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==Eunoia and Chaser Contrast== | ==Eunoia and Chaser Contrast== | ||
The Chaser has a mechanical nature, they are very limited and robotic, their movements are kind of stuttered, kind of unfree, like they can't escape their essence, they're silly and almost have no intelligence, they break easily by anything etc. They represent the embodiment of solely sticking to the known; repulsing and imprisoning from anything beyond the means of already charted territory. Eunoia, on the other hand, despite not participating much in the story, she always gives a feeling of universality, because she appears in several different places through the game, this in itself is already mysterious about her, but the fact that she is always available in different places shows a freedom and expansion that the Chaser doesn't have. Eunoia is almost as if it represented the acceptance of new ideas and the mapping of unexplored places of the psyche, the desire to investigate world issues and to be less ignorant. | The Chaser has a mechanical nature, they are very limited and robotic, their movements are kind of stuttered, kind of unfree, like they can't escape their essence, they're silly and almost have no intelligence, they break easily by anything etc. They represent the embodiment of solely sticking to the known; repulsing and imprisoning from anything beyond the means of already charted territory. Eunoia, on the other hand, despite not participating much in the story, she always gives a feeling of universality, because she appears in several different places through the game, this in itself is already mysterious about her, but the fact that she is always available in different places shows a freedom and expansion that the Chaser doesn't have. Eunoia is almost as if it represented the acceptance of new ideas and the mapping of unexplored places of the psyche, the desire to investigate world issues and to be less ignorant. | ||
==Categories of Dreams Comparison to Psyche== | |||
An interesting comparison one can make with dreams and the mind is Sigmund Freud's different levels of categorizing things in the mind. | |||
For the first example, Surface Dreams are representative of the conscious, since they are easily recalled and come to one's mind without much effort. You only have to sleep to get there, and you're already there! | |||
However, Depth Dreams are representative of the preconscious; where you have to remember a thought, but it is not as hard as the unconscious mind's active repression of memories. This is shown by how you have to insert a crystal into a Depth Dream orb to recall that "memory", the Depth Dream; but it's the same for every Depth Dream. | |||
Finally, Abyssal Dreams represent the subconscious - the memories that are much harder to get to without actively recalling them or using therapy to help coax them out. In Dream Game, you have to undergo a series of complicated steps or at least somewhat obscure ones to reach these dreams. These dreams also represent something important, perhaps to Nashatra, the protagonist. | |||
[[Category:Game Theories]] | [[Category:Game Theories]] |
Latest revision as of 01:31, 26 January 2024
Game | Gallery | Theories | Dreamsphere Wiki |
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Eunoia and Chaser Contrast
The Chaser has a mechanical nature, they are very limited and robotic, their movements are kind of stuttered, kind of unfree, like they can't escape their essence, they're silly and almost have no intelligence, they break easily by anything etc. They represent the embodiment of solely sticking to the known; repulsing and imprisoning from anything beyond the means of already charted territory. Eunoia, on the other hand, despite not participating much in the story, she always gives a feeling of universality, because she appears in several different places through the game, this in itself is already mysterious about her, but the fact that she is always available in different places shows a freedom and expansion that the Chaser doesn't have. Eunoia is almost as if it represented the acceptance of new ideas and the mapping of unexplored places of the psyche, the desire to investigate world issues and to be less ignorant.
Categories of Dreams Comparison to Psyche
An interesting comparison one can make with dreams and the mind is Sigmund Freud's different levels of categorizing things in the mind. For the first example, Surface Dreams are representative of the conscious, since they are easily recalled and come to one's mind without much effort. You only have to sleep to get there, and you're already there! However, Depth Dreams are representative of the preconscious; where you have to remember a thought, but it is not as hard as the unconscious mind's active repression of memories. This is shown by how you have to insert a crystal into a Depth Dream orb to recall that "memory", the Depth Dream; but it's the same for every Depth Dream. Finally, Abyssal Dreams represent the subconscious - the memories that are much harder to get to without actively recalling them or using therapy to help coax them out. In Dream Game, you have to undergo a series of complicated steps or at least somewhat obscure ones to reach these dreams. These dreams also represent something important, perhaps to Nashatra, the protagonist.