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Acatalepsy (アカタリプシー): Difference between revisions

>HimeNikki
m (HimeNikki moved page Atakaripushi (アカタリプシー) to Akataripushi (アカタリプシー): Someone mixed up the "ta" and "ka" in the translation.)
m (Text replacement - "Date\s?=\s?{{Date\|([\d\-]+)}}" to "Date = $1")
 
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{{Gamepage}}{{Template:Gamebox
{{Gamepage}}
|headercolor = black
{{Gamebox
|name = Akataripushi
|image = AkataripushiTitle.png
|image = Atakaripushititle.png
|caption = Acatalepsy's Title Screen
|imagewidth = 240
|Version = 0.00 (2012/04/02)
|caption = Akataripushi's Title Screen
|Creator = [[Arakawa]]
|Creator = [[Arakawa]]
|Software = [[RPG Maker 2000]], [[Piston Collage]], Domino, SoundEngine, AzPainter, Edge
|Language = Japanese
|Date = Circa March 2012
|Engine = {{Engine|RPG Maker 2000}}
|Date = 2012-4-2
|hero2 = NaotoSprite.png
|Protagonist = [[Naoto]]
|Protagonist = [[Naoto]]
|Nexus Doors = 5
|Nexus Doors = 5
|Effects = 8
|Effects = 8
|Endings = 1|headerfontcolor = #42386B
|Endings = 1
|Version = 0.00}}
}}


==Overview==
==Overview==
'''Acatalepsy''' ('''アカタリプシー''', ''Akataripushi'') is a Japanese Yume Nikki fangame made in 2012 by [[Arakawa]], depicting the dark subconscious of [[Naoto]], a hikikomori with only his moody dreams and a Famicom-like system to accompany him. It was developed in RPG Maker 2000.


'''Akataripushi (アカタリプシー) '''(lit. '''Acatalepsy''') is an early 2012 fangame by [[Arakawa]] ([http://www.pixiv.net/member.php?id=3952673 Pixiv] ) , depicting the dark subconscious exploits of [[Naoto]], a hikikomori who has only his moody dreams and a Famicom-like system to accompany him.
The game's readme warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, using an abstract, chiptune-esque style.


The game's read-me file warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, and chiptunes are used often.
==Gameplay==
==Protagonist and Bedroom==
Similar to most fangames, the player must explore Naoto's dreams to collect effects and piece together his history and current self.
Naoto wears a white button-down shirt, black pants and black shoes. His room has white walls with a striped rug, a bed, a closet, a trash bin, a table with a laptop computer, a television set with a game system on which you can play "Door", and a door which Naoto refuses to exit through. On the southernmost wall is a window which you can view the area directly outside.
 
As opposed to a balcony, Naoto only has a small window that shows a photorealistic view of the outside world. His room is flat but tidy, including a dresser, a trash bin by his bed (used to access the debug room when asleep) a TV and [[wikipedia:Nintendo Entertainment System|Famicom-like]] game console used to play the game's minigame, ''DOOR'', and a laptop on his table used to save. The dream room contains even less interaction, the bed becoming inaccessible and the game console missing a cartridge.
 
The game's Nexus is a set of stairways with four objects representing locations as opposed to doors, akin to [[Yume 2kki (ゆめ2っき)|Yume 2kki]]. However, there is another door opposite from Naoto's that leads to a lone room for dropping off effects in order to reach the game's ending. When dropped off, the effects turn into TVs and can be recollected for further exploration.


==Gameplay==
===Controls===
When you sleep in the bed, you will enter Naoto's "dream room." Little has changed other than the world outside, and you can not interact with the bed or laptop. If you interact with the game system, the top will open to reveal a missing game cartridge. Naoto will now be able to exit the room.
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift


There are five portals in the nexus, six if you count Naoto's door. One portal, a blue door, leads to an empty room that will initiate the ending later on, after all effects are collected and placed in this room. (Effects become TVs and can be picked up again if you are not ready to view the ending.
==Plot==
==Plot==
There are very few events, so it is not exactly clear what caused Naoto to go into a hikikimori state, but after collecting all effects and placing them in the blue room (which become TVs), and with the fact that...
{{spoiler}}
Acatelepsy follows Naoto, a person refusing to or unable to leave his bedroom. Acatalepsy's storyline and Naoto's reasons for isolation are vague, but seem to imply significant motifs related to television and travel.


'''Warning: Spoilers for the ending of Atakaripushi''' (Highlight to view at your own risk)
('''Highlight at your own risk.''')


<span style=color:#FFFFFF>...waking up after dropping all effects and interacting with Naoto's TV shows the view of Naoto's room from a TV screen, and all of his furniture being deleted at once, then his door and carpet,his room, and finally Naoto is gone, and his game system being the only thing remaining during the ending credits. ...Possibly means that Naoto is just a character in a video game, and realizes this, or is trapped in the TV. </span>
[<span style=color:#ebebeb>After dropping off all effects and waking up, Naoto can check his TV, only to see a view of his own room. Still focusing on the TV, all of the room's furniture disappears, followed by the room itself, and finally Naoto. The end credits show the game console as the only remaining object, implying Naoto's existence was only a simulation (which, in the context of Acatalepsy being a video game, is indeed true.) or that he was, at some point, trapped in a simulation that has now collapsed.</span>]


==Effects==
==Effects==
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;"
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"
|-
|-
! scope="col"|Name
!Name
! scope="col"|Image
!Image
! scope="col"|Description
!Description
|-
|-
|'''Digital Clock'''
|'''Folding Bike'''<br />(折りたたみ自転車)
|[[File:AtakEff7.png]]
|[[File:AcatalepsyEff.png|center]][[File:AkataEff1.png|center]]
|Naoto becomes a walking digital clock. Pressing SHIFT makes the clock stop, and any NPCs/Chasers as well.
|Naoto rides a bike, increasing his speed.
|-
|-
|'''Foldable Bike'''
|'''Scalpel'''<br />(メス)
| style="text-align:center;"|[[File:AtakEff1.png]]
|[[File:AkataEff5.png|center]]
|Naoto rides a bike that increases his speed.
|Naoto wields a scalpel that can kill NPCs and activate chasers.
|-
|-
|'''Check (チェック) '''
|'''Lantern'''<br />(ランタン)
|[[File:AtakEff8.png]]
|[[File:AkataEff4-1.png|center]][[File:AkataEff4.png|center]]
|Naoto becomes covered in a diamond-like pattern. Pressing SHIFT cycles through 3 different colors.
|Naoto's head becomes a light. Pressing Shift turns the light on or off, lighting up dark places.
|-
|-
|'''Door'''
|'''Digital Clock'''<br />(デジタル時計)
|[[File:AtakEff6.png]]
|[[File:AkataEff7-0.png|center]]
|Naoto becomes a walking brown door. Pressing SHIFT opens the door, showing a single eye and warping him back to the nexus.
|Naoto becomes a walking digital clock. Pressing Shift stops the clock, freezing NPCs and chasers.
|-
|-
|'''Clear Umbrella'''
|'''Vinyl Umbrella'''<br />(ビニール傘)
|[[File:AtakEff3.png]]
|[[File:AkataEff3.png|center]]
|Naoto holds a clear/transparent umbrella that makes it rain.
|Naoto holds a clear/transparent umbrella, causing rain to fall.
|-
|-
|'''Table Knife (メス)'''
|'''Earmuffs and Gloves'''<br />(耳あてと手袋)
|[[File:AtakEff5.png]]
|[[File:AkataEff2.png|center]]
|Naoto weilds a table knife that can kill NPCS and activate chasers.
|Naoto wears dark mittens and earmuffs, causing snow to fall.
|-
|-
|'''Light'''
|'''Check / Plaid'''<br />(チェック)
|[[File:AtakEff4.png]]
|[[File:AkataEff8_blue.png|center]][[File:AkataEff8_red.png|center]][[File:AkataEff8.png|center]]
|Naoto's head becomes a light. Pressing SHIFT turns the light on or off.
|Naoto becomes covered in a plaid-like pattern. Pressing Shift cycles through blue, red and green colors.
|-
|-
|'''Mittens'''
|'''Door'''<br />(扉)
|[[File:AtakEff2.png]]
|[[File:AkataEff6.png|center]]
|Naoto wears black mittens that make it snow.
|Naoto becomes a walking brown door. Pressing Shift opens the door, showing a single eye and warping him back to the Nexus.
|}
|}


==Download/External Links==
==Characters==
==='''[http://www1.axfc.net/uploader/so/2355841 Version 0.00] '''===
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 100%;"
!Name
!Image
!Description
|-
|'''[[Naoto]]'''
|[[File:AcatalepsyNaoto.png|center]]
|Main protagonist of Acatalepsy. Seems greatly attached to themes of television.
|-
|'''TV / Terebi'''<br />(テレビ)
|[[File:AcatalepsyTV.png|center]]
|One of the game's chasers, who has a television for a face (hence the nickname) and wears a white shirt. When passive, the TV displays a smiling face, but hostile chasers display a single red eye.
|-
|'''Suterareta'''<br />(捨てられた; ''Deserted'')
|[[File:AcatalepsySuterareta.png|center]]
|The game's other chaser, who has dark skin, white hair and a tan shirt. When passive, they appear to be a normal NPC, but when hostile their skin darkens to a charcoal color with barely visible X's for eyes.
|}


<span style="font-size:13px;line-height:20px;">*password is "naoto" and goes in the first blank, the second is for the captcha code.</span>
==Gameplay Images (Version 0.00)==
<gallery>
AcatalepsyRoom.PNG|Bedroom
AcatalepsyNexus.PNG|Nexus
</gallery>


[http://www.pixiv.net/member_illust.php?mode=medium&illust_id=26277901 Pixiv Release Page]
==Gameplay Video (Version 0.00 (old))==
==Gamelay Video (0.00 (old))==
[[File:Yume Nikki fangames- アカタリプシー ( "Acatalipsy" )|thumb|center|420 px]]
[[File:Yume Nikki fangames- アカタリプシー ( "Acatalipsy" )|thumb|center|335 px]]
 
==Download==
{| class="article-table" border="1" style="width: 100%;"
!Version
!Date
!Announcement
!Download
|-
|'''Ver0.00'''
|{{Date|2012-4-2}}
|[http://www.pixiv.net/member_illust.php?mode=medium&illust_id=26277901 Pixiv]
|'''[http://www1.axfc.net/uploader/so/2355841 Axfc]'''<br />(Password: '''naoto''')
|}


==Known Bugs/Glitches==
==Trivia==
*When getting the foldable Bike, it is possible to get more than one of this effect.
*Acatalepsy seems to have multiple existing 0.00s, with at least two versions being witnessed.
*In the FC world there is a slight graphical glitch when using the digital clock effect.
*When getting the Foldable Bike, it is possible to collect the effect multiple times.
*In FC World there is a slight graphical glitch when using the Digital Clock effect.
[[Category:Fangames]]
[[Category:Fangames]]
[[Category:Japanese]]
[[Category:Japanese Fangames]]
[[Category:RPG Maker 2000]]
[[Category:Fangames Made in RPG Maker 2000]]
[[Category:Fangames With Endings]]
[[Category:Released in 2012]]
[[Category:Traditional Fangames]]
[[Category:Fangames With Minigame]]

Latest revision as of 00:40, 29 August 2023

Acatalepsy (アカタリプシー)
AkataripushiTitle.png
Acatalepsy's Title Screen
Release
Latest Version

0.00 (2012/04/02)

Creator

Arakawa

Language

Japanese

Engine

RPG Maker 2000

Release Date

April 2, 2012

Details
Protagonist

Naoto Naoto

Nexus Doors

5

Effects

8

Endings

1


Overview

Acatalepsy (アカタリプシー, Akataripushi) is a Japanese Yume Nikki fangame made in 2012 by Arakawa, depicting the dark subconscious of Naoto, a hikikomori with only his moody dreams and a Famicom-like system to accompany him. It was developed in RPG Maker 2000.

The game's readme warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, using an abstract, chiptune-esque style.

Gameplay

Similar to most fangames, the player must explore Naoto's dreams to collect effects and piece together his history and current self.

As opposed to a balcony, Naoto only has a small window that shows a photorealistic view of the outside world. His room is flat but tidy, including a dresser, a trash bin by his bed (used to access the debug room when asleep) a TV and Famicom-like game console used to play the game's minigame, DOOR, and a laptop on his table used to save. The dream room contains even less interaction, the bed becoming inaccessible and the game console missing a cartridge.

The game's Nexus is a set of stairways with four objects representing locations as opposed to doors, akin to Yume 2kki. However, there is another door opposite from Naoto's that leads to a lone room for dropping off effects in order to reach the game's ending. When dropped off, the effects turn into TVs and can be recollected for further exploration.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

Acatelepsy follows Naoto, a person refusing to or unable to leave his bedroom. Acatalepsy's storyline and Naoto's reasons for isolation are vague, but seem to imply significant motifs related to television and travel.

(Highlight at your own risk.)

[After dropping off all effects and waking up, Naoto can check his TV, only to see a view of his own room. Still focusing on the TV, all of the room's furniture disappears, followed by the room itself, and finally Naoto. The end credits show the game console as the only remaining object, implying Naoto's existence was only a simulation (which, in the context of Acatalepsy being a video game, is indeed true.) or that he was, at some point, trapped in a simulation that has now collapsed.]

Effects

Name Image Description
Folding Bike
(折りたたみ自転車)
AcatalepsyEff.png
AkataEff1.png
Naoto rides a bike, increasing his speed.
Scalpel
(メス)
AkataEff5.png
Naoto wields a scalpel that can kill NPCs and activate chasers.
Lantern
(ランタン)
AkataEff4-1.png
AkataEff4.png
Naoto's head becomes a light. Pressing Shift turns the light on or off, lighting up dark places.
Digital Clock
(デジタル時計)
AkataEff7-0.png
Naoto becomes a walking digital clock. Pressing Shift stops the clock, freezing NPCs and chasers.
Vinyl Umbrella
(ビニール傘)
AkataEff3.png
Naoto holds a clear/transparent umbrella, causing rain to fall.
Earmuffs and Gloves
(耳あてと手袋)
AkataEff2.png
Naoto wears dark mittens and earmuffs, causing snow to fall.
Check / Plaid
(チェック)
AkataEff8 blue.png
AkataEff8 red.png
AkataEff8.png
Naoto becomes covered in a plaid-like pattern. Pressing Shift cycles through blue, red and green colors.
Door
(扉)
AkataEff6.png
Naoto becomes a walking brown door. Pressing Shift opens the door, showing a single eye and warping him back to the Nexus.

Characters

Name Image Description
Naoto
AcatalepsyNaoto.png
Main protagonist of Acatalepsy. Seems greatly attached to themes of television.
TV / Terebi
(テレビ)
AcatalepsyTV.png
One of the game's chasers, who has a television for a face (hence the nickname) and wears a white shirt. When passive, the TV displays a smiling face, but hostile chasers display a single red eye.
Suterareta
(捨てられた; Deserted)
AcatalepsySuterareta.png
The game's other chaser, who has dark skin, white hair and a tan shirt. When passive, they appear to be a normal NPC, but when hostile their skin darkens to a charcoal color with barely visible X's for eyes.

Gameplay Images (Version 0.00)

Gameplay Video (Version 0.00 (old))

Download

Version Date Announcement Download
Ver0.00

April 2, 2012

Pixiv Axfc
(Password: naoto)

Trivia

  • Acatalepsy seems to have multiple existing 0.00s, with at least two versions being witnessed.
  • When getting the Foldable Bike, it is possible to collect the effect multiple times.
  • In FC World there is a slight graphical glitch when using the Digital Clock effect.