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{{Gamepage}} | {{Gamepage v3a}}{{Gamebox | ||
{{Gamebox | |||
|image = BPTitleScreen001a.PNG | |image = BPTitleScreen001a.PNG | ||
|caption = Title | |caption = .B.P.'s Title Screen (ver0.01α) | ||
|Version = ver0.01α (09/11 | |Version = ver0.01α (2015/09/11) | ||
|Creator = [[SDS]] and [[RAHU]] | |Creator = [[SDS]] and [[RAHU]] | ||
|Language = Japanese | |Language = Japanese | ||
|Engine = | |Engine = {{Engine|RPG Maker 2000}} | ||
|Date = | |Date = 2014-3-23 | ||
|hero2 = ConradSprite.png | |hero2 = ConradSprite.png | ||
|Protagonist = [[Conrad]] | |Protagonist = [[Conrad]] | ||
Line 13: | Line 12: | ||
|Effects = (Properties) 9 | |Effects = (Properties) 9 | ||
|Endings = 0}} | |Endings = 0}} | ||
==Overview== | ==Overview== | ||
'''.B.P.''' (Back Packer Dream) is a Yume Nikki fangame made by [[SDS]] and [[RAHU]], creators of [[UBOK.]] and [[Yume Wo. (夢を。)|Yume Wo]]. The game [https://www.pixiv.net/member_illust.php?mode=medium&illust_id=41393319 originated] as an [[OriYume (オリ夢)]] project, but was released as a full fangame later on. | '''.B.P.''' (''Back Packer Dream'') is a Japanese Yume Nikki fangame made by [[SDS]] and [[RAHU]], creators of [[UBOK.]] and [[Yume Wo. (夢を。)|Yume Wo]]. The game [https://www.pixiv.net/member_illust.php?mode=medium&illust_id=41393319 originated] as an [[OriYume (オリ夢)|OriYume]] project, but was released as a full fangame later on. It was developed in RPG Maker 2000. | ||
==Gameplay== | ==Gameplay== | ||
.B.P. is a traditional fangame where the main objective is exploring dream worlds and collecting effects, called '''Properties''' (持物). The | .B.P. is a traditional fangame where the main objective is exploring dream worlds and collecting effects, called '''Properties''' (持物). The player goes to sleep in the sleeping bag and saves using the green book on the floor. | ||
There is also a minigame called '''Pylon 『runs』 (パイロン走)''', playable by interacting with the handheld on top of the box in the tent. In this game, you play as a motorcyclist avoiding pylons on a highway. You are scored on the distance you drive before hitting a pylon. | There is also a minigame called '''Pylon 『runs』 (パイロン走)''', playable by interacting with the handheld on top of the box in the tent. In this game, you play as a motorcyclist avoiding pylons on a highway. You are scored on the distance you drive before hitting a pylon. | ||
==Effects== | ===Controls=== | ||
{| class="article-table" border=" | *'''Move''' - Arrow Keys | ||
*'''Interact/Select''' - Z/Space | |||
*'''Open Menu/Cancel''' - X/Esc | |||
*'''Effect Action''' - Shift | |||
==Plot== | |||
The game stars [[Conrad]], who is living in a tent and refuses to leave. Interestingly, his name is written in English as opposed to a katakana equivalent, while the menu is entirely written in Japanese. | |||
==Properties (Effects)== | |||
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%;" | |||
|- | |- | ||
!Name | !Name | ||
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|- | |- | ||
|'''Stand Light'''<br />(スタンドライト) | |'''Stand Light'''<br />(スタンドライト) | ||
|[[File:BpEff08.png|center]] | |[[File:BpEff08.png|center]][[File:BPEff3.png|center]] | ||
|Conrad's head becomes a stand light. Pressing Shift turns the light on, illuminating dark places. | |Conrad's head becomes a stand light. Pressing Shift turns the light on, illuminating dark places. | ||
|- | |- | ||
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|} | |} | ||
==Gameplay Images ( | ==Gameplay Images (Ver.0.01α)== | ||
<gallery> | <gallery> | ||
B.P.Room.png| | B.P.Room.png|Tent | ||
B.P.Nexus.png| | B.P.Nexus.png|Train/Nexus | ||
</gallery> | </gallery> | ||
== | ==Gameplay Video (Ver.0.01α)== | ||
[[File:Yume Nikki Fangame playthrough - .B.P. ver0.01α|thumb|center|420px]] | |||
== | ==Download== | ||
{| class=" | {| class="article-table" border="1" style="width: 100%;" | ||
!Version | !Version | ||
!Date | !Date | ||
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|'''ver0.01α''' | |'''ver0.01α''' | ||
|{{Date|2015-9-11}} | |{{Date|2015-9-11}} | ||
|[https://twitter.com/SDS_u_y/status/642268082124161024 | |[https://twitter.com/SDS_u_y/status/642268082124161024 Twitter] | ||
|'''[http://www1.axfc.net/u/3532404.zip Axfc]''' | |'''[http://www1.axfc.net/u/3532404.zip Axfc]''' | ||
|- | |- | ||
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==External Links== | ==External Links== | ||
*'''[http://backpackerdream.web.fc2.com/Enter.html Official Website]''' | *'''[http://backpackerdream.web.fc2.com/Enter.html Official Website]''' | ||
==Trivia== | |||
*According to the official website, development of the game started on November 6, 2013. | |||
{{Template:NavBoxSDS}} | {{Template:NavBoxSDS}} |
Latest revision as of 23:38, 28 August 2023
Game | Walkthrough | Gallery | Theories | Soundtrack |
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.B.P. | |||||||||||
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.B.P.'s Title Screen (ver0.01α) | |||||||||||
Release | |||||||||||
Latest Version |
ver0.01α (2015/09/11) | ||||||||||
Creator | |||||||||||
Language | |||||||||||
Engine | |||||||||||
Release Date | |||||||||||
|
Overview
.B.P. (Back Packer Dream) is a Japanese Yume Nikki fangame made by SDS and RAHU, creators of UBOK. and Yume Wo. The game originated as an OriYume project, but was released as a full fangame later on. It was developed in RPG Maker 2000.
Gameplay
.B.P. is a traditional fangame where the main objective is exploring dream worlds and collecting effects, called Properties (持物). The player goes to sleep in the sleeping bag and saves using the green book on the floor.
There is also a minigame called Pylon 『runs』 (パイロン走), playable by interacting with the handheld on top of the box in the tent. In this game, you play as a motorcyclist avoiding pylons on a highway. You are scored on the distance you drive before hitting a pylon.
Controls
- Move - Arrow Keys
- Interact/Select - Z/Space
- Open Menu/Cancel - X/Esc
- Effect Action - Shift
Plot
The game stars Conrad, who is living in a tent and refuses to leave. Interestingly, his name is written in English as opposed to a katakana equivalent, while the menu is entirely written in Japanese.
Properties (Effects)
Name | Image | Description |
---|---|---|
Cap (キャップ) |
Conrad wears a cap. Pressing Shift causes him to become invisible to chasers and other NPCs, seen only as a floating cap. | |
Torso (トルソー) |
Conrad becomes a mannequin-like doll without arms, legs or a head. Pressing Shift changes the mannequin color to blue. Understandably, this effect prevents Conrad from waking up. | |
Bar (バール) |
Conrad carries a gray and black crowbar, letting him kill NPCs. Pressing Shift makes Conrad tap his hand with the bar three times. | |
Flat (フラット) |
Conrad becomes a smooth texture. Pressing Shift teleports him back to the Nexus. | |
Dog (いぬ) |
Conrad has the head of a dog. Pressing Shift makes him bark. | |
Mountain Bike (マウンテンバイク) |
Conrad rides a mountain bike, doubling his speed. Pressing Shift makes him ring the bike's bell. | |
Mask (マスク) |
Conrad puts on a medical mask. Pressing Shift makes him cough. | |
Stand Light (スタンドライト) |
Conrad's head becomes a stand light. Pressing Shift turns the light on, illuminating dark places. | |
Valve (バルブ) |
Conrad's head becomes a valve. Pressing Shift turns the valve, gradually changing the amount of rain. Unequipping the effect stops the rain. |
Gameplay Images (Ver.0.01α)
Gameplay Video (Ver.0.01α)
Download
Version | Date | Announcement | Download |
---|---|---|---|
ver0.01α | Axfc | ||
ver0.01 | Pixiv | Axfc | |
ver0.00 | Pixiv | Axfc |
External Links
Trivia
- According to the official website, development of the game started on November 6, 2013.
SDS | ||
---|---|---|
Games | ||
Yume Wo. (夢を。) (2010) · UBOK. (2011) · Egnaro (2013) · .B.P. (2014) |
RAHU | ||
---|---|---|
Games | ||
Yume Wo. (夢を。) (2010) · UBOK. (2011) · Yume Nichiroku (夢日録) (2013) · Egnaro (2013) · .B.P. (2014) |