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|image = DialogueTitle0.00+.png | |image = DialogueTitle0.00+.png | ||
|caption = Dialogue's Title Screen | |caption = Dialogue's Title Screen | ||
|Version = 0.00+α ( | |Version = 0.00+α (2018/09/29) | ||
|Creator = [[Viola]] | |Creator = [[Viola]] | ||
|Language = Japanese | |Language = Japanese | ||
|Engine = {{Engine|RPG Maker 2000}} | |Engine = {{Engine|RPG Maker 2000}} | ||
|Date = | |Date = {{Date|2018-09-22}} | ||
|hero2 = AIsprite.png | |hero2 = AIsprite.png | ||
|Protagonist = [[AI]] | |Protagonist = [[AI]] | ||
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==Gameplay== | ==Gameplay== | ||
Dialogue plays like a traditional fangame where the main goal is to collect effects. | Dialogue plays like a traditional fangame where the main goal is to collect effects (called "'''Props'''"). | ||
The player starts in a room that AI won't leave for an unknown reason. This leaves the player the choice of either going on the balcony or going to sleep against the bed's ladder (that's been blocked by a pillow). The player can save their progress at the desk. | |||
===Controls=== | |||
*'''Move''' - Arrow Keys | |||
*'''Interact/Select''' - Z/Space | |||
*'''Open Menu/Cancel''' - X/Esc | |||
*'''Effect Action''' - Shift | |||
==Plot== | ==Plot== | ||
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects | Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint at a love of performing arts from the protagonist, who is described as being an '''Actor''' in the menu. The item found in the effects list in the real world (The '''Script''', 台本) may also hint that what appears to be the dream world could actually be a play. | ||
==Props (Effects)== | ==Props (Effects)== | ||
{| class="article-table" style="width:100%" | {| class="article-table" style="width:100%;" cellspacing="1" cellpadding="1" border="0" | ||
!Name | !Name | ||
!Image | !Image | ||
!Description | !Description | ||
|- | |- | ||
| | |'''Trolley '''<br />(台車) | ||
'''Trolley '''<br />(台車) | |||
|[[File:DialogueTrolley.png|center]]<br />[[File:DialogueTrolleyAlt.png|center]] | |[[File:DialogueTrolley.png|center]]<br />[[File:DialogueTrolleyAlt.png|center]] | ||
|AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley. | |AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley. | ||
|- | |- | ||
| | |'''Torch'''<br />(松明) | ||
'''Torch'''<br />(松明) | |||
|[[File:DialogueTorch.png|center]] | |[[File:DialogueTorch.png|center]] | ||
|AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her. | |AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her. | ||
|- | |- | ||
| | |'''Harmonica '''<br />(ハーモニカ) | ||
'''Harmonica '''<br />(ハーモニカ) | |||
|[[File:DialogueHarmonica.png|center]] | |[[File:DialogueHarmonica.png|center]] | ||
|AI holds a harmonica. Pressing Shift makes her play a few notes. | |AI holds a harmonica. Pressing Shift makes her play a few notes. | ||
|- | |- | ||
| | |'''Mirror Ball '''<br />(ミラーボール) | ||
'''Mirror Ball '''<br />(ミラーボール) | |||
|[[File:DialogueBall.png|center]] | |[[File:DialogueBall.png|center]] | ||
|AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall. | |AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall. | ||
|- | |- | ||
| | |'''Positioning Mark '''<br />(バミリ) | ||
'''Positioning Mark '''<br />(バミリ) | |||
|[[File:DialogueMark.png|center]] | |[[File:DialogueMark.png|center]] | ||
|AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear. | |AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear. | ||
|- | |- | ||
| | |'''Gag'''<br />(ギャグ) | ||
'''Gag'''<br />(ギャグ) | |||
|[[File:DialogueGag.png|center]] | |[[File:DialogueGag.png|center]] | ||
|AI wears a black and red jester outfit. Pressing Shift makes her twirl comically. | |AI wears a black and red jester outfit. Pressing Shift makes her twirl comically. | ||
|- | |- | ||
| | |'''Overalls '''<br />(つなぎ) | ||
'''Overalls '''<br />(つなぎ) | |||
|[[File:DialogueOveralls.png|center]] | |[[File:DialogueOveralls.png|center]] | ||
|AI wears overalls and has her hair tied back in a ponytail. | |AI wears overalls and has her hair tied back in a ponytail. | ||
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==Gameplay Images (Version 0.00+α)== | ==Gameplay Images (Version 0.00+α)== | ||
<gallery> | <gallery widths = "300"> | ||
DialogueTour1.png|Bedroom | DialogueTour1.png|Bedroom | ||
DialogueNexus.png|Nexus | DialogueNexus.png|Nexus | ||
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|- | |- | ||
|'''Ver.0.00+α''' | |'''Ver.0.00+α''' | ||
| | |{{Date|2018-09-29}} | ||
|[https://www.pixiv.net/member_illust.php?mode=medium&illust_id=70821050 Pixiv]<br />[https://twitter.com/viola_K_bamboo/status/1045964689836920832 Twitter] | |[https://www.pixiv.net/member_illust.php?mode=medium&illust_id=70821050 Pixiv]<br />[https://twitter.com/viola_K_bamboo/status/1045964689836920832 Twitter] | ||
|'''[https://ux.getuploader.com/Violagames/download/11 GetUploader]''' | |'''[https://ux.getuploader.com/Violagames/download/11 GetUploader]''' |
Revision as of 18:32, 9 November 2020
Game | Walkthrough | Gallery | Theories |
---|
Overview
Dialogue is a Japanese fangame made by Viola in RPG Maker 2000. It stars a girl named AI.
Gameplay
Dialogue plays like a traditional fangame where the main goal is to collect effects (called "Props").
The player starts in a room that AI won't leave for an unknown reason. This leaves the player the choice of either going on the balcony or going to sleep against the bed's ladder (that's been blocked by a pillow). The player can save their progress at the desk.
Controls
- Move - Arrow Keys
- Interact/Select - Z/Space
- Open Menu/Cancel - X/Esc
- Effect Action - Shift
Plot
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint at a love of performing arts from the protagonist, who is described as being an Actor in the menu. The item found in the effects list in the real world (The Script, 台本) may also hint that what appears to be the dream world could actually be a play.
Props (Effects)
Name | Image | Description |
---|---|---|
Trolley (台車) |
AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley. | |
Torch (松明) |
AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her. | |
Harmonica (ハーモニカ) |
AI holds a harmonica. Pressing Shift makes her play a few notes. | |
Mirror Ball (ミラーボール) |
AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall. | |
Positioning Mark (バミリ) |
AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear. | |
Gag (ギャグ) |
AI wears a black and red jester outfit. Pressing Shift makes her twirl comically. | |
Overalls (つなぎ) |
AI wears overalls and has her hair tied back in a ponytail. |
Gameplay Images (Version 0.00+α)
Downloads
Version | Date | Announcement | Download |
---|---|---|---|
Ver.0.00+α | Pixiv |
GetUploader | |
Ver.0.00+ | GetUploader | ||
Ver.0.00 | GetUploader (read me + change log) |