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Somnium: Difference between revisions

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>Toropikaru
(added a bit)
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{{Gamebox
{{Gamebox
|headercolor = purple
|headercolor = black
|name = Somnium
|name = Somnium
|image = Somnium-title-verB.png
|image = Somnium-title-verB.png
|caption = Somnium's Title Screen
|caption = Somnium's Title Screen
|Creator = M-256 (isasapiens)
|Creator = M-256 (isasapiens)
Line 11: Line 10:
|Nexus Doors = N/A
|Nexus Doors = N/A
|Effects = N/A
|Effects = N/A
|Endings = N/A}}
|Endings = N/A|headerfontcolor = #52007B
|Version = Beta (β)}}
 
==Overview==


'''Somnium '''is a yume nikki fangame by M-256 (Isasapiens) ([http://m-256.deviantart.com/ DeviantArt] [http://isasapiensworks.tumblr.com/ Tumblr] [http://www.youtube.com/user/Isasapiens Youtube]), who also created [http://yumenikkifg.wikia.com/wiki/Me Me]  .
'''Somnium '''is a yume nikki fangame by M-256 (Isasapiens) ([http://m-256.deviantart.com/ DeviantArt] [http://isasapiensworks.tumblr.com/ Tumblr] [http://www.youtube.com/user/Isasapiens Youtube]), who also created [http://yumenikkifg.wikia.com/wiki/Me Me]  .
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Unlike many Yume Nikki fangames, in Somnium you do NOT choose where you go, much like Lsd: dream emulator. To wake up, you have to get “memories”. They’re often a bit different from the dream part where you are.
Unlike many Yume Nikki fangames, in Somnium you do NOT choose where you go, much like Lsd: dream emulator. To wake up, you have to get “memories”. They’re often a bit different from the dream part where you are.


There are dream layers. Those are usually different places than the original dream. Being 4 on total, they are usually acessible through interacting or passing through certain objects."
There are dream layers. Those are usually different places than the original dream. Being 4 on total, they are usually acessible through interacting or passing through certain objects." -Taken from [http://isasapiensworks.tumblr.com/somnium Somnium's page] from Isasapien's Tumblr
 
(Taken from [http://isasapiensworks.tumblr.com/somnium Somnium's page] from Isasapien's Tumblr)


==Gameplay==
==Gameplay==


The game has no effects, but instead you obtain memories, and you can get up to 4 memories in the same daydream at times, each being at a different "layer". The deeper the layer, the higher number a memory has. You can save anywhere, even in the middle of a daydream via the menu.


The game has no effects, but instead you obtain memories. You can save anywhere, even in the middle of a daydream via the menu.
Each time you get a memory, you are warped back to reality with the memory in your menu. Some memories give you the option to take the memory, or to go deeper into the current "layer" of the daydream.


The game isn't as dialogue heavy as games such as [http://yumenikkifg.wikia.com/wiki/The_Looking_Glass The Looking Glass] , but Thomas does comment on things from time to time. The game is similar to [http://yumenikkifg.wikia.com/wiki/N%27Oubliez_Jamais N'Oubliez Jamais], in that you collect/search for memories, but with the more traditional exploration mechanic.
The game isn't as dialogue heavy as games such as [http://yumenikkifg.wikia.com/wiki/The_Looking_Glass The Looking Glass] , but Thomas does comment on things from time to time. The game is similar to [http://yumenikkifg.wikia.com/wiki/N%27Oubliez_Jamais N'Oubliez Jamais], in that you collect/search for memories, but with the more traditional exploration mechanic.


Each time you get a memory, you are warped back to reality with the memory in your menu. Some memories give you the option to take the memory, or to go deeper into the current "layer" of the daydream. 
==Plot==
 
The daydreams seem to be fragments/bits and pieces of Thomas's memories, including thoughts about former events, places, and people. The "layer" of the dream can really make a difference of his view on the daydream also. The game is still a work in progress, but the kind of memories you collect are most likey going to affect the outcome of the game.
 


==External Links/Download==
==Download/External Links==
Download Version Beta [http://www.mediafire.com/?dey5ce87p8ieug8 Here]


Updates for Somnium and Isasapien's Other Works [http://isasapiensworks.tumblr.com/ Here]
====[http://www.mediafire.com/?dey5ce87p8ieug8 Version Beta (β)]====
[http://isasapiensworks.tumblr.com/ Producer's Tumblr]
[[Category:Fangames]]
[[Category:Fangames]]

Revision as of 01:46, 29 December 2012

Somnium
Somnium-title-verB.png
Somnium's Title Screen
Release
Latest Version

Beta (β)

Creator

M-256 (isasapiens)

Language

[[:Category:{{{Language}}} Fangames|{{{Language}}}]]

Engine

{{{Engine}}}

Release Date

April 7, 2012

Details
Protagonist

Thomas Thomas

Nexus Doors

N/A

Effects

N/A

Endings

N/A


Overview

Somnium is a yume nikki fangame by M-256 (Isasapiens) (DeviantArt Tumblr Youtube), who also created Me  .

"Thomas here is Me's neighbour. Unlike most people, Thomas frequently daydreams onto his bed, about various things, varying from cakes to steamwork-like places, passing through digital glitches and rooms.

Unlike many Yume Nikki fangames, in Somnium you do NOT choose where you go, much like Lsd: dream emulator. To wake up, you have to get “memories”. They’re often a bit different from the dream part where you are.

There are dream layers. Those are usually different places than the original dream. Being 4 on total, they are usually acessible through interacting or passing through certain objects." -Taken from Somnium's page from Isasapien's Tumblr

Gameplay

The game has no effects, but instead you obtain memories, and you can get up to 4 memories in the same daydream at times, each being at a different "layer". The deeper the layer, the higher number a memory has. You can save anywhere, even in the middle of a daydream via the menu.

Each time you get a memory, you are warped back to reality with the memory in your menu. Some memories give you the option to take the memory, or to go deeper into the current "layer" of the daydream.

The game isn't as dialogue heavy as games such as The Looking Glass , but Thomas does comment on things from time to time. The game is similar to N'Oubliez Jamais, in that you collect/search for memories, but with the more traditional exploration mechanic.

Plot

The daydreams seem to be fragments/bits and pieces of Thomas's memories, including thoughts about former events, places, and people. The "layer" of the dream can really make a difference of his view on the daydream also. The game is still a work in progress, but the kind of memories you collect are most likey going to affect the outcome of the game.

Download/External Links

Version Beta (β)

Producer's Tumblr