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Yume Nikki 3d/guide: Difference between revisions

>Maqinor101
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{{Gamepage}}
{{Gamepage}}
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Incomplete guide for Yume Nikki 3D (Version 0.02.1)


== Effects and Keys ==
='''Flowchart'''=
----
[[File:HkmfUvo.png|400px|center|]]
Flow chart for Yume Nikki 3D (Version 0.02), created by an anonymous Uboachan user with area names by LiquidTc ([https://i.imgur.com/hkmfUvo.png Source]).


[[File:Yn3d0.02.png|thumb|left|400px|Yume Nikki 3D ver.0.02 Flowchart]]
='''Effects'''=
----
=='''Bicycle'''==
[[File:3Deff1.png|right]]
'''Appearance:''' Madotsuki rides on a bicycle.
 
'''Passive Effect:''' Madotsuki's movement speed increases.
 
'''Action:''' (Shift) Madotsuki rings the bell on the bike.
 
'''Location:''' Found in the Ghost Town.
 
'''Practical Uses:''' Used to travel through the dream world faster.
 
Enter the grey and brown door to the Ghost Town. Go up to the crossroads and take the right path. When you reach the second crossroads, go left and interact with the bike.
 
=='''Monochrome'''==
[[File:3Deff4.png|right]]
'''Appearance:''' Madotsuki becomes monochrome.
 
'''Passive Effect:''' None.
 
'''Action:''' (Shift) Madotsuki teleports to the room where the effect is obtained.
 
'''Location:''' Found at the Monochrome Eye.
 
'''Practical Uses:''' Used to quickly return to the Monochrome Eye.
 
''(The route to this effect contains flashing images)''
 
Enter the white door to the Abstract World. Follow the white path in front of you until you reach a black platform with a white ghost on it. Take the east path (right of the ghost) and go through the door at the end. Go across the chessboard and through the door. Make your way across the platforms and go through the door at the end. Interact with the blinking eye.
 
=='''8-bit'''==
[[File:3Deff5.png|right]]
'''Appearance:''' Madotsuki becomes 8-bit.
 
'''Passive Effect:''' Madotsuki makes 8-bit-like noises as she walks/jumps.
 
'''Action:''' (Shift) Madotsuki makes a noise.
 
'''Location:''' Found in FC Dungeon B.
 
'''Practical Uses:''' None.
 
FC Dungeon A → FC Overworld → FC Dungeon B
 
=='''Blindfold'''==
[[File:3Deff3.png|right]]
'''Appearance:''' Madotsuki becomes 8-bit.
 
'''Passive Effect:''' Madotsuki makes 8-bit-like noises as she walks/jumps.
 
'''Action:''' (Shift) Madotsuki makes a noise.
 
'''Location:''' Found in FC Dungeon B.
 
'''Practical Uses:''' None.
 
Ghost Town → Snow World → Glass World → Barrack Prison → Hell → Dense Woods → Pulsing Cave
 
=='''Palette'''==
[[File:3deff6.png|right]]
'''Appearance:''' Madotsuki has a painter's palette floating above her head.
 
'''Passive Effect:''' None.
 
'''Action:''' (Shift) Certain objects in the dream world will change color.
 
'''Location:''' Found in the Pulsing Cave.
 
'''Practical Uses:''' Changes the appearance of certain objects.
 
''([[#Knife|Knife effect]] is required. The route to this effect contains flashing/strobing images.)''
 
Abstract World → Piano Room (use knife on NPC blocking flashing doorway) → Strobe World → Poniko's House → Jump on hedge and interact with palette.
 
=='''Knife'''==
[[File:3Deff2.png|right]]
'''Appearance:''' Madotsuki holds a knife.
 
'''Passive Effect:''' None.
 
'''Action:''' (Shift) When interacting with a NPC, Madotsuki will stab them.
 
'''Location:''' Found in the Eye World.
 
'''Practical Uses:''' Used to kill NPCs.
 
Enter the silver door to Eye World. Go north-west and follow the red brick path around a corner. Interact with the knife at the end of the path.
 
='''Keys'''=
----
''Keys can be obtained in any order''
=='''Key 1'''==
Ghost Town → Snow World → Glass World → Barrack Prison → Hell
 
=='''Key 2'''==
Eye World → Neon Tile Path → Fountain Hall → Amoeba Room → The Hospital
 
=='''Key 3'''==
FC Dungeon A → FC Overworld → Old Cathedral → Sign World → The Manor A → Gravity Room
 
='''Events'''=
----
=='''Uboa Event'''==
''([[#Knife|Knife effect]] is required. The path to this event contains flashing images.)''
 
Abstract World → Piano Room (use knife on NPC blocking flashing doorway) → Strobe World → Poniko's House → Poniko's Room.
 
If you enter Poniko's room and turn off the light, there's a small chance that the room will change and Uboa will appear. Interacting with Uboa will warp you to an inescapable area.
 
=='''Mars Crash'''==
Enter the white block door to Masada's Spaceship. Enter the doorway on the left. Go to the other side of the piano room and enter the doorway. Sleep in the bed. Wait a bit then press E to get out of the bed. Go back to the first room. A cutscene will play and you'll wake up in Masada's piano room. You can now exit the spaceship to Mars.
 
='''Ending'''=
----
(TBA)
[[Category:Walkthroughs]]
[[Category:Walkthroughs]]

Revision as of 18:14, 19 June 2020

Incomplete guide for Yume Nikki 3D (Version 0.02.1)

Flowchart


HkmfUvo.png

Flow chart for Yume Nikki 3D (Version 0.02), created by an anonymous Uboachan user with area names by LiquidTc (Source).

Effects


Bicycle

3Deff1.png

Appearance: Madotsuki rides on a bicycle.

Passive Effect: Madotsuki's movement speed increases.

Action: (Shift) Madotsuki rings the bell on the bike.

Location: Found in the Ghost Town.

Practical Uses: Used to travel through the dream world faster.

Enter the grey and brown door to the Ghost Town. Go up to the crossroads and take the right path. When you reach the second crossroads, go left and interact with the bike.

Monochrome

3Deff4.png

Appearance: Madotsuki becomes monochrome.

Passive Effect: None.

Action: (Shift) Madotsuki teleports to the room where the effect is obtained.

Location: Found at the Monochrome Eye.

Practical Uses: Used to quickly return to the Monochrome Eye.

(The route to this effect contains flashing images)

Enter the white door to the Abstract World. Follow the white path in front of you until you reach a black platform with a white ghost on it. Take the east path (right of the ghost) and go through the door at the end. Go across the chessboard and through the door. Make your way across the platforms and go through the door at the end. Interact with the blinking eye.

8-bit

3Deff5.png

Appearance: Madotsuki becomes 8-bit.

Passive Effect: Madotsuki makes 8-bit-like noises as she walks/jumps.

Action: (Shift) Madotsuki makes a noise.

Location: Found in FC Dungeon B.

Practical Uses: None.

FC Dungeon A → FC Overworld → FC Dungeon B

Blindfold

3Deff3.png

Appearance: Madotsuki becomes 8-bit.

Passive Effect: Madotsuki makes 8-bit-like noises as she walks/jumps.

Action: (Shift) Madotsuki makes a noise.

Location: Found in FC Dungeon B.

Practical Uses: None.

Ghost Town → Snow World → Glass World → Barrack Prison → Hell → Dense Woods → Pulsing Cave

Palette

3deff6.png

Appearance: Madotsuki has a painter's palette floating above her head.

Passive Effect: None.

Action: (Shift) Certain objects in the dream world will change color.

Location: Found in the Pulsing Cave.

Practical Uses: Changes the appearance of certain objects.

(Knife effect is required. The route to this effect contains flashing/strobing images.)

Abstract World → Piano Room (use knife on NPC blocking flashing doorway) → Strobe World → Poniko's House → Jump on hedge and interact with palette.

Knife

3Deff2.png

Appearance: Madotsuki holds a knife.

Passive Effect: None.

Action: (Shift) When interacting with a NPC, Madotsuki will stab them.

Location: Found in the Eye World.

Practical Uses: Used to kill NPCs.

Enter the silver door to Eye World. Go north-west and follow the red brick path around a corner. Interact with the knife at the end of the path.

Keys


Keys can be obtained in any order

Key 1

Ghost Town → Snow World → Glass World → Barrack Prison → Hell

Key 2

Eye World → Neon Tile Path → Fountain Hall → Amoeba Room → The Hospital

Key 3

FC Dungeon A → FC Overworld → Old Cathedral → Sign World → The Manor A → Gravity Room

Events


Uboa Event

(Knife effect is required. The path to this event contains flashing images.)

Abstract World → Piano Room (use knife on NPC blocking flashing doorway) → Strobe World → Poniko's House → Poniko's Room.

If you enter Poniko's room and turn off the light, there's a small chance that the room will change and Uboa will appear. Interacting with Uboa will warp you to an inescapable area.

Mars Crash

Enter the white block door to Masada's Spaceship. Enter the doorway on the left. Go to the other side of the piano room and enter the doorway. Sleep in the bed. Wait a bit then press E to get out of the bed. Go back to the first room. A cutscene will play and you'll wake up in Masada's piano room. You can now exit the spaceship to Mars.

Ending


(TBA)