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Yume Nikki Fangames Wiki

.B.P.: Difference between revisions

>CinnamonZephyr
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{{Gamepage}}
{{Gamepage v3a}}{{Gamebox
{{Gamebox
|image = BPTitleScreen001a.PNG
|image = BPTitleScreen001a.PNG
|caption = Title screen of ver0.01α.
|caption = .B.P.'s Title Screen (ver0.01α)
|Version = ver0.01α (09/11/2015)
|Version = ver0.01α (2015/09/11)
|Creator = [[SDS]] and [[RAHU]]
|Creator = [[SDS]] and [[RAHU]]
|Language = Japanese
|Language = Japanese
|Engine = [[:Category:Fangames_Made_in_RPG_Maker_2000|RPG Maker 2000]]
|Engine = {{Engine|RPG Maker 2000}}
|Date = [[:Category:Released_in_2014|March 23, 2014]]
|Date = 2014-3-23
|hero2 = ConradSprite.png
|hero2 = ConradSprite.png
|Protagonist = [[Conrad]]
|Protagonist = [[Conrad]]
Line 13: Line 12:
|Effects = (Properties) 9
|Effects = (Properties) 9
|Endings = 0}}
|Endings = 0}}
==Overview==
==Overview==
'''.B.P.''' (Back Packer Dream) is a Yume Nikki fangame made by [[SDS]] and [[RAHU]], creators of [[UBOK.]] and [[Yume Wo. (夢を。)|Yume Wo]]. The game [https://www.pixiv.net/member_illust.php?mode=medium&illust_id=41393319 originated] as an [[OriYume (オリ夢)]] project, but was released as a full fangame later on.
'''.B.P.''' (''Back Packer Dream'') is a Japanese Yume Nikki fangame made by [[SDS]] and [[RAHU]], creators of [[UBOK.]] and [[Yume Wo. (夢を。)|Yume Wo]]. The game [https://www.pixiv.net/member_illust.php?mode=medium&illust_id=41393319 originated] as an [[OriYume (オリ夢)|OriYume]] project, but was released as a full fangame later on. It was developed in RPG Maker 2000.


==Gameplay==
==Gameplay==
.B.P. is a traditional fangame where the main objective is exploring dream worlds and collecting effects, called '''Properties''' (持物). The game stars [[Conrad]], who is living in a tent and refuses to leave. Interestingly, his name is written in English as opposed to a katakana equivalent, while the menu is entirely written in Japanese.
.B.P. is a traditional fangame where the main objective is exploring dream worlds and collecting effects, called '''Properties''' (持物). The player goes to sleep in the sleeping bag and saves using the green book on the floor.


There is also a minigame called '''Pylon 『runs』 (パイロン走)''', playable by interacting with the handheld on top of the box in the tent. In this game, you play as a motorcyclist avoiding pylons on a highway. You are scored on the distance you drive before hitting a pylon.
There is also a minigame called '''Pylon 『runs』 (パイロン走)''', playable by interacting with the handheld on top of the box in the tent. In this game, you play as a motorcyclist avoiding pylons on a highway. You are scored on the distance you drive before hitting a pylon.


==Effects==
===Controls===
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 650px;"
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift
 
==Plot==
The game stars [[Conrad]], who is living in a tent and refuses to leave. Interestingly, his name is written in English as opposed to a katakana equivalent, while the menu is entirely written in Japanese.
 
==Properties (Effects)==
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%;"
|-
|-
!Name
!Name
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|}
|}


==Gameplay Images (Version 0.01α)==
==Gameplay Images (Ver.0.01α)==
<gallery>
<gallery>
B.P.Room.png|The tent that makes up the entirety of the real world.
B.P.Room.png|Tent
B.P.Nexus.png|The train that serves as the game's Nexus.
B.P.Nexus.png|Train/Nexus
</gallery>
</gallery>


==Trivia==
==Gameplay Video (Ver.0.01α)==
*According to the official website, development of the game started November 6, 2013.
[[File:Yume Nikki Fangame playthrough - .B.P. ver0.01α|thumb|center|420px]]


==Downloads==
==Download==
{| class="wikitable"
{| class="article-table" border="1" style="width: 100%;"
!Version
!Version
!Date
!Date
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|'''ver0.01α'''
|'''ver0.01α'''
|{{Date|2015-9-11}}
|{{Date|2015-9-11}}
|[https://twitter.com/SDS_u_y/status/642268082124161024 '''Twitter''']
|[https://twitter.com/SDS_u_y/status/642268082124161024 Twitter]
|'''[http://www1.axfc.net/u/3532404.zip Axfc]'''
|'''[http://www1.axfc.net/u/3532404.zip Axfc]'''
|-
|-
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==External Links==
==External Links==
*'''[http://backpackerdream.web.fc2.com/Enter.html Official Website]'''
*'''[http://backpackerdream.web.fc2.com/Enter.html Official Website]'''
==Trivia==
*According to the official website, development of the game started on November 6, 2013.


{{Template:NavBoxSDS}}
{{Template:NavBoxSDS}}

Latest revision as of 23:38, 28 August 2023

Game Walkthrough Gallery Theories Soundtrack
.B.P.
BPTitleScreen001a.PNG
.B.P.'s Title Screen (ver0.01α)
Release
Latest Version

ver0.01α (2015/09/11)

Creator

SDS and RAHU

Language

Japanese

Engine

RPG Maker 2000

Release Date

March 23, 2014

Details
Protagonist

Conrad Conrad

Nexus Doors

4

Effects

(Properties) 9

Endings

0


Overview

.B.P. (Back Packer Dream) is a Japanese Yume Nikki fangame made by SDS and RAHU, creators of UBOK. and Yume Wo. The game originated as an OriYume project, but was released as a full fangame later on. It was developed in RPG Maker 2000.

Gameplay

.B.P. is a traditional fangame where the main objective is exploring dream worlds and collecting effects, called Properties (持物). The player goes to sleep in the sleeping bag and saves using the green book on the floor.

There is also a minigame called Pylon 『runs』 (パイロン走), playable by interacting with the handheld on top of the box in the tent. In this game, you play as a motorcyclist avoiding pylons on a highway. You are scored on the distance you drive before hitting a pylon.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

The game stars Conrad, who is living in a tent and refuses to leave. Interestingly, his name is written in English as opposed to a katakana equivalent, while the menu is entirely written in Japanese.

Properties (Effects)

Name Image Description
Cap
(キャップ)
BpEff01.png
BPEff2.png
Conrad wears a cap. Pressing Shift causes him to become invisible to chasers and other NPCs, seen only as a floating cap.
Torso
(トルソー)
BpEff02.png
BPEff.png
Conrad becomes a mannequin-like doll without arms, legs or a head. Pressing Shift changes the mannequin color to blue. Understandably, this effect prevents Conrad from waking up.
Bar
(バール)
BpEff03.png
Conrad carries a gray and black crowbar, letting him kill NPCs. Pressing Shift makes Conrad tap his hand with the bar three times.
Flat
(フラット)
BpEff04.png
Conrad becomes a smooth texture. Pressing Shift teleports him back to the Nexus.
Dog
(いぬ)
BpEff05.png
Conrad has the head of a dog. Pressing Shift makes him bark.
Mountain Bike
(マウンテンバイク)
BpEff06.png
Conrad rides a mountain bike, doubling his speed. Pressing Shift makes him ring the bike's bell.
Mask
(マスク)
BpEff07.png
Conrad puts on a medical mask. Pressing Shift makes him cough.
Stand Light
(スタンドライト)
BpEff08.png
BPEff3.png
Conrad's head becomes a stand light. Pressing Shift turns the light on, illuminating dark places.
Valve
(バルブ)
BpEff09.png
Conrad's head becomes a valve. Pressing Shift turns the valve, gradually changing the amount of rain. Unequipping the effect stops the rain.

Gameplay Images (Ver.0.01α)

Gameplay Video (Ver.0.01α)

Download

Version Date Announcement Download
ver0.01α

September 11, 2015

Twitter Axfc
ver0.01

August 29, 2015

Pixiv Axfc
ver0.00

March 23, 2014

Pixiv Axfc

External Links

Trivia

  • According to the official website, development of the game started on November 6, 2013.