(played the game for myself, i wasn't a fan) |
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== Gameplay== | == Gameplay== | ||
The game takes elements from both OMORI and Yume Nikki, being a | The game takes elements from both OMORI and Yume Nikki, being a RPG revolved around Effect gathering and exploration. A few elements from [[wikipedia:Undertale|Undertale]]'s combat system are also featured. Despite it being a crossover with OMORI, the fangame lacks its emotion-based status effects seen in battle. | ||
Saving can be done by interacting with a picnic basket, which shows up in the Nexus and other dream worlds before boss fights. | Saving can be done by interacting with a picnic basket, which shows up in the Nexus and other dream worlds before boss fights. | ||
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*'''Run''' - X | *'''Run''' - X | ||
==Plot== | ==Plot == | ||
''"OMORI becomes Madotsuki's roommate, and causes her dreams to change..."'' | ''"OMORI becomes Madotsuki's roommate, and causes her dreams to change..."'' | ||
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|'''Umbrella''' | |'''Umbrella''' | ||
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|Pressing Z makes Madotsuki pull out an umbrella and summon a small rain cloud in the direction she is facing, which travels for a distance before dissolving. | |Pressing Z makes Madotsuki pull out an umbrella and summon a small rain cloud in the direction she is facing, which travels for a distance before dissolving. | ||
|- | |- | ||
|'''Traffic Light''' | |'''Traffic Light''' | ||
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|Pressing Z allows the player to freely move [https://yume.wiki/yume/Monoko Monoko] across the map, with any obstacle that she touches instantly being destroyed. Pressing Z again stops this. | |Pressing Z allows the player to freely move [https://yume.wiki/yume/Monoko Monoko] across the map, with any obstacle that she touches instantly being destroyed. Pressing Z again stops this. | ||
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Revision as of 18:28, 10 May 2024
Game | Walkthrough | Gallery | Theories |
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This article is a stub. You can help Yume Nikki Fangames Wiki by expanding it. |
Overview
OMORI x Yume Nikki Crossover Fangame is, as its title states, a Yume Nikki/OMORI fangame created by Sierpinski Simon under the alias of Origami Yume Nikki.
Gameplay
The game takes elements from both OMORI and Yume Nikki, being a RPG revolved around Effect gathering and exploration. A few elements from Undertale's combat system are also featured. Despite it being a crossover with OMORI, the fangame lacks its emotion-based status effects seen in battle.
Saving can be done by interacting with a picnic basket, which shows up in the Nexus and other dream worlds before boss fights.
Controls
Keyboard
- Move - WASD Keys
- Interact - Z
- Change Effect - X
- Run - SHIFT Key
Controller
- Move - Joystick
- Interact - A
- Change Effect - Trigger Buttons
- Run - X
Plot
"OMORI becomes Madotsuki's roommate, and causes her dreams to change..."
Effects
Effects can be obtained by walking over watermelons placed within dream worlds.
Name | Image | Description |
---|---|---|
Knife | Pressing Z when in front of certain obstacles makes Madotsuki slash at it. Destroyed obstacles will respawn when leaving the area. | |
Umbrella | Pressing Z makes Madotsuki pull out an umbrella and summon a small rain cloud in the direction she is facing, which travels for a distance before dissolving. | |
Traffic Light | Pressing Z allows the player to freely move Monoko across the map, with any obstacle that she touches instantly being destroyed. Pressing Z again stops this. |
Download/Play
Version | Date | Announcement | Download/Play |
---|---|---|---|
Initial Release | Youtube | itch.io |