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Dreamscaper
Dreamscapertitle.png
Dreamscaper's Title Screen (V0.03)
Release
Latest Version

V0.03 (2010/06/10)

Creator

Antgirl1

Language

English

Engine

RPG Maker 2003

Release Date

June 8, 2009

Details
Protagonist

Natalie Natalie

Nexus Doors

9

Effects

16

Endings

N/A


Overview

Dreamscaper is an English Yume Nikki fangame developed by Antgirl1 in RPG Maker 2003. The game stars Natalie, a young girl who locked herself in her room.

According to the developer, Dreamscaper uses American culture to contrast against the large amount of eastern/Japanese fangames out at the time. (For example, all characters without a gibberish name have English/American names).

Gameplay

Dreamscaper plays like most fangames, focused on collecting effects and exploring Natalie's dream world. Pressing Shift makes Natalie wake up, and you save at her computer. Certain things may happen in the real world after waking up, including a few random events.

Plot

"Dreamscaper is about this one girl who, soon after locking herself away from society (no rumor's been proven, so no one really knows how/why), starts to have nightmares. Not at all "OMGSCARY" in Yume Nikki, (however there will be moments of trippiness) but simple life references presented with hidden meanings.

Eventually Natalie, your protagonist, becomes an avid lucid dreamer, and learns that the only way to solve the puzzles of her dreams/nightmares is to collect the hidden effects strewn all around her inner psych. These effects are said to help her understand what her dreams are saying." (Taken from Dreamscaper's - now deleted - Website)

Effects

Name Image Description
Monochrome
Scapeff14.PNG
Natalie's colours turn monochrome.
Headphones
Scapeff5.PNG
Natalie wears large cyan headphones and can understand NPC's sentences, gibberish of NPCs is translated on English.
Axe
Scapeff06.png
Natalie's colours change to a darker palette, and she wields an axe that lets her kill NPCs.
8-bit
Scapeff07.png
Natalie gains simple, 8-bit colors.
Fireflies
Scapeff13.PNG
Natalie wears a bright green t-shirt with a white cross, and becomes surrounded by fireflies, lighting dark areas.
Shadow
Scapeff11.PNG
Natalie becomes a shadow.
Witch
Scapeff04.png
Natalie becomes a green-skinned witch based on Yume Nikki's witch effect. She rides a broom and appears less skinny than usual.
Candu
Scapeff12.PNG
Natalie becomes the colors of Candu Candy.
Jail
Scapeff08.png
Natalie wears a prisoner's uniform and has darker blonde hair.
Artist
Scapeff09.png
Natalie wears an artist's apron, gaining blue skin and purple eyes.
Red
Scapeff10.PNG
Natalie becomes pitch black with a red outline.
Mountain Dew
Scapeff03.png
Natalie becomes a walking can of Mountain Dew.
Scuba
Scapeff01.png
Natalie wears a scuba outfit.
Jester
Scapeff15.PNG
Natalie wears a jester's outfit with a red mask.

Pseudo-Effects

These are Natalie's alternative clothes she can wear in the real world and her dream world.

Name Image Description
Pink
ScapNeff01.png
Natalie wears a pink T-shirt, violet pants, red shoes and a red hairtie.
A dream only outfit.
Azure
ScapNeff02.png
Natalie wears a blue T-shirt, black pants, green shoes and a green hairtie.
Can be used both when awake and when asleep.
Nightgown
ScapNeff03.png
Natalie wears her pink nightgown and walks barefoot.
Can be used both when awake and when asleep.

Gameplay Images (Version 0.03)

Gameplay Video

Download

Version Date Announcement Download
V0.03

June 10, 2010

// Mediafire

Known Bugs/Glitches

  • Sometimes after you continue your game, the saving music will still be playing. Simply fake-save or dream to turn it off.
  • When you wake up, your effect is automatically unequipped, although you may still have the "effect" running, as well as the faceset. Go back to sleep, and unequip it, then wake up again.
  • Fireflies effect only works in an already dark room.
  • Dog effect can only work in one place, and probably will only work if you have it on when you go into that area. You'll know when it works.