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Yume Nikki Fangames Wiki
Game Walkthrough Gallery Theories

Complete guide for Hermeticism (Version 0.00).

Intro


The player begins in a room standing at an alchemy table. Going right leads to a part of the room with several alchemy symbols etched into the floor. Going south from these symbols will lead the player to a hallway with stone walls. Going right and entering the door next to some bookcases will bring the player to the bedroom. Here, the player can sleep in the bed to reach the dream world.

Effects Guide


Child

HermeticismChildEff.png

Appearance: Mori becomes a child.

Passive Effect: None.

Action: None.

Practical Uses: None.

Enter the red door. You'll be in a clearing-like area with multiple NPCs walking around. Walking up to the opposite side of the clearing will show two wooden pathways, one to your left and one to your right. Go up the path on your left and you'll reach an area with flowers and potted plants. Go up again and interact with the purple-haired NPC walking about to get the effect.

Demon

HermeticismDemonEff.png

Appearance: Mori becomes a demon with black wings, horns and tail.

Passive Effect: Mori's movement speed increases.

Action: None.

Practical Uses: Used to travel through the dream world faster.

HermeticismPathToDemonEff.png

Enter the red door. Go right until you hit a wall, then go down the wooden path below you. You'll arrive at a grassy area with trees and a lighter green grass path. Follow the path until you reach a section with brown rocks and vines on the side (pictured right).

HermeticismDemonEffectGiver.png

Cross over to the other side of those rocks. Take a few steps down and a few steps right; you should be near a diagonal patch of light-colored grass. Go right from this patch and you should see a blue creature standing on a light patch of grass. Interact with the creature to get the effect.

Ingredients Guide


Alongside effects, the player must also collect ingredients. These ingredients can be taken back to the starting room and placed on the alchemy symbols, though this currently does nothing.

Salt

Enter the red door. You'll be in a clearing-like area with multiple NPCs walking around. Walking up to the opposite side of the clearing will show two wooden pathways, one to your left and one to your right. Go up the path on your left and you'll reach an area with flowers and potted plants. Go up again and interact with the circular yellow symbol on the ground to get the ingredient.

Mercury

Enter the blue door. There'll be a tall building just visible on the bottom-right corner of your screen. Head towards the building and enter the doorway (press the interact key to enter). You'll be sent to the top of the building. Go right and interact with the little grey cross on the ground to get the ingredient.