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{{Gamepage v2}} | {{Gamepage v2}} | ||
{{Gamebox | {{Gamebox | ||
|image = AkataripushiTitle.png | |image = AkataripushiTitle.png | ||
|caption = Acatalepsy's Title Screen | |caption = Acatalepsy's Title Screen | ||
|Version = 0.00 | |||
|Creator = [[Arakawa]] | |Creator = [[Arakawa]] | ||
|Language = Japanese | |||
|Engine = {{Engine|RPG Maker 2000}} | |||
|Date = {{Date|2012-4-2}} | |Date = {{Date|2012-4-2}} | ||
|hero2 = NaotoSprite.png | |||
|Protagonist = [[Naoto]] | |Protagonist = [[Naoto]] | ||
|Nexus Doors = 5 | |Nexus Doors = 5 | ||
|Effects = 8 | |Effects = 8 | ||
|Endings = 1 | |Endings = 1 | ||
}} | }} | ||
==Overview== | ==Overview== | ||
'''Acatalepsy''' (アカタリプシー, Akataripushi) is an early 2012 fangame by [[Arakawa]], depicting the dark subconscious of [[Naoto]], a hikikomori with only his moody dreams and a Famicom-like system to accompany him. | '''Acatalepsy''' (アカタリプシー, ''Akataripushi'') is an early 2012 fangame by [[Arakawa]], depicting the dark subconscious of [[Naoto]], a hikikomori with only his moody dreams and a Famicom-like system to accompany him. | ||
The game's read-me file warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, and chiptunes are used often. | The game's read-me file warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, and chiptunes are used often. | ||
==Gameplay== | ==Gameplay== | ||
When you sleep in the bed, you will enter Naoto's "dream room. | When you sleep in the bed, you will enter Naoto's "dream room". Little has changed other than the world outside, and you can not interact with the bed or laptop. If you interact with the game system, the top will open to reveal a missing game cartridge. Naoto will now be able to exit the room. | ||
There are five portals in the nexus, six if you count Naoto's door. One portal, a blue door, leads to an empty room that will initiate the ending later on, after all effects are collected and placed in this room. (Effects become TVs and can be picked up again if you are not ready to view the ending | There are five portals in the nexus, six if you count Naoto's door. One portal, a blue door, leads to an empty room that will initiate the ending later on, after all effects are collected and placed in this room. (Effects become TVs and can be picked up again if you are not ready to view the ending) | ||
==Plot== | ==Plot== | ||
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{{spoiler}} | {{spoiler}} | ||
(Highlight | ('''Highlight at your own risk.''') | ||
<span style=color:#FFFFFF>...waking up after dropping all effects and interacting with Naoto's TV shows the view of Naoto's room from a TV screen, and all of his furniture being deleted at once, then his door and carpet,his room, and finally Naoto is gone, and his game system being the only thing remaining during the ending credits. ...Possibly means that Naoto is just a character in a video game, and realizes this, or is trapped in the TV. </span> | <span style=color:#FFFFFF>...waking up after dropping all effects and interacting with Naoto's TV shows the view of Naoto's room from a TV screen, and all of his furniture being deleted at once, then his door and carpet,his room, and finally Naoto is gone, and his game system being the only thing remaining during the ending credits. ...Possibly means that Naoto is just a character in a video game, and realizes this, or is trapped in the TV. </span> | ||
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|- | |- | ||
|'''Digital Clock (デジタル時計)''' | |'''Digital Clock (デジタル時計)''' | ||
|[[File:AkataEff7.png]] | |[[File:AkataEff7.png|center]] | ||
|Naoto's head becomes a digital clock. Pressing SHIFT makes the clock stop, freezing NPCs/chasers. | |Naoto's head becomes a digital clock. Pressing SHIFT makes the clock stop, freezing NPCs/chasers. | ||
|- | |- | ||
|'''Folding Bicycle / Foldable Bike (折りたたみ自転車)''' | |'''Folding Bicycle / Foldable Bike (折りたたみ自転車)''' | ||
|[[File:AkataEff1.png]] | |[[File:AkataEff1.png|center]] | ||
|Naoto rides a bike that increases his speed. | |Naoto rides a bike that increases his speed. | ||
|- | |- | ||
|'''Check / Plaid (チェック) ''' | |'''Check / Plaid (チェック) ''' | ||
|[[File:AkataEff8.png]] | |[[File:AkataEff8.png|center]] | ||
|Naoto becomes covered in a plaid-like pattern. Pressing SHIFT cycles through green, red and blue colors. | |Naoto becomes covered in a plaid-like pattern. Pressing SHIFT cycles through green, red and blue colors. | ||
|- | |- | ||
|'''Door (扉)''' | |'''Door (扉)''' | ||
|[[File:AkataEff6.png]] | |[[File:AkataEff6.png|center]] | ||
|Naoto becomes a walking brown door. Pressing SHIFT opens the door, showing a single eye and warping him back to the nexus. | |Naoto becomes a walking brown door. Pressing SHIFT opens the door, showing a single eye and warping him back to the nexus. | ||
|- | |- | ||
|'''Plastic Umbrella (ビニール傘)''' | |'''Plastic Umbrella (ビニール傘)''' | ||
|[[File:AkataEff3.png]] | |[[File:AkataEff3.png|center]] | ||
|Naoto holds a clear/transparent umbrella that makes it rain. | |Naoto holds a clear/transparent umbrella that makes it rain. | ||
|- | |- | ||
|'''Scalpel (メス)''' | |'''Scalpel (メス)''' | ||
|[[File:AkataEff5.png]] | |[[File:AkataEff5.png|center]] | ||
|Naoto wields a scalpel that can kill NPCs and activate chasers. | |Naoto wields a scalpel that can kill NPCs and activate chasers. | ||
|- | |- | ||
|'''Lantern (ランタン)''' | |'''Lantern (ランタン)''' | ||
|[[File:AkataEff4.png]] | |[[File:AkataEff4.png|center]] | ||
|Naoto's head becomes a light. Pressing SHIFT turns the light on or off, lighting up dark places. | |Naoto's head becomes a light. Pressing SHIFT turns the light on or off, lighting up dark places. | ||
|- | |- | ||
|'''Gloves and Earmuffs (耳あてと手袋)''' | |'''Gloves and Earmuffs (耳あてと手袋)''' | ||
|[[File:AkataEff2.png]] | |[[File:AkataEff2.png|center]] | ||
|Naoto wears dark mittens and earmuffs that make it snow. | |Naoto wears dark mittens and earmuffs that make it snow. | ||
|} | |} | ||
==Gameplay Video (0.00 (old))== | ==Gameplay Images (Version 0.00)== | ||
<gallery> | |||
AcatalepsyRoom.PNG|Bedroom | |||
AcatalepsyNexus.PNG|Nexus | |||
</gallery> | |||
==Gameplay Video (Version 0.00 (old))== | |||
[[File:Yume Nikki fangames- アカタリプシー ( "Acatalipsy" )|thumb|center|335 px]] | [[File:Yume Nikki fangames- アカタリプシー ( "Acatalipsy" )|thumb|center|335 px]] | ||
== | ==Download Links== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Version | !Version | ||
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|} | |} | ||
== | ==Trivia== | ||
*When getting the foldable Bike, it is possible to get more than one of this effect. | *When getting the foldable Bike, it is possible to get more than one of this effect. | ||
*In the FC world there is a slight graphical glitch when using the digital clock effect. | *In the FC world there is a slight graphical glitch when using the digital clock effect. |
Revision as of 06:49, 21 November 2018
Game | Walkthrough | Gallery | Theories |
---|
Overview
Acatalepsy (アカタリプシー, Akataripushi) is an early 2012 fangame by Arakawa, depicting the dark subconscious of Naoto, a hikikomori with only his moody dreams and a Famicom-like system to accompany him.
The game's read-me file warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, and chiptunes are used often.
Gameplay
When you sleep in the bed, you will enter Naoto's "dream room". Little has changed other than the world outside, and you can not interact with the bed or laptop. If you interact with the game system, the top will open to reveal a missing game cartridge. Naoto will now be able to exit the room.
There are five portals in the nexus, six if you count Naoto's door. One portal, a blue door, leads to an empty room that will initiate the ending later on, after all effects are collected and placed in this room. (Effects become TVs and can be picked up again if you are not ready to view the ending)
Plot
There are very few events, so it is not exactly clear what caused Naoto to go into a hikikimori state, but after collecting all effects and placing them in the blue room (which become TVs), and with the fact that...
Spoiler warning: Plot or ending details follow. |
---|
(Highlight at your own risk.) ...waking up after dropping all effects and interacting with Naoto's TV shows the view of Naoto's room from a TV screen, and all of his furniture being deleted at once, then his door and carpet,his room, and finally Naoto is gone, and his game system being the only thing remaining during the ending credits. ...Possibly means that Naoto is just a character in a video game, and realizes this, or is trapped in the TV.
Effects
Name | Image | Description |
---|---|---|
Digital Clock (デジタル時計) | Naoto's head becomes a digital clock. Pressing SHIFT makes the clock stop, freezing NPCs/chasers. | |
Folding Bicycle / Foldable Bike (折りたたみ自転車) | Naoto rides a bike that increases his speed. | |
Check / Plaid (チェック) | Naoto becomes covered in a plaid-like pattern. Pressing SHIFT cycles through green, red and blue colors. | |
Door (扉) | Naoto becomes a walking brown door. Pressing SHIFT opens the door, showing a single eye and warping him back to the nexus. | |
Plastic Umbrella (ビニール傘) | Naoto holds a clear/transparent umbrella that makes it rain. | |
Scalpel (メス) | Naoto wields a scalpel that can kill NPCs and activate chasers. | |
Lantern (ランタン) | Naoto's head becomes a light. Pressing SHIFT turns the light on or off, lighting up dark places. | |
Gloves and Earmuffs (耳あてと手袋) | Naoto wears dark mittens and earmuffs that make it snow. |
Gameplay Images (Version 0.00)
Gameplay Video (Version 0.00 (old))
Download Links
Version | Date | Announcement | Download |
---|---|---|---|
Ver0.00 | Pixiv | Axfc (Password: naoto) |
Trivia
- When getting the foldable Bike, it is possible to get more than one of this effect.
- In the FC world there is a slight graphical glitch when using the digital clock effect.