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Enter the door on the left. Go north-east and enter the doorway at the top-right corner of the map. Interact with the stereo speaker. | Enter the door on the left. Go north-east and enter the doorway at the top-right corner of the map. Interact with the stereo speaker. | ||
== '''ERROR''' == | |||
[[File:YumeDreamerErrorEff.png|right]] | |||
'''Appearance:''' HER becomes a missing texture. | |||
'''Passive Effect:''' None. | |||
'''Action:''' None. | |||
'''Location:''' Found in the ERROR World. | |||
'''Practical Uses:''' None. | |||
Enter the door on the right. Go north-west and enter the building. Go north-west again and through the black door with yellow lines. Head south-east and interact with the spinning missing texture NPC. | |||
='''Events'''= | ='''Events'''= |
Latest revision as of 20:31, 18 January 2024
Game | Walkthrough | Gallery | Theories |
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Complete effects guide for Yume Dreamer (Version 0.01).
Effects Guide
Orb
Roly Poly!
Appearance: HER becomes a blue ball.
Passive Effect: HER's movement speed increases.
Action: None.
Location: Found in the Orb Room.
Practical Uses: Allows you to travel through the dream world faster/out-speed chasers.
Enter the door on the right. Go north-west and enter the building. Go down and step on the blue and black tile at the end of the bottom-right path. Enter the doorway on the left. Press the button then leave the room. Go south-east and enter the door (avoid the chasers). Go up and interact with the blue ball.
Stereo
Music!
Appearance: HER becomes a stereo speaker.
Passive Effect: None.
Action: None.
Location: Found on the Dance Floor.
Practical Uses: None.
Enter the door on the left. Go north-east and enter the doorway at the top-right corner of the map. Interact with the stereo speaker.
ERROR
Appearance: HER becomes a missing texture.
Passive Effect: None.
Action: None.
Location: Found in the ERROR World.
Practical Uses: None.
Enter the door on the right. Go north-west and enter the building. Go north-west again and through the black door with yellow lines. Head south-east and interact with the spinning missing texture NPC.
Events
TV Wiring
Enter the door on the right. Go south-east and enter the building with a red door frame. Go up and enter the building. Step on the frayed wiring for a short event. You'll be woken up afterwards.
Static Eyes
Enter the door on the left. Enter the doorway at the top-left corner of the map. Step on the square tile at the top of the room and go into the TV. Go right, down, right again and down again. Step onto the static tile between two red objects. A short cutscene will play and you'll wake up afterwards.
Cornered
Enter the door on the left. Enter the doorway at the bottom-left corner of the map. Go north-west and step on the green tile to be teleported. Go up and enter the building. Go up again to activate a cutscene. You'll wake up after this event.