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Me: Difference between revisions

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>Missragtime
m (things)
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|Row 1 title = Creator
|Row 1 title = Creator
|Row 1 info = M-256 (Isasapiens)
|Row 1 info = M-256 (Isasapiens)
|Row 2 title = Version
|Row 2 title = Current Version
|Row 2 info = 0.10
|Row 2 info = 0.10
|Row 3 title = Tool
|Row 3 title = Effects
|Row 3 info = RPG Maker 2003}}'''
|Row 3 info = 6
|Row 4 title = Nexus Doors
|Row 4 info = 4 (sometimes 5 on random event)
|Row 5 title = Endings
|Row 5 info = 3
|Row 6 title = Tool
|Row 6 info = RPG Maker 2003}}'''


'''Me''' (lit.eye), is a game in RPG Maker 2003 about a girl with the same name as the title. Made by someone known as M-256, The game consists of the eponymous [[Me (character)|Me]] going inside her mind or 'dreaming' by the use of the stereo system in her room.
'''Me, め, or 目''' (lit.eye, sproud, or bud) -- as in the phonic syllable, not the pronoun -- is a game made in RPG Maker 2003 about a girl with the same name as the title. Made by someone known as M-256, F-16, or Isasapiens, the game consists of the eponymous [[Me (character)|Me]] going inside her mind, or "dreaming," by the use of the stereo system in her room.


The atmosphere is similar to [[.flow]]'s, with dark and often visceral imagery.
The atmosphere is similar to [[.flow]]'s, with dark and often visceral imagery. ''Me ''draws a lot of its inspiration from both .flow and Yume 2kki, with similarly styled areas to the originals such as Flying Fish World and the Kaibutsu School. As would be guessed, ''Me'' also frequently features eyes.


==Gameplay==
==Gameplay==
[[File:Me.gif]]
[[File:Me.gif]] {C
Me's style of gameplay resembles LCD Dem and .flow.
Me's style of gameplay resembles LCD Dem and .flow.


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Number of orbs: 25
Number of orbs: 25
==Effects and Items (WIP)==
==Effects and Items (WIP)==
There are 6 effects found in the game. Their abilities can be used with the action key, SHIFT.
There are 6 effects found in the game. Their abilities can be used with the action key, SHIFT. Contrary to most fangames and the original Yume Nikki itself, all of the effects found in ''Me'' have a purpose and can be used frequently.


'''Eye Fruit '''is the game's Medamaude, which replaces Me's head with an eye and is used to teleport back to the nexus. It can be found by interacting with the eyeball tree in Sponge World.
'''Eye Fruit '''is the game's Medamaude, which replaces Me's head with an eye and is used to teleport back to the nexus. It can be found by interacting with the eyeball tree in Sponge World.
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'''Eraser '''serves as Me's weapon, obtained by falling through the hole in Pencil World and proceeding through the next few rooms, then interacting with the pink eraser on the ground.
'''Eraser '''serves as Me's weapon, obtained by falling through the hole in Pencil World and proceeding through the next few rooms, then interacting with the pink eraser on the ground.


<span style="line-height: 19px;">'''Wings '''boosts Me's speed, and can be found by going to the Bleeding World from the Nexus, through the green vine doorway, and interacting with the bloody body on the left side of the screen.
<span style="line-height: 19px;">'''Wings '''boosts Me's speed, and can be found by going to the Bleeding World from the Nexus, through the green vine doorway, and interacting with the bloody body on the left side of the screen. {C
</span>
</span>


'''Distort'''<span style="font-style: normal; "> scares Terus away and makes Me look like a monster, with five eyes. Pressing Shift makes Me look up and jump. It can be found on Purple city, by taking a box on the snowy area and giving it to the clerk, who in turn gives you money and a key. Use the key to open the door of the top-right building and interact with the mirror inside.</span>
'''Distort'''<span style="font-style: normal; "> scares Terus away and makes Me look like a monster, with five eyes. The effect can also be used to activate certain entryways, such as the one to Pink and Black World in the Tile Maze. Pressing Shift makes Me look up and jump. It can be found on Purple city, by taking a box on the snowy area and giving it to the clerk, who in turn gives you money and a key. Use the key to open the door of the top-right building and interact with the mirror inside.</span>


<span style="font-style: normal; ">'''Mask''' changes Me's color when applied. It can be found by going through the white building in the Mother 3 World, accessed from the Monochrome Hand World, and then heading north to the lone building and interacting with the theatre mask inside. Its description says "AAAAAAAAAAAAAAAAAAAAAAAAAAAAA," perhaps a reference to Yume Nikki's Uboa, something very likely due to the fact that its location seems to be a parody of Poniko's house. The Mask's effect in use scares away Terus and allows you to kill them.</span>
<span style="font-style: normal; ">'''Mask''' changes Me's color when applied. It can be found by going through the white building in the Mother 3 World, accessed from the Monochrome Hand World, and then heading north to the lone building and interacting with the theatre mask inside. Its description says "AAAAAAAAAAAAAAAAAAAAAAAAAAAAA," perhaps a reference to Yume Nikki's Uboa, something very likely due to the fact that its location seems to be a parody of Poniko's house. The Mask's effect in use scares away Terus and allows you to kill them.</span>
<span style="font-style: normal; ">'''Color Wheel '''invert's Me's color palette and gives her a pony-tail. It can be used to trigger events with NPCs and is found in Pink and Black World to the north by interacting with the rainbow quadrupedal creature.</span>


<u>''Lollipop''</u> can be found in the Mother 3 Area with the mailboxes. Interacting with it will cause Me to place it in her inventory. You can give it to a Charlotte look-a-like in one of the mailboxes.
<u>''Lollipop''</u> can be found in the Mother 3 Area with the mailboxes. Interacting with it will cause Me to place it in her inventory. You can give it to a Charlotte look-a-like in one of the mailboxes.
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*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; "><span style="font-style: normal; ">pencil world (fall into the hole in the ground) </span></span></span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "> </span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; "><span style="font-style: normal; ">dark hallway →</span><span style="font-style: normal; "> </span>monochrome world (interact with the ghost) →</span><span style="font-style: normal; "> </span>underwater (enter the hole in the ground towards the bottom of the map) →</span><span style="font-style: normal; "> foggy ghost area (head right and enter the first building) </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "> </span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">face room →</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "> </span>viscera hallway <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span> heart room
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; "><span style="font-style: normal; ">pencil world (fall into the hole in the ground) </span></span></span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "> </span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; "><span style="font-style: normal; ">dark hallway →</span><span style="font-style: normal; "> </span>monochrome world (interact with the ghost) →</span><span style="font-style: normal; "> </span>underwater (enter the hole in the ground towards the bottom of the map) →</span><span style="font-style: normal; "> foggy ghost area (head right and enter the first building) </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "> </span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">face room →</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "> </span>viscera hallway <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span> heart room
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; "><span style="font-style: normal; ">white hand world (interact with the blood drops) → white gourd area </span></span></span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; ">grey balcony (talk to Mary) →</span>grey garbage can town </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; ">eyes and teeth alley </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; ">eerie green hallway </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; ">blob building area →</span>earth maze →</span>purple bird's bar
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; "><span style="font-style: normal; ">white hand world (interact with the blood drops) → white gourd area </span></span></span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; ">grey balcony (talk to Mary) →</span>grey garbage can town </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; ">eyes and teeth alley </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; ">eerie green hallway </span></span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→</span><span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; ">blob building area →</span>earth maze →</span>purple bird's bar
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; ">white hand world (interact with the flower) →</span> Flower World →</span> Dead Man's March <span style="font-style: normal; ">→</span> Red Hill Area →</span> "The Edge" <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ Rave Path</span>
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; "><span style="font-style: normal; "><span style="font-style: normal; ">white hand world (interact with the flower) →</span> Flower World →</span> Dead Man's March <span style="font-style: normal; ">→</span> Red Hill Area →</span> "The Edge" <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ Rave Path</span>
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">pencil world (interact with the blue sign) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ tile maze (interact with the hand in the ground) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ Oracle World (enter the stairs) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ green path (interact with the first exit on the path) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ single tree area</span>
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">pencil world (interact with the blue sign) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ tile maze (interact with the hand in the ground) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ Oracle World (enter the stairs) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ green path (interact with the first exit on the path) </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ single tree area</span>
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">[cont. from previous] single tree area </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ green stone area</span>
*<span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">[cont. from previous] single tree area </span> <span style="color: rgb(0, 0, 0); font-family: sans-serif; font-style: normal; line-height: 19px; ">→ green stone area</span>
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*<span style="border-style: initial; border-color: initial; font-style: normal; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">[from Mother 3</span> World]<span style="border-style: initial; border-color: initial; font-style: normal; "> (enter the black building) </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ building of truth</span> <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ balcony</span>
*<span style="border-style: initial; border-color: initial; font-style: normal; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">[from Mother 3</span> World]<span style="border-style: initial; border-color: initial; font-style: normal; "> (enter the black building) </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ building of truth</span> <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ balcony</span>
*<span style="line-height: 19px;">[from Mother 3 World] (enter the white building)</span> <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ bubble maze (interact with the purple flower on the far right end)</span> <span style="font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ flower box path (head north)</span>
*<span style="line-height: 19px;">[from Mother 3 World] (enter the white building)</span> <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ bubble maze (interact with the purple flower on the far right end)</span> <span style="font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ flower box path (head north)</span>
*<span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">pencil world (interact with the blue sign)</span> <span style="font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→tile maze (talk to the red hand by using the distort effect)</span> <span style="font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→pink and black world (interact with the orange and blue sprout)</span> <span style="font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ starry mountain</span>
*<span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; "><span style="border-style: initial; border-color: initial; font-style: normal; "><span style="border-style: initial; border-color: initial; font-style: normal; "><span style="border-style: initial; border-color: initial; font-style: normal; "><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; "><span style="border-style: initial; border-color: initial; font-style: normal; "><span style="border-style: initial; border-color: initial; font-style: normal; ">eyeball area (talk to the pink monster) <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> sign world (go through the door) </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→bloody hallway</span> <span style="border-style: initial; border-color: initial; font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> art gallery <span style="border-style: initial; border-color: initial; font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> dark entryway (gray building) <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> blue hand's house (talk to the monster with the white mask) </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> blue door labyrinth </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> pink monster stairs </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> pink monster cave </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span> chair room (sit in the black chair) </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→</span><span style="line-height: 19px;"> grassy cliff</span></span>
*[from the dark entryway] (interact with the plant)<span style="border-style: initial; border-color: initial; font-style: normal; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→sprout world</span> <span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; "> </span><span style="border-style: initial; border-color: initial; font-style: normal; border-style: initial; border-color: initial; color: rgb(0, 0, 0); font-family: sans-serif; line-height: 19px; ">→ flowery room</span>


==Download and site==
==External Links==
Download version 0.10: [http://www.mediafire.com/?11yvs8pcnc84lk8 here]
Download version 0.10: [http://www.mediafire.com/?11yvs8pcnc84lk8 here]


[http://methefangame.yolasite.com Official Site]
[http://methefangame.yolasite.com Official Site]
[http://mefrommethefangame.tumblr.com/ Official "Ask Me" Tumblr]
[[Category:Fangames]]
[[Category:Fangames]]

Revision as of 01:37, 22 February 2012




Description

Me
Metitlescreen.png

Creator

M-256 (Isasapiens)

Current Version

0.10

Effects

6

Nexus Doors

4 (sometimes 5 on random event)

Endings

3

Tool

RPG Maker 2003

Me, め, or 目 (lit.eye, sproud, or bud) -- as in the phonic syllable, not the pronoun -- is a game made in RPG Maker 2003 about a girl with the same name as the title. Made by someone known as M-256, F-16, or Isasapiens, the game consists of the eponymous Me going inside her mind, or "dreaming," by the use of the stereo system in her room.

The atmosphere is similar to .flow's, with dark and often visceral imagery. Me draws a lot of its inspiration from both .flow and Yume 2kki, with similarly styled areas to the originals such as Flying Fish World and the Kaibutsu School. As would be guessed, Me also frequently features eyes.

Gameplay

Me.gif {C Me's style of gameplay resembles LCD Dem and .flow.

The objective of the game is to gather all the orbs and effects. The few effects that are in the game are used to help the player find the orbs. You must collect all of the orbs in order to receive one of the game's multiple endings.

Me is vast and dense, with many events packed into an enormous dream world.

Number of endings: Three

Number of orbs: 25

Effects and Items (WIP)

There are 6 effects found in the game. Their abilities can be used with the action key, SHIFT. Contrary to most fangames and the original Yume Nikki itself, all of the effects found in Me have a purpose and can be used frequently.

Eye Fruit is the game's Medamaude, which replaces Me's head with an eye and is used to teleport back to the nexus. It can be found by interacting with the eyeball tree in Sponge World.

Eraser serves as Me's weapon, obtained by falling through the hole in Pencil World and proceeding through the next few rooms, then interacting with the pink eraser on the ground.

Wings boosts Me's speed, and can be found by going to the Bleeding World from the Nexus, through the green vine doorway, and interacting with the bloody body on the left side of the screen. {C

Distort scares Terus away and makes Me look like a monster, with five eyes. The effect can also be used to activate certain entryways, such as the one to Pink and Black World in the Tile Maze. Pressing Shift makes Me look up and jump. It can be found on Purple city, by taking a box on the snowy area and giving it to the clerk, who in turn gives you money and a key. Use the key to open the door of the top-right building and interact with the mirror inside.

Mask changes Me's color when applied. It can be found by going through the white building in the Mother 3 World, accessed from the Monochrome Hand World, and then heading north to the lone building and interacting with the theatre mask inside. Its description says "AAAAAAAAAAAAAAAAAAAAAAAAAAAAA," perhaps a reference to Yume Nikki's Uboa, something very likely due to the fact that its location seems to be a parody of Poniko's house. The Mask's effect in use scares away Terus and allows you to kill them.

Color Wheel invert's Me's color palette and gives her a pony-tail. It can be used to trigger events with NPCs and is found in Pink and Black World to the north by interacting with the rainbow quadrupedal creature.

Lollipop can be found in the Mother 3 Area with the mailboxes. Interacting with it will cause Me to place it in her inventory. You can give it to a Charlotte look-a-like in one of the mailboxes.

Box is found in the Igloo World and used to obtain the Distort effect. It's a blue rotating block that moves around until you pick it up.

Key 1 is the key the red-haired clerk gives you in Purple City. Use it to unlock the previously restricted doors of the other buildings in the city.


Orb Locations (WIP)

There are twenty-five orbs in the game, needed to unlock two of the three endings.

  • pencil world (fall into the hole in the ground) dark hallway → monochrome world (interact with the ghost) → underwater (enter the hole in the ground towards the bottom of the map) → foggy ghost area (head right and enter the first building) face room → viscera hallway heart room
  • white hand world (interact with the blood drops) → white gourd area grey balcony (talk to Mary) →grey garbage can town eyes and teeth alley eerie green hallway blob building area →earth maze →purple bird's bar
  • white hand world (interact with the flower) → Flower World → Dead Man's March Red Hill Area → "The Edge" → Rave Path
  • pencil world (interact with the blue sign) → tile maze (interact with the hand in the ground) → Oracle World (enter the stairs) → green path (interact with the first exit on the path) → single tree area
  • [cont. from previous] single tree area → green stone area
  • pencil world (interact with blue sign) → tile maze (go to the building on the top-right of the map) → pink hall → artist's room
  • pencil world (enter the hole) → dark hallway → monochrome world (enter the building) → purple girls area (enter the brick building) → rainbow man maze → crying face area
  • eyeball area (talk to the dancing eye) → pink grate maze (enter the bottom-right cone) → cone world (enter the cone surrounded in blood-stained cones) → lollipop path
  • [from cone world] (interact with the white NPC) → foggy city → broken path → "A56" Area (take the top door) → flower people room (kill the flowers to reach the second door)
  • white hand world (interact with the blood drop) → white gourd area → grey balcony (head right and proceed until you teleport through the blue circle, then enter the door all the way to the left) → rose path
  • sponge world (interact with the ripple at the top of the screen) → snow world (enter the grey cylinder tower) → grey sitting area → open sky balcony
  • white hand world (interact with the blue plate) →Mother 3 World (talk to the headless figure) →desert world (go through the rainbow mushrooms) →bar path →dark pixel room
  • [from Mother 3 World] (enter the black building) → building of truth → balcony
  • [from Mother 3 World] (enter the white building) → bubble maze (interact with the purple flower on the far right end) → flower box path (head north)
  • pencil world (interact with the blue sign) →tile maze (talk to the red hand by using the distort effect) →pink and black world (interact with the orange and blue sprout) → starry mountain
  • eyeball area (talk to the pink monster) sign world (go through the door) →bloody hallway art gallery dark entryway (gray building) blue hand's house (talk to the monster with the white mask) blue door labyrinth pink monster stairs pink monster cave chair room (sit in the black chair) grassy cliff
  • [from the dark entryway] (interact with the plant) →sprout world → flowery room

External Links

Download version 0.10: here

Official Site

Official "Ask Me" Tumblr