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Magenta: Difference between revisions

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==Gameplay==
==Gameplay==
Magenta has point-and-click controls and, due to it being a mere concept, lacks in content. As stated in the "Notes and Credits" section, it will remain as such until they feel more experienced with coding to expand upon it.
Magenta has point-and-click controls and, due to it being a mere concept, lacks in content. As stated in the "Notes and Credits" section, it will remain as such until the developer feels more experienced with coding to expand upon it.


==Plot ==
==Plot==
The player controls [[Susurinaku (すすり泣く)|Susurinaku]], who is trapped in an inescapable room while dreaming.
The player controls [[Susurinaku (すすり泣く)|Susurinaku]], who is trapped in an inescapable room while dreaming.


==Play ==
==Play==
{| class="article-table" border="1" style="width: 100%;"
{| class="article-table" border="1" style="width: 100%;"
!Version
!Version
!Date
!Date
! Announcement  
!Announcement
 
!Play
!Play
|-
|-

Revision as of 07:25, 8 April 2024

Game Gallery
Magenta
MagentaPoC.jpg
Magenta's Opening Screen
Release
Latest Version

Unknown (2024/03/31)

Creator

peijipnag

Language

English

Engine

Scratch

Release Date

March 31, 2024

Details
Protagonist

Susurinaku (すすり泣く) Susurinaku (すすり泣く)

Nexus Doors

0

Effects

0

Endings

0

Overview

Magenta is an English proof-of-concept made by peijipnag. It was created using the children's programming language Scratch.

Gameplay

Magenta has point-and-click controls and, due to it being a mere concept, lacks in content. As stated in the "Notes and Credits" section, it will remain as such until the developer feels more experienced with coding to expand upon it.

Plot

The player controls Susurinaku, who is trapped in an inescapable room while dreaming.

Play

Version Date Announcement Play
Unknown

March 31, 2024

// Scratch