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(solo game development is tedious. it'd take me well over a year for me to fully code something that i'd be satisfied with) |
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==Gameplay== | ==Gameplay== | ||
Obligatory is a traditional fangame with point-and-click controls. As stated by the game's | Obligatory is a traditional fangame with point-and-click controls. Despite the current version's label, the developer currently considers it to be more of a demo or preview rather than an actual game. As also stated by the game's developer, future updates will add more areas to explore and potentially Effects to collect. | ||
==Plot== | ==Plot== | ||
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</gallery> | </gallery> | ||
== Play== | ==Play== | ||
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!Version | !Version |
Revision as of 19:34, 14 March 2024
Game | Walkthrough | Gallery | Theories |
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Obligatory | |||||||||||
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Obligatory's title screen | |||||||||||
Release | |||||||||||
Latest Version |
Alpha Build (2024/03/11) | ||||||||||
Creator | |||||||||||
Language | |||||||||||
Engine |
Scratch | ||||||||||
Release Date | |||||||||||
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Overview
Obligatory is an English fangame by peijipnag. It was created using the children's programming language Scratch and is currently in a very early stage of development.
Gameplay
Obligatory is a traditional fangame with point-and-click controls. Despite the current version's label, the developer currently considers it to be more of a demo or preview rather than an actual game. As also stated by the game's developer, future updates will add more areas to explore and potentially Effects to collect.
Plot
The player navigates Keibetsuki through his inner psyche.
Gameplay Images (Alpha Build)
Play
Version | Date | Announcement | Play |
---|---|---|---|
Alpha Build | Youtube | Scratch |
Known Bugs/Glitches
- Clicking on an interactable object while Keibetsuki is talking will corrupt his dialog.