>HimeNikki No edit summary |
>HimeNikki (Point-and-click games controls involve a mouse. This game is controlled by a keyboard and is noting like that genre in any way. Also, it is definitely not an RPG.) |
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==Overview== | ==Overview== | ||
'''Coma''' is a non-traditional platform | '''Coma''' is a non-traditional platform Yume Nikki fangame made by Cheesecake ([http://cheesecakesofficialart.tumblr.com/ tumblr] [http://www.pixiv.net/member.php?id=7370314 Pixiv] [http://goreloli.deviantart.com/ DeviantArt]). | ||
Coma allows the player to walk and discover [[Dave]]’s mind without interruptions, without any need of wake up, save, sleep, etc.. | Coma allows the player to walk and discover [[Dave]]’s mind without interruptions, without any need of wake up, save, sleep, etc.. | ||
The atmosphere isn’t similar to any other fangame. It’s base is a comical adventure, | The atmosphere isn’t similar to any other fangame. It’s base is a comical adventure, most times relaxing, mixed with hard and difficult parts. Also living through awkward situations with other NPC with a really different character which are anything but shy. | ||
Using all the possibilities given for the program, animations and jokes for making the stance of the player funnier. | Using all the possibilities given for the program, animations and jokes for making the stance of the player funnier. | ||
==Gameplay== | ==Gameplay== | ||
Gameplay can change depending on the area. It can be as the original ryona game Demonophobia (with the difference of no grotesque deaths and the low level of creepy stuff), trying to run away from a monster, battle as off style. It could be just exploring the worlds calmly like in Yume Nikki, or moving with the old clock tower looking for something useful. For the most part Coma parodies platform games like Super Mario, Super meat boy, Megaman and others. | |||
There’s no point of looking for something specific, the only objective is to keep on going and overcome obstacles. | |||
There’s no point of looking something specific, the only objective | |||
Controls: | Controls: | ||
*Move - | *Move - Arrow keys | ||
*Jump - A key | *Jump - A key | ||
*Interact - Z key | *Interact - Z key |
Revision as of 14:30, 30 July 2014
Overview
Coma is a non-traditional platform Yume Nikki fangame made by Cheesecake (tumblr Pixiv DeviantArt).
Coma allows the player to walk and discover Dave’s mind without interruptions, without any need of wake up, save, sleep, etc..
The atmosphere isn’t similar to any other fangame. It’s base is a comical adventure, most times relaxing, mixed with hard and difficult parts. Also living through awkward situations with other NPC with a really different character which are anything but shy.
Using all the possibilities given for the program, animations and jokes for making the stance of the player funnier.
Gameplay
Gameplay can change depending on the area. It can be as the original ryona game Demonophobia (with the difference of no grotesque deaths and the low level of creepy stuff), trying to run away from a monster, battle as off style. It could be just exploring the worlds calmly like in Yume Nikki, or moving with the old clock tower looking for something useful. For the most part Coma parodies platform games like Super Mario, Super meat boy, Megaman and others.
There’s no point of looking for something specific, the only objective is to keep on going and overcome obstacles.
Controls:
- Move - Arrow keys
- Jump - A key
- Interact - Z key
Plot
The plot seems to be the discovering of the main character Dave with his/her coma, which one seem genderless or transgender, and his/her weird point of view.