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We Say Random Words/guide

Game Walkthrough Gallery Theories

Complete effects guide for We Say Random Words (Version -).

Effects Guide


Cyclops

WsRWCyclopsEff.png

Appearance: The protagonist becomes a cyclops.

Passive Effect: None.

Action: None.

Practical Uses: None.

Enter the gray door at the bottom-right corner of the Nexus. Go north-east from the door (avoiding the chaser) and interact with the white orb placed in front of a wide tree.

BeachBall

WeSayRandomWordsBeachBallEff.png

Appearance: The protagonist becomes a striped beach ball.

Passive Effect: None.

Action: None.

Practical Uses: None.

Enter the wooden door at the bottom-left corner of the Nexus. Go north (avoiding the chaser) and walk along the coast on the other side of the map until you find a white orb. Interact with the orb to get the effect.

Thin

WsRWThinEff.png

Appearance: The protagonist becomes thin.

Passive Effect: None.

Action: None.

Practical Uses: None.

Enter the gray door at the top-right corner of the Nexus. Go north-west from the door and interact with the white orb placed above a pile of gold coins and diagonal to a brown rock.

Blocky

WsRWBlockyEff.png

Appearance: The protagonist's head is replaced with a blocky smiling face.

Passive Effect: None.

Action: None.

Practical Uses: None.

Enter the wooden door at the top-left corner of the Nexus. Take the first path on the right and follow it as it goes up. You should reach another horizontal path with a glowing object on the ground to your left. Interact with this glowing object to get the effect.