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{{Gamepage v2}} | {{Gamepage v2}} | ||
''Complete effects guide for Hana no Chiruramu ('''Version 0.02a''').'' | |||
*''[https://ynfg.yume.wiki/Hana_no_Chiruramu_(%E8%8A%B1%E3%81%AE%E6%95%A3%E3%82%8B%E3%82%89%E3%82%80)/guide?oldid=9514 Click here for a complete effects guide for Version 0.01].'' | |||
='''Effects Guide'''= | |||
---- | |||
== '''Sheep (ひつじ)''' == | |||
[[File:HanaNoChiruramuFaceSet2.png|right|frameless]] | |||
'''Appearance:''' Kodama Gains a sheep head. | |||
'''Passive Effect:''' Kodama Travels at double her walking speed | |||
[[File:HanaNoChiruramuFaceSet3.png|right|frameless]] | |||
'''Action:''' (Shift) Kodama becomes an actual sheep, walking on all fours. | |||
'''Location:''' Found in White Corridor World | |||
'''Practical Uses:''' Can be used to travel the dream world much faster. | |||
Enter Neon world (bottom left door). Head right into the next room, and then go up until you see a door. Enter it, and interact with the man at the end. Leave the room and go to the right. Enter the last south facing door, and travel all the way to the right. Now, head all the way to the left, and enter the last south facing door, then leave, then enter the door the the right of that one, and head up the stairs. Enter the door that's two doors to the right, and leave. Enter the door to the left of the one you just left and head up the stairs. Head left and enter the last south facing door. Head all the way to the left. Head all the way to the left again and enter the last south facing door once again. Head up the stairs one final time and enter the door. You should now be in a large room with many beds. Navigate to the top of the room and enter the door. Head up and sleep in the bed. This will give you the effect. | |||
Enter | |||
=='''Mask (マスク)'''== | |||
[[File:HanaNoChiruramuFaceset4.png|right]] | |||
'''Appearance:''' Kodama wears a medical mask. | |||
'''Passive Effect:''' None. | |||
'''Action:''' (Shift) Kodama coughs. | |||
'''Location:''' Found in the Night Sky World. | |||
'''Practical Uses:''' None. | |||
Enter the bottom- | |||
Enter the gray door on the bottom-right. Go south from the door until you reach a row of gray pillars of varying heights. Go down from these pillars to a short but long wall. Go through the entrance in the wall and interact with the mask floating nearby. | |||
=='''Ponytail (ポニーテール)'''== | |||
[[File:HanaNoChiruramuFaceSet12.png|border|right|frameless]] | |||
'''Appearance:''' Kodama wears her hair in a ponytail. | |||
'''Passive Effect:''' None. | |||
'''Action:''' (Shift) Kodama sits down. | |||
'''Location:''' Found in the Cutout World. | |||
'''Practical Uses:''' None. | |||
Enter the purple door on the top-right. Go south-east into the middle of a cluster of large gray boards. Interact with the three-eyed NPC. | |||
== '''Lantern / Chōchin (ちょうちん)''' == | |||
[[File:HanaNoChiruramuFaceSet13.png|border|right|frameless]] | |||
'''Appearance:''' Kodama holds a Lantern | |||
[[File:HanaNoChiruramuFaceSet14.png|right|frameless]] | |||
'''Passive Effect:''' Lights up dark areas. | |||
'''Action:''' (Shift) Kodama blows out the lantern. | |||
'''Practical Uses:''' Can be used to lighten dark areas for easier navigation. | |||
Enter the blue door (right) and head to the east until you pass the two white trees, than head north until you see a black door. Enter it and follow these directions: down, left, down, right, down the first chance you get, right, up, left (avoid the square in the middle of the walkway), up, right, and enter the door. Head right and talk to the walking lantern to get the effect. | |||
[[Category:Walkthroughs]] | [[Category:Walkthroughs]] |
Latest revision as of 01:16, 16 June 2023
Game | Walkthrough | Gallery | Theories |
---|
Complete effects guide for Hana no Chiruramu (Version 0.02a).
Effects Guide
Sheep (ひつじ)
Appearance: Kodama Gains a sheep head.
Passive Effect: Kodama Travels at double her walking speed
Action: (Shift) Kodama becomes an actual sheep, walking on all fours.
Location: Found in White Corridor World
Practical Uses: Can be used to travel the dream world much faster.
Enter Neon world (bottom left door). Head right into the next room, and then go up until you see a door. Enter it, and interact with the man at the end. Leave the room and go to the right. Enter the last south facing door, and travel all the way to the right. Now, head all the way to the left, and enter the last south facing door, then leave, then enter the door the the right of that one, and head up the stairs. Enter the door that's two doors to the right, and leave. Enter the door to the left of the one you just left and head up the stairs. Head left and enter the last south facing door. Head all the way to the left. Head all the way to the left again and enter the last south facing door once again. Head up the stairs one final time and enter the door. You should now be in a large room with many beds. Navigate to the top of the room and enter the door. Head up and sleep in the bed. This will give you the effect.
Mask (マスク)
Appearance: Kodama wears a medical mask.
Passive Effect: None.
Action: (Shift) Kodama coughs.
Location: Found in the Night Sky World.
Practical Uses: None.
Enter the gray door on the bottom-right. Go south from the door until you reach a row of gray pillars of varying heights. Go down from these pillars to a short but long wall. Go through the entrance in the wall and interact with the mask floating nearby.
Ponytail (ポニーテール)
Appearance: Kodama wears her hair in a ponytail.
Passive Effect: None.
Action: (Shift) Kodama sits down.
Location: Found in the Cutout World.
Practical Uses: None.
Enter the purple door on the top-right. Go south-east into the middle of a cluster of large gray boards. Interact with the three-eyed NPC.
Lantern / Chōchin (ちょうちん)
Appearance: Kodama holds a Lantern
Passive Effect: Lights up dark areas. Action: (Shift) Kodama blows out the lantern.
Practical Uses: Can be used to lighten dark areas for easier navigation.
Enter the blue door (right) and head to the east until you pass the two white trees, than head north until you see a black door. Enter it and follow these directions: down, left, down, right, down the first chance you get, right, up, left (avoid the square in the middle of the walkway), up, right, and enter the door. Head right and talk to the walking lantern to get the effect.