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Kataribesou ~Ensouki~ (かたりべ荘~淵藪記~): Difference between revisions

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{{Gamepage v2}}
{{Gamebox
| image = kataribesou.png
| caption = Kataribesou's title screen
| Version = 0.6
| Creator = [[Toripote]](アトリエ交叉点)
| Language = Japanese
| Engine = {{Engine|RPG Maker XP}}
| Date = 2010-08-02
| Protagonist = [[Shidonoko (しどのこ)]]
| Nexus Doors = 8 (+1 occasional door)
| Effects = 8 (+4 MR Enhancements)
| Endings = 5
| hero2 = Kataribesou2.png
}}


{{Gamepage}}{{Gamebox
|headercolor = #cccccc
|headerfontcolor = #000000
|name = Kataribesou
|caption = Kataribesou's title screen
|Version = 0.35
|Creator = Toripote
|Software = RPG Maker XP
|Date = N/A
|Protagonist = [[Shidonoko (しどのこ)]]
|Nexus Doors = 8 (9 upon an occasion)
|Effects = 8 (Plus 4 quasi-effects)
|Endings = 4|image = kataribesou.png}}
==Overview==
==Overview==
Kataribesou is a game inspired by Yume Nikki, featuring a featureless figure, [[Shidonoko (しどのこ)]] , (often assumed to be a girl due do its ponytail) traveling onto weird worlds from a building. It has more of an actual RPG (combat and item shop) than most fangames. There is also a difficulty mode choice at the start.
'''Kataribesou ~Ensouki~''' (かたりべ荘~淵藪記~) is a game inspired by Yume Nikki created by [[Toripote]], starring a featureless figure named [[Shidonoko (しどのこ)|Shidonoko]] , often assumed to be a girl due to their ponytail, traveling into weird worlds from a building.
 
The atmosphere often varies widly, like [[Yume 2kki]]. The worlds are usually light-hearted.


The game contains more RPG elements (combat, an item shop, etc.) than most fangames. It additionally lets one choose a difficulty level at the start of the game.
The locations of the game vary widely, like [[Yume 2kki (ゆめ2っき)|Yume 2kki]], but are usually somewhat lighthearted.


The game is also praised for its music. Though it is difficult to beat the bosses on the start, it gets easier later on, once you start selling the items to earn state-increasing boosters/ weapons/ tags at the warehouse.
The game is also praised for its music. Though it is difficult to beat the bosses on the start, it gets easier later on, once you start selling the items to earn state-increasing boosters/ weapons/ tags at the warehouse.


==Gameplay==
==Gameplay==
You start in a yard with a house that has several doors and a lamp post. The lamp post is the save point. Each of the doors has a room inside that has an object that leads to another world.
The game starts in a yard with a house containing several doors and a lamppost. The lamppost is used to save. Each door has a room inside with an object that leads to another world.


To go back to the house, one must either lose a battle or interact with a fountain, which is found frequently.
To go back to the house, one must either lose a battle or interact with a fountain, which is found frequently.


The characters usually talk three speech bubbles: An item or giftbox (recieve item), a skull (imminent battle) and a scribble line (frustated).  Another, much more rarely seen, is a heart, which usually stands for more free items.
The characters usually talk three speech bubbles: An item or gift box (receiving an item), a skull (imminent battle) and a scribble line (frustrated).  Another, much more rarely seen, is a heart, usually standing for them liking the item given.


You can only earn a item from each different character per world entrance.
You can only earn a certain amount of items (generally 1-6) from each different character per world entrance.


The bosses are noticeably difficult, and to get effects, you need to beat them up/defeat them.
The bosses are noticeably difficult, and to get effects, you need to beat them up/defeat them.
Line 34: Line 36:
The warehouse contains various tags obtained upon reaching a determinate amount of money, that if mixed, produces support items, These tags, if used in battle, summon helpers.
The warehouse contains various tags obtained upon reaching a determinate amount of money, that if mixed, produces support items, These tags, if used in battle, summon helpers.


From time to time, a little girl can be found randomly in the worlds, which can be either White (difficult mode only), Black or Red. The interaction with the White one is essencial for one of the endings.
From time to time, a little girl can be found randomly in the worlds, which can be either White (difficult mode only), Black or Red. The interaction with the White one is essential for one of the endings.
 
Since Shidonoko does not grow in level, it is needed to use state boosters.


==Plot==
==Plot==
There doesn't seem to be a cohesive one.
The plot of the game appears to be minor or abstract.
 
{{Spoiler}}
''Highlight at your own risk.''<br />
<span style="color:#FFFFFF">However, the endings seem to imply that Shidonoko is an artificially engineered being, created by a scientist, in the image of what appears to be his/her wife/husband. With that, one may assume that the whole world was some sort of training and "purifying" facility in order to make Shidonoko better. The bosses are all based over people the scientist knew himself/herself.</span>
 
<span style="color:#FFFFFF">The Heart Wound Ending shows Shidonoko getting boxed by an unknown being (possibly the impurity/tainted part/the wounded heart) and subsequently dying.</span>
 
<span style="color:#FFFFFF">Another ending shows the scientist returning from his duty on working only to find out that his friends and wife don't want to speak to him anymore. He then enters the world where Shidonoko lives, seemingly to never return.</span>
 
<span style="color:#FFFFFF">A particular event shows a more human-like Shidonoko that turns into a demon-like being, and things going downhill from there.</span>
 
<span style="color:#FFFFFF">Another event reveals the scientist's name, as it seems that Shidonoko turned into a huge monster. After losing the battle (It is unwinnable), you get scorted away by two red girls to a graveyard. If you have an item, you can re-start. If not, then the girls will pull the scientist away.</span>


'''''Note: Spoilers come from this point. Refrain yourself.'''''
== Symbols==
{| class="article-table" style="width: 100%;" border="1"
|-
!Name
!Sprite
!Description
!Skills/Techniques
|-
|'''Queen'''<br />(クイー ン)
|[[File:Queen.png|center]]
|Shidonoko becomes a pink-haired human, possibly a parody of [https://wikipedia.org/wiki/Hatsune_Miku Hatsune Miku]. With this symbol, Shidonoko becomes immune to Stiffen, but weak to Silence. and this symbol can interact some special paintings, mostly to go in the other places.


However, the endings seem to imply that Shidonoko is an artificially enginneered being, created by a scientist, in the image of what appears to be his/her wife/husband. With that, one may assume that the whole world was some sort of training and "purificating" facility in order to make Shidonoko better. The bosses are all based over people the scientist knew himself/herself.
|
*Shout (Stiffen)
*Healing Song (Heals, uses Dex+Vigor)
*Bale Zapper
|-
|'''Oyutari'''<br />(オユタリ)
|[[File:Oyutari.png|center]]
|Shidonoko becomes a plant-like being with a mushroom on the top. Pressing '''Z''' makes Shidonoko turn into a mushroom, ideal for passing through small passages. With this symbol, Shidonoko is immune to Stiffen, Poison and Paralysis, but becomes weak to Confusion.
|
*Grace of Ground (Ups Phy.Def)
*Poison Spray (Poisons all enemies)
*Paralysis Needle (Paralysis)
|-
|'''Kanrisha'''<br />(カンリシャ)
|[[File:Kanrisha.png|center]]
| Shidonoko becomes a fast-moving blue robot on two turbines. With this symbol, Shidonoko becomes immune to Confusion, but weak to Stiffen.
|
*Confusion Wave (Confuses all enemies)
*Neat/Nyet Seal (Invis.fetter)
*Astar Cannon (Hits all, but makes Shidonoko inactive for 3 turns)
|-
|'''Imerokioku'''<br />(イメロキオク)
|[[File:Imerokioku.png|center]]
|Shidonoko becomes a rusted robot that can break certain monitors. This symbol leaves her resistant to Poison and Paralysis, and immune to Parasite and Surprised. However, one should watch out for Invis.fetter.
|
* Explosion
*Concentration - Style Zero (Raises stats)
*Concentration - Style Two(Recovers most of status changes. If used with Concentration - Style Zero, it not only heals, but it raises your stats even further.)
|-
|'''Minawameer'''<br />(ミナワメーア)
|[[File:Minawamea.png|center]]
|Shidonoko becomes a sea woman with several tentacle legs, slow on land but fast underwater. This symbol is immune to Silence, but weak to Poison.
|
*Bubble Silencer (Silence)
*Trav. Ripple (Raises Evasion)
*Wild Water (Hits all)
|-
|
'''Anyaoguna'''<br />(アンヤオグナ)
|[[File:An'yaoguna.png|center]]
|Shidonoko becomes a cat-girl who can easily pounce to certain places. This symbol is immune to sleep, but gets Paralysis very easily.
|
*Sharpening Nails (Raises Dex+Power)
*Drowsy Glare (Puts all to sleep)
*Dirgeful Corpse (Induces "Unable to Battle" Status)
|-
|
'''Sudamao'''<br />(スダマオウ)
|[[File:Sudamaou.png|center]]
|Shidonoko becomes an ancient doll mage, generally slow, but can illuminate areas. It is resistant to most common status effects and CurseOfWeaken but weak to Invis.fetter.
|
*Art: Bizarre Remedy  (Heals Hp and Heals SP by half)
*Art: Destruction (Gives adversary Skl.Seal status)
*Art: Thousands Lightening (Hits all, has chance of Paralysis)
|-
|'''Tsutsukura'''<br />(ツツクラ)
|[[File:Tsutsukura.png|center]]
| Shidonoko becomes a statue that moves very slowly, but has a great resistance to most status effects. This symbol can use a special statue in Jungle World, basically power of possession.
|
*Heart Wound stone (Increases Heart Wound, and deals damage based on it.)
*Neutralization (Removes most of status effects, whether it is beneficial or not)
*Thorny Path ([Only works as caster has more than 99 Spirit, deals damage based on Heart Wound x5, then divides same heart wound by 5)
|-
|MR_Enhancement
'''Zhranoko'''


The Heart Wound Ending shows Shidonoko getting boxed by an unknown being (possibly the impurity/tainted part/the wounded heart) and subsequently apparently dying.
(ザフのこ)
|[[File:Zafunoko.png|center]]
|An Enhancement from a Memory of Flower. Resistant to a lot of status effects.
|Associated:
*Seed Spear
*Transience: Samsara Flower (Heals and raises Vigor and Psi.Def)
|-
|MR_Enhancement
'''Amanoko'''


Another ending shows the scientist returning from his duty on working only to find out that his friends and wife don't want to speak to him anymore. He then enters the world where Shidonoko lives, seemingly to never return.
(アマのこ)
|[[File:Amanoko.png|center]]
|An Enhancement from a Prophets. Resistant to a lot of status effects.
|Associated:
*Barrier: Strange Aura (Raises Phy.Def and Psi.Def)
*Larvae Chord (CurseofWeaken)
|-
|MR_Enhancement
'''Shidowatcher'''


A particular event shows a more human-like Shidonoko that turns into a demon-like being, and then things go downhill from there.
(しど番)
|[[File:Shidoban.png|center]]
|An Enhancement from a Scorched Stone. Resistant to a lot of status effects.
|Associated:
*Firepower Intensification (Raises Power and Vigor)
*Fierce Cremation (Induces "Unable to Battle" Status)
|-
|MR_Enhancement
'''Shidoratcher'''


==Links==
(しどラチア)
===[http://www.vector.co.jp/soft/winnt/game/se485933.html Version 0.35]- In japanese.===
|[[File:Shidorachia.png|center]]
|An Enhancement from a Voltex CORE. Resistant to a lot of status effects.
|Associated:
*Torch (Hits all)
*Downfall - Disarm (Lowers Phy.Def and Psi.Def)
|}


[http://boon2.wiki.fc2.com/ Walkthrough/wiki] - In japanese.
==Downloads ==
===Original ===
{| class="article-table" style="width: 100%;"
!Version
!Date
!Announcement
!Download
|-
|'''ver.0.6'''
|'''//'''
|'''//'''
|'''[http://www.vector.co.jp/soft/winnt/game/se485933.html Vector]'''
|-
|ver.0.5
|//
|//
|[http://www.vector.co.jp/soft/winnt/game/se485933.html Vector]
|}


[http://dic.pixiv.net/a/%E3%81%8B%E3%81%9F%E3%82%8A%E3%81%B9%E8%8D%98 Pixiv encyclopedia page] - In japanese.
===Translations===
{| class="article-table" style="width: 100%;"
!Version
!Languages
!Translators
!Announcements
!Downloads
|-
|'''ver.0.6'''
|
*'''English_Rev.B'''
|
*'''Nulsdodage'''
|
*[https://twitter.com/nulsdevcenter/status/1540005863657615361 '''Twitter''']
|
*[https://mega.nz/file/g8EFHTZZ#Ve65Gh_mzLYIGoJJGlht83lpzkI_1p37TbXQN3MkbYA '''MEGA''']
|-
|'''ver.0.6'''
|
*'''Korean_Rev.B'''
|
*'''Nulsdodage'''
|
*[https://twitter.com/nulsdevcenter/status/1540005122612158469 '''Twitter''']
|
*[https://mega.nz/file/optFhBJS#Jf0BMte06Xisqdlmfc-LUbhVXdnaFI2V2tMPY_d-F0Y '''MEGA''']
|-
|'''ver.0.5'''
|
*'''English'''
|
*'''[[M-256\Isasapiens|Isasapiens]]'''
|
*'''//'''
|
*[https://www.dropbox.com/scl/fi/4nzyg782frlguray5wc1t/?rlkey=59bupootqrchbebw0iy34am6n Dropbox]
|}


[http://www.nicovideo.jp/tag/%E3%81%8B%E3%81%9F%E3%82%8A%E3%81%B9%E8%8D%98?sort=f Niconicodouga videos] - In japanese.
==External Links==
*[http://boon2.wiki.fc2.com/ Walkthrough/Wiki (JP)]
*[http://boon2.wiki.fc2.com/wiki/Notes%20for%20English English Notes]
*[https://dic.pixiv.net/a/かたりべ荘 Pixiv Encyclopedia Page]
[[Category:Fangames]]
[[Category:Fangames]]
[[Category:RPG Maker XP]]
[[Category:Fangames Made in RPG Maker XP]]
[[Category:Japanese]]
[[Category:Japanese Fangames]]
[[Category:Fangames With Endings]]
[[Category:Non-traditional Fangames]]
[[Category:Translated To English]]
[[Category:Multiple Endings]]
[[Category:Translated To Korean]]

Latest revision as of 10:13, 29 October 2024

Game Walkthrough Gallery Theories
Kataribesou ~Ensouki~ (かたりべ荘~淵藪記~)
Kataribesou.png
Kataribesou's title screen
Release
Latest Version

0.6

Creator

Toripote(アトリエ交叉点)

Language

Japanese

Engine

RPG Maker XP

Release Date

August 2, 2010

Details
Protagonist

Shidonoko (しどのこ) Shidonoko (しどのこ)

Nexus Doors

8 (+1 occasional door)

Effects

8 (+4 MR Enhancements)

Endings

5


Overview

Kataribesou ~Ensouki~ (かたりべ荘~淵藪記~) is a game inspired by Yume Nikki created by Toripote, starring a featureless figure named Shidonoko , often assumed to be a girl due to their ponytail, traveling into weird worlds from a building.

The game contains more RPG elements (combat, an item shop, etc.) than most fangames. It additionally lets one choose a difficulty level at the start of the game. The locations of the game vary widely, like Yume 2kki, but are usually somewhat lighthearted.

The game is also praised for its music. Though it is difficult to beat the bosses on the start, it gets easier later on, once you start selling the items to earn state-increasing boosters/ weapons/ tags at the warehouse.

Gameplay

The game starts in a yard with a house containing several doors and a lamppost. The lamppost is used to save. Each door has a room inside with an object that leads to another world.

To go back to the house, one must either lose a battle or interact with a fountain, which is found frequently.

The characters usually talk three speech bubbles: An item or gift box (receiving an item), a skull (imminent battle) and a scribble line (frustrated).  Another, much more rarely seen, is a heart, usually standing for them liking the item given.

You can only earn a certain amount of items (generally 1-6) from each different character per world entrance.

The bosses are noticeably difficult, and to get effects, you need to beat them up/defeat them.

The warehouse contains various tags obtained upon reaching a determinate amount of money, that if mixed, produces support items, These tags, if used in battle, summon helpers.

From time to time, a little girl can be found randomly in the worlds, which can be either White (difficult mode only), Black or Red. The interaction with the White one is essential for one of the endings.

Since Shidonoko does not grow in level, it is needed to use state boosters.

Plot

The plot of the game appears to be minor or abstract.

Highlight at your own risk.
However, the endings seem to imply that Shidonoko is an artificially engineered being, created by a scientist, in the image of what appears to be his/her wife/husband. With that, one may assume that the whole world was some sort of training and "purifying" facility in order to make Shidonoko better. The bosses are all based over people the scientist knew himself/herself.

The Heart Wound Ending shows Shidonoko getting boxed by an unknown being (possibly the impurity/tainted part/the wounded heart) and subsequently dying.

Another ending shows the scientist returning from his duty on working only to find out that his friends and wife don't want to speak to him anymore. He then enters the world where Shidonoko lives, seemingly to never return.

A particular event shows a more human-like Shidonoko that turns into a demon-like being, and things going downhill from there.

Another event reveals the scientist's name, as it seems that Shidonoko turned into a huge monster. After losing the battle (It is unwinnable), you get scorted away by two red girls to a graveyard. If you have an item, you can re-start. If not, then the girls will pull the scientist away.

Symbols

Name Sprite Description Skills/Techniques
Queen
(クイー ン)
Queen.png
Shidonoko becomes a pink-haired human, possibly a parody of Hatsune Miku. With this symbol, Shidonoko becomes immune to Stiffen, but weak to Silence. and this symbol can interact some special paintings, mostly to go in the other places.
  • Shout (Stiffen)
  • Healing Song (Heals, uses Dex+Vigor)
  • Bale Zapper
Oyutari
(オユタリ)
Oyutari.png
Shidonoko becomes a plant-like being with a mushroom on the top. Pressing Z makes Shidonoko turn into a mushroom, ideal for passing through small passages. With this symbol, Shidonoko is immune to Stiffen, Poison and Paralysis, but becomes weak to Confusion.
  • Grace of Ground (Ups Phy.Def)
  • Poison Spray (Poisons all enemies)
  • Paralysis Needle (Paralysis)
Kanrisha
(カンリシャ)
Kanrisha.png
Shidonoko becomes a fast-moving blue robot on two turbines. With this symbol, Shidonoko becomes immune to Confusion, but weak to Stiffen.
  • Confusion Wave (Confuses all enemies)
  • Neat/Nyet Seal (Invis.fetter)
  • Astar Cannon (Hits all, but makes Shidonoko inactive for 3 turns)
Imerokioku
(イメロキオク)
Imerokioku.png
Shidonoko becomes a rusted robot that can break certain monitors. This symbol leaves her resistant to Poison and Paralysis, and immune to Parasite and Surprised. However, one should watch out for Invis.fetter.
  • Explosion
  • Concentration - Style Zero (Raises stats)
  • Concentration - Style Two(Recovers most of status changes. If used with Concentration - Style Zero, it not only heals, but it raises your stats even further.)
Minawameer
(ミナワメーア)
Minawamea.png
Shidonoko becomes a sea woman with several tentacle legs, slow on land but fast underwater. This symbol is immune to Silence, but weak to Poison.
  • Bubble Silencer (Silence)
  • Trav. Ripple (Raises Evasion)
  • Wild Water (Hits all)

Anyaoguna
(アンヤオグナ)

An'yaoguna.png
Shidonoko becomes a cat-girl who can easily pounce to certain places. This symbol is immune to sleep, but gets Paralysis very easily.
  • Sharpening Nails (Raises Dex+Power)
  • Drowsy Glare (Puts all to sleep)
  • Dirgeful Corpse (Induces "Unable to Battle" Status)

Sudamao
(スダマオウ)

Sudamaou.png
Shidonoko becomes an ancient doll mage, generally slow, but can illuminate areas. It is resistant to most common status effects and CurseOfWeaken but weak to Invis.fetter.
  • Art: Bizarre Remedy (Heals Hp and Heals SP by half)
  • Art: Destruction (Gives adversary Skl.Seal status)
  • Art: Thousands Lightening (Hits all, has chance of Paralysis)
Tsutsukura
(ツツクラ)
Tsutsukura.png
Shidonoko becomes a statue that moves very slowly, but has a great resistance to most status effects. This symbol can use a special statue in Jungle World, basically power of possession.
  • Heart Wound stone (Increases Heart Wound, and deals damage based on it.)
  • Neutralization (Removes most of status effects, whether it is beneficial or not)
  • Thorny Path ([Only works as caster has more than 99 Spirit, deals damage based on Heart Wound x5, then divides same heart wound by 5)
MR_Enhancement

Zhranoko

(ザフのこ)

Zafunoko.png
An Enhancement from a Memory of Flower. Resistant to a lot of status effects. Associated:
  • Seed Spear
  • Transience: Samsara Flower (Heals and raises Vigor and Psi.Def)
MR_Enhancement

Amanoko

(アマのこ)

Amanoko.png
An Enhancement from a Prophets. Resistant to a lot of status effects. Associated:
  • Barrier: Strange Aura (Raises Phy.Def and Psi.Def)
  • Larvae Chord (CurseofWeaken)
MR_Enhancement

Shidowatcher

(しど番)

Shidoban.png
An Enhancement from a Scorched Stone. Resistant to a lot of status effects. Associated:
  • Firepower Intensification (Raises Power and Vigor)
  • Fierce Cremation (Induces "Unable to Battle" Status)
MR_Enhancement

Shidoratcher

(しどラチア)

Shidorachia.png
An Enhancement from a Voltex CORE. Resistant to a lot of status effects. Associated:
  • Torch (Hits all)
  • Downfall - Disarm (Lowers Phy.Def and Psi.Def)

Downloads

Original

Version Date Announcement Download
ver.0.6 // // Vector
ver.0.5 // // Vector

Translations

Version Languages Translators Announcements Downloads
ver.0.6
  • English_Rev.B
  • Nulsdodage
ver.0.6
  • Korean_Rev.B
  • Nulsdodage
ver.0.5
  • English
  • //

External Links