Line 49: | Line 49: | ||
File:Imagen 2024-05-17 133409448.png|Start (Lobby) | File:Imagen 2024-05-17 133409448.png|Start (Lobby) | ||
File:Imagen 2024-05-17 133926207.png|Garden | File:Imagen 2024-05-17 133926207.png|Garden | ||
File:Imagen 2024-05-17 134354848.png|Hiding Place | |||
</gallery> | </gallery> | ||
Revision as of 13:49, 17 May 2024
Game | Walkthrough | Gallery | Theories |
---|
This article is a stub. You can help Yume Nikki Fangames Wiki by expanding it. |
INFERNULIA | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
INFERNULIA's Title Screen (Ver. 1.3+) | |||||||||||
Release | |||||||||||
Latest Version |
1.3+ (2024/03/07) | ||||||||||
Creator | |||||||||||
Language | |||||||||||
Engine | |||||||||||
Release Date | |||||||||||
|
Overview
INFERNULIA is a Spanish Yume Nikki fangame created by Flower Flame Studios in RPG Maker 2003. The game uses a combination of English and Spanish for its dialogue.
Gameplay
INFERNULIA plays like a traditional fangame. The player begins in the dream world and must explore further to reach the Doors Hallway, which serves as the game's Nexus. The goal of the game is to explore each available dream world and obtain effects. The player can save by interacting with the apple statue in the Doors Hallway.
There is also a Garden across the Doors Hallway which serves as a developers room where players can learn more about the gameplay and the read developer's commentary.
Controls
- Move - Arrow Keys
- Interact/Select - Z/Space/Enter
- Open Menu/Cancel - X/Esc
Plot
You play as, and explore the dreams of, Violeta.
Effects
Name | Image | Description |
---|---|---|
Bubble | Violeta becomes a bubble, tinting the screen pink and allowing her to float above certain objects. |
Gameplay Images (Version 1.3+)
Download
Version | Date | Announcement | Download |
---|---|---|---|
1.3+ | // | Gamejolt Itch.io |