the door and go up the stairs to the roof.

Interact with the cross on the roof. Head up and interact with another cross among some poles in the ground. Head down to some cats circling a cross. Interact with the cat that is not with the other cats.

Demon

Enter the Pole World. Go left and down from the door and go between two gray-brown poles. Go up and left and between two similar poles between the paths. In the Starry World, go down and left and enter a gray building. Go up the fourth pathway. Go through the door. Go right and up the path. Enter the door to the right.

Enter the door to your left. Go up the path and interact with the sitting figure. Navigate your way through the maze to a dark gray statue. In the hallway you're teleported to, go down and left, find and enter a door. Interact with the demon.

Dyed Hair

Enter the Skeletal World. Go right and down from the door. Go between two tall figures holding knives. From where you teleport, go down a bit and right and interact with the beige heart. Go right a bit and down from the figure behind you and walk between two skeletal limbs.

Go down a little and right and enter the sewer hole (avoid the chaser). Walk through the hall, you'll now be in a larger area. Walk down through the path of blood. Enter the path again after the cutscene. Go up and enter the door. Turn around and enter the door again.

Enter the blue door. Go up and right between two white sticks. Go down and right and find/enter a brown plaid door. Go south-east and find/interact with a flashing orb.

Flower Crown

Asleepflowereffectbox.png

Enter the Red Plant World. Go left a bit and up from the door. Go between the two rows of silver plants. Go between the two red poles. Go right then between the red poles below you. Go down a bit then right, going between the grey poles. Go down and between the poles again. From where you're teleported, make your way south-west and go between another two purple plants.

You should be teleported to another area with purple and red plants. Find and interact with an NPC in a white shirt. Interact with the box in a triangular yellowish patch of grass.

Gakuran

Enter the Pole World. Go left and down from the door and go between two gray-brown poles. Go up and left and between two similar poles between the paths. In the Starry World, go down and left and enter a gray building. Go up the fourth pathway. Go through the door. Go right and up the path. Enter the door to the right.

Enter the first door to your right. Enter the door in front of you. Go up through the door. You'll arrive at a room filled with headless figures. Go right. Go up the stairs and down the hallway. Enter another door. Go right and up the stairs. Enter the door to the left and interact with the figure beside you.

Garbage Can

Enter the Red Plant World. Go left a bit and up from the door. Go between the two rows of silver plants. Go between the two red poles. Go right then between the red poles below you. Go down a bit then right, going between the grey poles. Go down and between the poles again. Enter the door to your right.

Go down the hallway then up the stairs to the right. Follow the stairs until you're teleported to a room with a door on the right. Enter the door. Go right to the end of the hallway, ignoring the other door. Enter the door on the next screen then head straight down. Head down again and interact with the bottom of the walkway. Interact with the garbage can.

Head

Enter the Red Checkerboard World. Go up and left and enter the small building. Go right and enter the next one. Go through the double doors. Go right and enter the second set of double doors. Go up and left and interact with the arm holding the head.

Mechanism

Enter the Purple Hallway. Go left down the hall then enter the door below you. Go right until you enter a hallway filled with several stacks of what looks like connected wires. Go down until you're underneath a red flower. Press Z to teleport and interact with the red screen on the machine.

Sweater

Asleeppooltosweatereffect.png

Enter the Skeletal World. Go right and down from the door. Go between two tall figures holding knives. From where you teleport, go down a bit and right and interact with the beige heart. Go right a bit and down from the figure behind you and walk between two skeletal limbs.

Go down a little and right and enter the sewer hole (avoid the chaser). Walk through the hall, you'll now be in a larger area. Walk down through the path of blood. Enter the path again after the cutscene. Go up and enter the door. Turn around and enter the door again.

Enter the blue door. Go up and right between two white sticks. Go south-east and step into and interact with the oval pool of water. From where you're teleported, go north and interact with the locker.

Endings Guide

Ending 1

Go into the room beside Ametsuki's bedroom and interact with the book on the shelf. [Ametsuki will then proceed to hang herself before the screen fades to black.]

Ending 2

Go into the Bone world. Walk around until you find what looks like two stick-men with blood. Go in between them. You'll be in a similar place with some spikes jutting out of the ground. Walk slightly south-east of where you came from and you'll find some heart-shaped figure. interact with it. Now you're in a creepier place with pools of red.

Now walk to the left to find someone with bluish hair with an X shape on their head, walking around. Use the Knife effect to stab them. This will make them begin to chase you. Let them catch you. You'll be brought into a very dark, rusty looking corridor with four currently inaccessible doors.

Go right. In the far top-left corner of the next room, there will be something that looks like a pole. Interact with it. Now travel back to the previous corridor, with the doors. Enter the bottom right door. Walk up to the dark figure and interact. (The stabbed figure will now be in Ametsuki's bed, on top of her. Presumably killing her.)

Ending 3

Go onto the balcony and move to the bottom left corner. Press the interact button while facing the left side of the railing. (A semi-transparent figure will appear and seem to push Ametsuki over the edge, or perhaps watch as she jumps from the balcony herself.)