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UBOK.: Difference between revisions

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{{Gamepage}}
{{Gamebox
{{Gamebox
|headercolor = black
|image = UBOK.v0.021Title.png
|headerfontcolor = #525552
|caption = UBOK.'s Title Screen (Ver. 0.021)
|name = UBOK.
|Version = 0.021
|image = uboktitle.png
|imagewidth = 240
|caption = UBOK.'s Version 0.02 Title Screen
|Version = 0.021 (Canceled)
|Creator = [[SDS]] & [[RAHU]]
|Creator = [[SDS]] & [[RAHU]]
|Software = [[RPG Maker 2000]]
|Language = Japanese
|Engine = {{Engine|RPG Maker 2000}}
|Date = 2011
|Date = 2011
|Protagonist = [[Eric]]
|hero2 = Eric-1.png
|Protagonist = [[Eric.]]
|Nexus Doors = 6
|Nexus Doors = 6
|Effects = 9 (?)
|Effects = (Bones) 7 (+ 9 pages)
|Endings = 2}}
|Endings = 2}}


==Overview==
==Overview==
'''UBOK.''' is a collaborative project between [[SDS]] and [[RAHU]] , the latest version having been released in 2011. The game's production was cancelled in mid 2012. It stars [[Eric]] , a relatively wealthy hikikomori who via his bed explores the realm of his dreams. 
'''UBOK.''' is a Japanese collaborative project between [[SDS]] and [[RAHU]] developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid-2012.


The game is known for it's medical and skeletal motifs.
The game is known for its medical and skeletal motifs.


==Plot==
==Gameplay==
From the various effects and areas in UBOK., it is possible Eric had some sort of bone complecations/surgary that affected him throughout his life, or was a rather sickly person growing up. He mostl ikely kept notes/a journal of his days, which is what you find scattered in his dreams.
In UBOK, the player needs to collect '''Bones''' (effects) and 9 scattered pages in the main character's dreams to unlock one of two endings. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop


==Effects and Items==
There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.
In UBOK, effects and scattered pages can be found in Eric's dreams.


===Controls===
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift


'''Floating Rocks- '''can be found in the Zipper World by entering the glowing door and interacting with the pebbles on the ground.
==Plot==
 
The game stars [[Eric.|Eric]], a relatively wealthy hikikomori who, in his bed, explores the realm of his dreams. From the various effects and areas in UBOK, it is possible Eric had some sort of bone complications/surgery that affected him throughout his life, or was a rather sickly person growing up. He most likely kept notes/a journal of his days, which is what you find scattered in his dreams.
'''Skeleton Legs-''' Eric's legs become skeleton legs and allow him to run faster.


'''Skeleton Arms-''' Eric's arms become skeleton arms. Interacting with NPCS allows him to kill them.
==Bones (Effects)==
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width:100%;"
|-
!Effect
!Image
!Description
|-
|'''Bone Legs'''<br />(足骨)
|[[File:Eric-2.png|center]]
|Eric's legs turn into skeleton legs, doubling his speed.
|-
|'''Skull'''<br />(頭骨)
|[[File:UbokEff4.png|center]]
|Eric turns into a floating [[wikipedia:Human_skull|skull]]. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
|-
|'''Bone Arms'''<br />(腕骨)
|[[File:Eric-3.png|center]]
|Eric's arms turn into skeleton arms, allowing him to kill NPCs by interacting with them.
|-
|'''Stretchy/Cartilage'''<br />(軟骨)
|[[File:Eric-4.png|center]]
|Eric becomes stretchy (made of [[wikipedia:Cartilage|cartilage]]). Pressing SHIFT warps him back to the door of his dream room.
|-
|'''Spine/Lumbar Vertebrae'''<br />(脊柱)
|[[File:Eric-5.png|center]]
|Eric's [[wikipedia:Lumbar_vertebrae|lumbar spine]] is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
|-
|'''Bone Neck/Cervical Spine'''<br />(首骨) 
|[[File:Eric-6.png|center]]
|Eric turns into pieces of the [[wikipedia:Cervical_vertebrae|neck spine]]. Pressing SHIFT plays some rattling sounds.
|-
|'''Ilium'''<br />(腸骨)
|[[File:Eric-7.png|center]]
|Eric's [[wikipedia:Ilium_(bone)|ilium]] is exposed and snow falls.
|}


'''Skull-''' Eric becomes a floating skull. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
==Gameplay Images (Ver.0.021)==
<gallery>
UBOKRoom.PNG|Bedroom
UBOK Nexus.PNG|Nexus
</gallery>


'''Stretchy-''' Eric becomes stretchy. Pressing SHIFT warps him to the door of his dream room.
==Gameplay Video (Ver.0.021)==
[[File:Yume Nikki Fangame playthrough - UBOK. ver0.021|thumb|center|420 px]]


==External Links==
==Download==
The game is cancelled, and as such cannot be currently downloaded anywhere.
{| class="article-table" border="1" style="width:100%;"
(version 0.21, the last version released, was hosted [http://ux.getuploader.com/ab37145/ here])
!Version
==Gameplay Video==
!Date
[[File:UBOK - More exploration|thumb|center|335 px]]
!Announcement
!Download
|-
|'''Ver.0.021'''
|//
|//
|'''[http://ux.getuploader.com/yumewo_UBOK/download/1/UBOK.zip getuploader]'''
|}
<br>
{{Template:NavBoxSDS}}
{{Template:NavBoxRAHU}}
[[Category:Fangames]]
[[Category:Fangames Made in RPG Maker 2000]]
[[Category:Japanese Fangames]]
[[Category:Cancelled(discontinued) games]]
[[Category:Fangames With Endings]]
[[Category:Released in 2011]]
[[Category:Traditional Fangames]]
[[Category:Multiple Endings]]
[[Category:Fangames With Minigame]]

Latest revision as of 11:05, 25 February 2024

UBOK.
UBOK.v0.021Title.png
UBOK.'s Title Screen (Ver. 0.021)
Release
Latest Version

0.021

Creator

SDS & RAHU

Language

Japanese

Engine

RPG Maker 2000

Release Date

2011

Details
Protagonist

Eric. Eric.

Nexus Doors

6

Effects

(Bones) 7 (+ 9 pages)

Endings

2


Overview

UBOK. is a Japanese collaborative project between SDS and RAHU developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid-2012.

The game is known for its medical and skeletal motifs.

Gameplay

In UBOK, the player needs to collect Bones (effects) and 9 scattered pages in the main character's dreams to unlock one of two endings. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop

There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

The game stars Eric, a relatively wealthy hikikomori who, in his bed, explores the realm of his dreams. From the various effects and areas in UBOK, it is possible Eric had some sort of bone complications/surgery that affected him throughout his life, or was a rather sickly person growing up. He most likely kept notes/a journal of his days, which is what you find scattered in his dreams.

Bones (Effects)

Effect Image Description
Bone Legs
(足骨)
Eric-2.png
Eric's legs turn into skeleton legs, doubling his speed.
Skull
(頭骨)
UbokEff4.png
Eric turns into a floating skull. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
Bone Arms
(腕骨)
Eric-3.png
Eric's arms turn into skeleton arms, allowing him to kill NPCs by interacting with them.
Stretchy/Cartilage
(軟骨)
Eric-4.png
Eric becomes stretchy (made of cartilage). Pressing SHIFT warps him back to the door of his dream room.
Spine/Lumbar Vertebrae
(脊柱)
Eric-5.png
Eric's lumbar spine is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
Bone Neck/Cervical Spine
(首骨) 
Eric-6.png
Eric turns into pieces of the neck spine. Pressing SHIFT plays some rattling sounds.
Ilium
(腸骨)
Eric-7.png
Eric's ilium is exposed and snow falls.

Gameplay Images (Ver.0.021)

Gameplay Video (Ver.0.021)

Download

Version Date Announcement Download
Ver.0.021 // // getuploader