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N'Oubliez Jamais: Difference between revisions

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|caption = N'Oubliez Jamais' title screen.
|caption = N'Oubliez Jamais' title screen.
|Version = N/A
|Version = N/A
|Creator = Perverse Suffering
|Creator = [[Perverse Suffering]]
|Language = [[:Category:English|English]]
|Language = English
|Software = [[:Category:RPG Maker 2003|RPG Maker 2003]]
|Software = [[:Category:RPG Maker 2003|RPG Maker 2003]]
|Date = [[:Category:Released in 2010|Late 2010]]
|Date = [[:Category:Released in 2010|Late 2010]]
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|Nexus Doors = N/A
|Nexus Doors = N/A
|Effects = N/A
|Effects = N/A
|Endings = 5}}
|Endings = 5|Engine = {{Engine|RPG Maker 2003}}}}
==Overview==
==Overview==


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[[File:Yume Nikki fangames- N'Oubliez Jamais|thumb|center|420px|Gameplay of N'Oubliez Jamais (Older Version]]
[[File:Yume Nikki fangames- N'Oubliez Jamais|thumb|center|420px|Gameplay of N'Oubliez Jamais (Older Version]]
[[Category:Fangames]]
[[Category:Fangames]]
[[Category:English]]
[[Category:RPG Maker 2003]]
[[Category:Cancelled(discontinued) games]]
[[Category:Cancelled(discontinued) games]]
[[Category:Fangames With Endings]]
[[Category:Fangames With Endings]]
[[Category:Non-traditional Fangames]]
[[Category:Non-traditional Fangames]]
[[Category:Released in 2010]]
[[Category:Released in 2010]]
[[Category:English Fangames]]
[[Category:Fangames Made in RPG Maker 2003]]

Revision as of 03:33, 7 June 2017

N'Oubliez Jamais
NJtitle1.png
N'Oubliez Jamais' title screen.
Release
Latest Version

N/A

Creator

Perverse Suffering

Language

English

Engine

RPG Maker 2003

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Al Ree Al Ree

Nexus Doors

N/A

Effects

N/A

Endings

5

Overview

N'Oubliez Jamais (French for "never forget") is Russian author Perverse Suffering's unfinished fangame title, an entry into the experimental gaming genre drastically different from the original Yume Nikki and its more traditional fangames, and taking a much more realistic approach to dreaming. Upon entering the bed, the player is immersed in a short dream chosen at random, as opposed to the common nexus leading to wherever one chooses to go. The only input the player is allowed is how they deal with each dream, i.e., their actions will have consequences on the outcome of the game. Jamais has been often compared, by fans, to games like Nintendo's WarioWare in this regard.

During a period of uploading screenshots for a potential update on Uboachan, Perverse Suffering disappeared for multiple months, on 04/23/13, he had announced that the game was cancelled, afterward posting "gg no re".

Gameplay

This fangame works quite unlike any others. Instead of exploring a set dream world, you have different minigame-like environments for you to explore. The way it works is like this: When you go to bed, you are transported to an area. You may have to put out a fire, or explore a maze. Depending on what you do, when the dream ends, you get one of four memories. The four memory types are:

  1. Cruel
  2. Happy
  3. Rage
  4. Illusion

The ending is determined on whichever type you get 5 of each for, without exception. For instance, let's say you get 4 Happy memories, but then you get 5 Cruel Memories first. You'd still get the Cruel Ending first, because you got 5 of them.

Plot

You play as Al Ree, a young boy who, according to the menu screen, is a prophet, as is evidenced throughout the game once more dreams are completed. For example, experiencing certain dreams produce a number of memorabilia in the protagonist's bedroom.

Al Ree, unlike many protagonists, lives in a three-room apartment with his parents and cat, and is able to traverse the outside of his home. Strangely enough, exiting the main room of the apartment leads directly outside the complex and onto the street, either implying they are on the first floor with immediate access to the outdoors in lieu of a lobby or that the designer chose to omit traversing the rest of the building altogether. The adjacent street and alleyway available are featureless and gray.

Effects

Unlike other fangames, the effects are assigned to you based on what dream you're having and you cannot change or unequipped them. They each have their own dream and are only used during the sequence. 

Name* Effect Description
Bucket Head NJeff1.PNG Al's head is replaced with a full wooden bucket of water, making him able to save Mom from the stove fires.
Sideways NJeff3.PNG Al is floating sideways, being able to walk on walls. A piece of his head floats above him as a bug, due to Charset size limitations and the head being placed as a late-changing event in the map.
Flute NJeff2.PNG Al begins playing a flute, taking the reapers and saving Dad from Death.
Al's Cat NJeff4.PNG Play as Al's cat. Used to save his cat from pack of dogs.

*Names are based on appearance and are not official.

Download/External Links

Current Version

Devblog

Uboachan Thread (Deleted)

Gameplay Video (Older Version)

File:Yume Nikki fangames- N'Oubliez Jamais
Gameplay of N'Oubliez Jamais (Older Version