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Witoru (うぃとる) DREAM SIMULATOR: Difference between revisions

>CommanderN
No edit summary
>Halcyan
(Cleaned up the page)
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{{Gamebox
{{Gamebox
|image = Witoru.PNG
|image = Witoru.PNG
|caption = Witoru/Neta Dream ver.R.4F Title Screen
|caption = Witoru / Neta Dream ver.R.4F Title Screen
|Version = R.4F
|Version = R.4F
|Creator = [[Atteiu (あっていう)]]
|Creator = [[Atteiu (あっていう)]]
|Software = RPG Maker 2000
|Language = Japanese
|Engine = {{Engine|RPG Maker 2000}}
|Date = Around 2009-2010
|Date = Around 2009-2010
|hero2 = YonGohSprite.png
|Protagonist = [[Yon Goh/No. 4 (4号)]]
|Protagonist = [[Yon Goh/No. 4 (4号)]]
|Nexus Doors = 15+2 'Under Construction'
|Nexus Doors = 15+2 'Under Construction'
|Effects = 23
|Effects = 23
|Endings = 6+1(Unused)
|Endings = 6+1 Unused}}
|hero2 = YonGohSprite.png|Language = Japanese|Engine = {{Engine|RPG Maker 2000}}}}


==Overview==
==Overview==
'''Witoru/Neta Dream (うぃとる)''' is a Yume Nikki fangame made by [[D.S.Sorcerer (亡霊魔導師)|Ghost Mage / D.S.Sorcerer (亡霊魔導師)]] aka [[Atteiu (あっていう)]] in 2009~2010. It stars [[Yon Goh/No. 4 (4号)]] and seems to be a parody of other Yume Nikki Fangames. It is the first fangame to have a male protagonist as well as the first to feature dialogue.
'''Witoru / Neta Dream (うぃとる)''' is a Yume Nikki fangame made by [[Atteiu (あっていう)|Atteiu]], aka. D.S.Sorcerer (亡霊魔導師), around 2009~2010. It stars [[Yon Goh/No. 4 (4号)|Yon Goh]] and seems to be a parody of other Yume Nikki Fangames. It is the first fangame to have a male protagonist, as well as the first to feature dialogue.


==Gameplay==
==Gameplay==
Witoru/Neta Dream is slightly different than most fangames but it still heavily focuses on exploration and collecting Effects, as well as containing puzzles and battles. In addition, there is an option to buy items, with some being consumables that increase stats and others which are essential for progressing the game.
Witoru is slightly different than most fangames but it still heavily focuses on exploration and collecting Effects, as well as containing puzzles and battles. In addition, there is an option to buy items, with some being consumables that increase stats and others which are essential for progressing the game.


In version 0.4D(++), pressing the SHIFT key brings up a menu where you can save where you are in the dream world, go to the debug room, or view some more text. There are some areas which cannot be reached due to them being marked as "Under Construction". As of version R.4F, there are multiple endings, with some areas become accessible after achieving certain endings. There are many unfinished/inaccessible areas, although BGMs and chipsets for them exist in the games files.
In version '''0.4D(++)''', pressing the SHIFT key brings up a menu where you can save where you are in the dream world, go to the debug room, or view some more text. There are some areas which cannot be reached due to them being marked as "Under Construction". As of version '''R.4F''', there are multiple endings, with some areas become accessible after achieving certain endings. There are many unfinished/inaccessible areas, although BGMs and chipsets for them exist in the games files.


==Effects==
==Effects==
Line 101: Line 102:
|Yon Goh becomes his old sprite in earlier versions of Witoru/Neta Dream, and his walking sound mutes.
|Yon Goh becomes his old sprite in earlier versions of Witoru/Neta Dream, and his walking sound mutes.
|-
|-
|'''<strike>Gameboy-N(Disabled)</strike>/Gameboy'''
|'''<strike>Gameboy-N(Disabled)</strike> / Gameboy'''
| style="text-align:center;" |[[File:WitoEff04.png]]
| style="text-align:center;" |[[File:WitoEff04.png]]
|Yon Goh becomes the restricted colors of a Gameboy - grey and white or green and yellow. Press Shift key to toggle his colors. It can be used to open certain walls, but you need to match Effect's color with walls to open.
|Yon Goh becomes the restricted colors of a Gameboy - grey and white or green and yellow. Press Shift key to toggle his colors. It can be used to open certain walls, but you need to match Effect's color with walls to open.
Line 109: Line 110:
|Yon Goh returns to the Nexus. This Effect doesn't change Yon Goh's appearance and does not disable any other Effects in use.
|Yon Goh returns to the Nexus. This Effect doesn't change Yon Goh's appearance and does not disable any other Effects in use.
|-
|-
|'''<strike>Music Player-N(Disabled)</strike>/Music Player'''
|'''<strike>Music Player-N(Disabled)</strike> / Music Player'''
| style="text-align:center;" |[[File:WitoEff13.png]]
| style="text-align:center;" |[[File:WitoEff13.png]]
|Yon Goh holds his light blue music player. Press Shift to listen to some randomly chosen sounds.
|Yon Goh holds his light blue music player. Press Shift to listen to some randomly chosen sounds.
Line 117: Line 118:
|Yon Goh holds a tatami mat as a shield, though it can't protect him from enemies.
|Yon Goh holds a tatami mat as a shield, though it can't protect him from enemies.
|-
|-
|'''Petrification (Petrifaction)'''
|'''Petrification''' (Petrifaction)
| style="text-align:center;" |[[File:WitoEff14.png]]
| style="text-align:center;" |[[File:WitoEff14.png]]
|Yon Goh is petrified like a "statue". His movement becomes significantly slower than at his normal state.
|Yon Goh is petrified like a "statue". His movement becomes significantly slower than at his normal state.


In ''version 0.4D,'' the Octopus Effect is needed to acquire this effect. In ''version R.4F'', you have to turn on Digital mode to get this effect.
In ''version 0.4D'', the Octopus Effect is needed to acquire this effect. In ''version R.4F'', you have to turn on Digital mode to get this effect.
|-
|-
|'''Sand Storm'''
|'''Sand Storm'''
Line 135: Line 136:
|Yon Goh becomes monochrome and has an abstract, distorted form.
|Yon Goh becomes monochrome and has an abstract, distorted form.
|-
|-
|'''Japanese Mask/OHMAN!(OMEN)'''
|'''Japanese Mask / OHMAN!''' (OMEN)
| style="text-align:center;" |[[File:WitoEff21.png]]
| style="text-align:center;" |[[File:WitoEff21.png]]
|Yon Goh wears a Japanese Mask. Press Shift to toggle mask types. You have to fulfill some conditions to get this Effect. Some masks have their own functions like boosting his speed.
|Yon Goh wears a Japanese Mask. Press Shift to toggle mask types. You have to fulfill some conditions to get this Effect. Some masks have their own functions like boosting his speed.
|}
|}


==Unused Effects==
==='''Unused / Old Effects'''===
Note that all of the unused Effect don't have their own script.
Note that all of the unused Effect don't have their own script.
{| cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;" order="0"
{| cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;" order="0"
Line 148: Line 149:
! scope="col" |Description
! scope="col" |Description
|-
|-
|Hand Drill
|'''Hand Drill'''
|[[File:Witoru_Unused_Effect01.png|right]][[File:Witoru_Unused_Effect02.png|right]]
|[[File:Witoru_Unused_Effect01.png|center]][[File:Witoru_Unused_Effect02.png|center]]
|Yon Goh's hand becomes a drill.
|Yon Goh's hand becomes a drill.
|-
|-
|'''Atteiu Fox ('''Eyes Closed)
|'''Atteiu Fox''' (Eyes Closed)
|[[File:Witoru Unused Effect03.png|right]]
|[[File:Witoru Unused Effect03.png|center]]
|The Atteiu Fox Effect, only with closed eyes.
|The Atteiu Fox Effect, only with closed eyes.
|}
|}
==Old Effects with unused Effects==
[[File:2014-06-14_18;15;28.png|frame|Old effects and unused effects.|320x320px|centre]]


==[http://yumenikkifg.wikia.com/wiki/Witoru_(%E3%81%86%E3%81%83%E3%81%A8%E3%82%8B)_Neta_Dream/guide Items , stats, etc.]==
[[File:2014-06-14_18;15;28.png|frame|Old and unused effects.|320x320px|center]]
Check 'Walkthrough' article for more information.
 
==Download/External Links==
==Gameplay Images (Version R.4F)==
{| class="article-table"
<gallery>
WitoruNetaDream1.png|Bedroom
WitoruNetaDream4.png|Nexus
</gallery>
 
==Download Links==
==='''Original'''===
{| class="wikitable"
!Version
!Version
!Date
!Date
Line 170: Line 176:
|-
|-
|'''R.4F'''
|'''R.4F'''
|'''~'''
|'''?'''
|'''~'''
|'''?'''
|'''[http://www1.axfc.net/uploader/so/2958979 Japanese]'''
|'''[http://www1.axfc.net/uploader/so/2958979 Axfc]'''
'''[https://onedrive.live.com/?cid=ea4d2d2a8a27be64&id=EA4D2D2A8A27BE64%21154 Patch]'''
'''[https://onedrive.live.com/?cid=ea4d2d2a8a27be64&id=EA4D2D2A8A27BE64%21154 Patch]'''
|'''Patch needed to progress further in a specific location.'''
|'''The patch is needed to progress further in a specific location.'''
|}
 
==='''Translations'''===
{| class="wikitable"
!Version
!Date
!Announcement
!Download
!Note
|-
|'''R.4F'''
|{{Date|2018-08-12}}
|'''[http://wavyuptrancenter.tumblr.com/post/176903933059/witoru-verr4f-english-version-revisiond3-was Tumblr]'''
|'''[https://www.dropbox.com/s/8db96os8ecuhtje/Witoru%20Ver.R.4F%20English%20Translation%20%28Revision_D3%29.7z?dl=0 English''' (Revision_D3)]
|'''Uses RPG Maker 2003 instead of 2000. Translated by [[User:WavyUp|Wavyup]].'''
|-
|-
|R.4F
|R.4F
|January 24, 2016
|{{Date|2016-01-24}}
|[http://wavyuptrancenter.tumblr.com/post/136748390554/%EC%9C%84%ED%86%A0%EB%A3%A8-r4f-%ED%95%9C%EA%B5%AD%EC%96%B4-10e-alpha-33-%EB%B2%84%EC%A0%84 Tumblr]
|[http://wavyuptrancenter.tumblr.com/post/136748390554/%EC%9C%84%ED%86%A0%EB%A3%A8-r4f-%ED%95%9C%EA%B5%AD%EC%96%B4-10e-alpha-33-%EB%B2%84%EC%A0%84 Tumblr]
|[http://www.mediafire.com/download/jwhdaavp30uc65b Korean (1.0E Alpha 3.3)]
|[http://www.mediafire.com/download/jwhdaavp30uc65b Korean (1.0E Alpha 3.3)]
|Uses RPG Maker 2003 instead of 2000. Translated by [[User:WavyUp|Wavyup]]. It has ''stopped publishing'' to the public.
|Uses RPG Maker 2003 instead of 2000. Translated by [[User:WavyUp|Wavyup]]. It has ''stopped publishing'' to the public.
|-
|R.4F
|August 12, 2018
|[http://wavyuptrancenter.tumblr.com/post/176903933059/witoru-verr4f-english-version-revisiond3-was Tumblr]
|[https://www.dropbox.com/s/8db96os8ecuhtje/Witoru%20Ver.R.4F%20English%20Translation%20%28Revision_D3%29.7z?dl=0 English (Revision_D3)]
|Uses RPG Maker 2003 instead of 2000. Translated by [[User:WavyUp|Wavyup]].
|-
|0.4D++
|~
|~
|[http://atteiusland.web.fc2.com/witoru.html Japanese]
|
|}
|}


[http://atteiusland.web.fc2.com/witoru.html Official Website]
==External Links==
 
*[http://atteiusland.web.fc2.com/witoru.html Official Website]
[http://bourei.iza-yoi.net/Witoru/witoru.html Other Official Website]
*[http://bourei.iza-yoi.net/Witoru/witoru.html Other Official Website]


==Gameplay Video (Version 0.77)==
==Gameplay Video (Version 0.77)==
[[File:Yume Nikki Fangames- ういとる(Neta Dream)|thumb|center|420 px|Gameplay Video of Witoru/Neta Dream (Version 0.77)]]
[[File:Yume Nikki Fangames- ういとる(Neta Dream)|thumb|center|420 px|Gameplay Video of Witoru/Neta Dream (Version 0.77)]]
==Trivia==
==Trivia==
[[File:Witoru_Prototype.png|frame|left|In earlier development, this game's name was 'つぃとる'.]]
[[File:Witoru_Prototype.png|frame|left|In earlier development, this game's name was 'つぃとる'.]]
'R.4F' means 'Return.79', so the actual version of this game is 0.79. '0.4D' means '0.77', as well. (16X4+F(15)=79,16X4+D(13)=77)


'R.4F' means 'Return.79', so the actual version of this game is 0.79. '0.4D' means '0.77', as well. (16X4+F(15)=79,16X4+D(13)=77)
{{Template:NavBoxAtteiu(あっていう)}}
{{Template:NavBoxAtteiu(あっていう)}}
[[Category:Fangames]]
[[Category:Fangames]]

Revision as of 08:21, 9 November 2018

Game Walkthrough Gallery Theories
Witoru (うぃとる) DREAM SIMULATOR
Witoru.PNG
Witoru / Neta Dream ver.R.4F Title Screen
Release
Latest Version

R.4F

Creator

Atteiu (あっていう)

Language

Japanese

Engine

RPG Maker 2000

Release Date

[[Category:Released in Error: Invalid time.]]"Around 2009-2010" contains a sequence that could not be interpreted against an available match matrix for date components. [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Yon Goh/No. 4 (4号) Yon Goh/No. 4 (4号)

Nexus Doors

15+2 'Under Construction'

Effects

23

Endings

6+1 Unused


Overview

Witoru / Neta Dream (うぃとる) is a Yume Nikki fangame made by Atteiu, aka. D.S.Sorcerer (亡霊魔導師), around 2009~2010. It stars Yon Goh and seems to be a parody of other Yume Nikki Fangames. It is the first fangame to have a male protagonist, as well as the first to feature dialogue.

Gameplay

Witoru is slightly different than most fangames but it still heavily focuses on exploration and collecting Effects, as well as containing puzzles and battles. In addition, there is an option to buy items, with some being consumables that increase stats and others which are essential for progressing the game.

In version 0.4D(++), pressing the SHIFT key brings up a menu where you can save where you are in the dream world, go to the debug room, or view some more text. There are some areas which cannot be reached due to them being marked as "Under Construction". As of version R.4F, there are multiple endings, with some areas become accessible after achieving certain endings. There are many unfinished/inaccessible areas, although BGMs and chipsets for them exist in the games files.

Effects

Effects Image Description
Normal (Nomal) YonGohSprite.png Yon Goh without any Effects equipped. It disables any Effect Yon Goh previously equipped.
Mineral Water WitoEff03.png Yon Goh's skin color becomes light blue and wears aqua/cyan-colored clothes. He becomes semi transparent as well. This Effect is purely cosmetic.
Drum WitoEff15.png Yon Goh becomes a drum. Press Shift to make various sounds, depending on what your current direction is. (Up:Base drum, Down:Snare drum, Right:Hi-hat, Left: Cymbals) You can acquire various drum sounds items to change their sound.

There are four different drum sounds as of R.4F.

  • Fami (Famicom (NES))
  • Retro
  • Normal (Default)
  • Atteiu (a.k.a. Atteiu Original)

You have to buy those sounds in a Fire Village store near the subway.

There are some unused drum sounds in this game.

  • Synthesizer
  • ???
  • Origin 2
  • Origin 3
Pure White WitoEff02.png

All of Yon Goh's body and clothes become pale white. Press Shift key to turn on "Pure White mode" for two seconds. In this mode, you can pass through some specific walls, stop some of the chasers and disable map-looping traps. It can be used to open certain walls. You can enable Pure White mode with Digital mode simultaneously.

Jet-N (Disabled) / Jet (Upgraded) WitoEff17.png

Yon Goh wears a grey jetpack that increases his speed. You can upgrade Jet-N to Jet using one battery-J. Press Shift key to boost slightly (about one block). In 0.4D++ version, this Effect has its own level: 2,3,4,Z. Jet-N doesn't count as an Effect, so you have to upgrade it.

Sword WitoEff07.png Yon Goh wields a Katana. You can use it kill some NPCs and break certain walls.
Atteiu Fox WitoEff09.png Yon Goh becomes a minimalistic black and white fox that increases his speed.
Digital WitoEff11.png Yon Goh is drawn in a green and black digital style. Press Shift to turn on "Digital mode" allowing you to detect hidden entrances and messages for one minute. You have to buy battery-D to use Digital mode. You can switch different Effects while you use the mode. Digital mode and Pure White mode can be used at the same time.

(Note: This Effect is essential when you get Petrification Effect and various hidden items in R.4F version.)

Luminescence Function WitoEff18.png Yon Goh becomes illuminated with a glowing neon-like aura. This Effect can light up dark places. Press Shift to toggle Yon Goh's colors.
Side Walk (Movement Bug) WitoEff19.png Yon Goh's walking directions become scrambled.
Squid WitoEff10.png Yon Goh becomes a floating white squid. His speed increases to the level of similar looking squid NPCs. You can unlock an area with this Effect.
Octopus WitoEff06.png Yon Goh becomes a red octopus. His speed increases to the level of similar looking octopus NPCs.

In 0.4D version, this Effect must be equipped when going to get the Petrification Effect.

Disappearance (v0.4D++) / Vanish (vR.4F) WitoEff01.png Yon Goh wears light blue clothes. As of version 0.4D, pressing Shift turns him into a transparent blue outline of himself. As of version R.4F, pressing Shift makes him invisible. Chasers can't recognize you while the Effect is in use, but you can still get caught by accident.
Ver.0.00 WitoEff08.png Yon Goh becomes his old sprite in earlier versions of Witoru/Neta Dream, and his walking sound mutes.
Gameboy-N(Disabled) / Gameboy WitoEff04.png Yon Goh becomes the restricted colors of a Gameboy - grey and white or green and yellow. Press Shift key to toggle his colors. It can be used to open certain walls, but you need to match Effect's color with walls to open.
Escape Device N/A Yon Goh returns to the Nexus. This Effect doesn't change Yon Goh's appearance and does not disable any other Effects in use.
Music Player-N(Disabled) / Music Player WitoEff13.png Yon Goh holds his light blue music player. Press Shift to listen to some randomly chosen sounds.
Tatami Shield WitoEff16.png Yon Goh holds a tatami mat as a shield, though it can't protect him from enemies.
Petrification (Petrifaction) WitoEff14.png Yon Goh is petrified like a "statue". His movement becomes significantly slower than at his normal state.

In version 0.4D, the Octopus Effect is needed to acquire this effect. In version R.4F, you have to turn on Digital mode to get this effect.

Sand Storm WitoEff05.png Yon Goh is in a white noise state similar to that of an old TV. Press Shift to make white noise appear on the screen. Press Shift again to make it disappear.
Freezing WitoEff20.png Yon Goh becomes frozen. He moves slower than normal, but slightly faster than the Petrification Effect. You have to turn on Digital mode to get this Effect.
Smoke Pollution WitoEff12.png Yon Goh becomes monochrome and has an abstract, distorted form.
Japanese Mask / OHMAN! (OMEN) WitoEff21.png Yon Goh wears a Japanese Mask. Press Shift to toggle mask types. You have to fulfill some conditions to get this Effect. Some masks have their own functions like boosting his speed.

Unused / Old Effects

Note that all of the unused Effect don't have their own script.

Effects Image Description
Hand Drill
Witoru Unused Effect01.png
Witoru Unused Effect02.png
Yon Goh's hand becomes a drill.
Atteiu Fox (Eyes Closed)
Witoru Unused Effect03.png
The Atteiu Fox Effect, only with closed eyes.
Old and unused effects.

Gameplay Images (Version R.4F)

Download Links

Original

Version Date Announcement Download Note
R.4F ? ? Axfc

Patch

The patch is needed to progress further in a specific location.

Translations

Version Date Announcement Download Note
R.4F

August 12, 2018

Tumblr English (Revision_D3) Uses RPG Maker 2003 instead of 2000. Translated by Wavyup.
R.4F

January 24, 2016

Tumblr Korean (1.0E Alpha 3.3) Uses RPG Maker 2003 instead of 2000. Translated by Wavyup. It has stopped publishing to the public.

External Links

Gameplay Video (Version 0.77)

File:Yume Nikki Fangames- ういとる(Neta Dream)
Gameplay Video of Witoru/Neta Dream (Version 0.77)

Trivia

In earlier development, this game's name was 'つぃとる'.

'R.4F' means 'Return.79', so the actual version of this game is 0.79. '0.4D' means '0.77', as well. (16X4+F(15)=79,16X4+D(13)=77)