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Distant Dreams/guide: Difference between revisions

m (updated for ver. alpha)
m (complete walkthrough)
 
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{{Gamepage v2}}
{{Gamepage v2}}
Complete effects and image guide for Distant Dreams (Alpha).  
Complete walkthrough for Distant Dreams (Alpha).  
='''Effects Guide'''=
='''Effects Guide'''=
For each effect obtained, a note relating to it will be unlocked on the computer in the real world.
For each effect obtained, a note relating to it will be unlocked on the computer in the real world.
Line 126: Line 126:
''It is less frightening than real life.''
''It is less frightening than real life.''
[[File:DistantDreamsMazeCity.png|right]]
[[File:DistantDreamsMazeCity.png|right]]
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go right. Enter the building missing a door. Step on the buttons in the right order: left, right, down, up, spiral, GO¡. Collect the cartridge that appears.
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go right. Enter the building missing a door. Step on the buttons in the right order: right, left, down, up, spiral, GO¡. Collect the cartridge that appears.
== '''Midnight''' ==
== '''Midnight''' ==
''Actually I really like horror games, especially those made in RPG Maker.''
''Actually I really like horror games, especially those made in RPG Maker.''
Line 132: Line 132:
:''The '''Error''' effect is needed to obtain this mini-game.''
:''The '''Error''' effect is needed to obtain this mini-game.''
Enter the blue door with bubbles in the nexus. Go south and interact with a bone. Go left and follow the blue path to find a glitchy red NPC. Equip the '''Error''' effect and walk up to it. In the next are, go southeast and into the house. Pick up the cartridge inside.
Enter the blue door with bubbles in the nexus. Go south and interact with a bone. Go left and follow the blue path to find a glitchy red NPC. Equip the '''Error''' effect and walk up to it. In the next are, go southeast and into the house. Pick up the cartridge inside.
='''Items Guide''' =
== '''Disgust''' ==
:''The '''Error''' and '''Injured''' effects are needed to obtain this item.''
Enter the pink door with sprinkles in the nexus. Make your way left and interact with the candle. Go a bit left, then up and interact with the clown.  In the maze, go right, then up until you find a red glitchy NPC. Equip the '''Error''' effect and interact on it. Interact with the left NPC. Equip the '''Injured''' effect to get past the smoking NPC. Inside the room, interact with the pixelated object. Head southeast and interact with the sick NPC.
== '''Sadness''' ==
''I feel like I'm going to cry....I want to go home....''
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. At the first split, go down and then left at the 4th 4-way split, then down and follow the path and interact with the scale. Continue right for several screens and interact with the question marks, than an angel. Head southeast and interact with the sad NPC.
='''Music Guide''' =
In the real world, you can listen to unlocked music on the PC. Everything except one track will be unlocked by following the entire guide and collecting everything. For the last track, enter the red door with black scribbles in the nexus to get to Noise World and head left and interact with the stoplight. Go right and enter the house to unlock the music track.
='''Ending Guide''' =
== '''"Stay" Ending''' ==
:''It is recommended to save before triggering this ending, as it is possible to fail and get a game over.''
Collect all effects and enter the door that appears in the nexus. Interact with the heart. Here, you can enter buildings to get number to a passcode. Go north to find an NPC that resembles Tohru and input the code: 3588. Enter the building and go through the door. After a while, you'll be teleported to a glitchy area with chasers. Make sure avoid them, as getting caught will result in a game over. Go southeast and interact with the door. In the next area, go southwest and interact with the computer and close out of it. Afterwards, wait a bit to see the ending.
[[Category:Walkthroughs]]
[[Category:Walkthroughs]]

Latest revision as of 01:58, 18 December 2024

Game Walkthrough Gallery Theories

Complete walkthrough for Distant Dreams (Alpha).

Effects Guide

For each effect obtained, a note relating to it will be unlocked on the computer in the real world.

Mirror

That's me.

TohruSprite.png

Appearance: Tohru's regular form.

Passive Effect: None.

Action: None.

Location: Obtained by default.

Practical Uses: Takes off any effects.

This effect is automatically gained at the start of the game.

Error

What is wrong with me?

DistantDreamsGlitchEff.png

Appearance: Tohru's sprite becomes glitchy.

Passive Effect: None.

Action: None.

Location: Found in the Glitch Area.

Practical Uses: Tohru can interact with certain glitch NPCs, allowing her to access new areas.

Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. There are chasers here, so make sure to run to avoid them. Go left and interact with the arcade machine to get to Arcade World. Go left and stand on a tile with red and white and interact with it. In the new area, interact with the mouse cursor.

Bug

I like ladybugs but I prefer grasshoppers.

DistantDreamsBugEff.png

Appearance: Tohru wears ladybug pajamas.

Passive Effect: None.

Action: None.

Location: Found in the Tomb World.

Practical Uses: None.

Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Walk right and enter the house at the end of the road. Go up. In the new area, head southeast and interact with the tombstone. There are chasers here, so run to avoid them. Go northeast and interact with the large grasshopper.

Angel

Watching over me in heaven.

DistantDreamsAngelEff.png

Appearance: Tohru becomes an angel and floats.

Passive Effect: Tohru's default movement speed is increased.

Action: None.

Location: Found in Heaven.

Practical Uses: Can be used to travel through the dream world a lot faster and evade chasers.

Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go southwest and up a ladder. Enter the window and interact with the red octopus.

Injured

I have always been very clumsy.

DistantDreamsInjuredEff.png

Appearance: Tohru becomes injured with a bandage around her head and wears a hospital gown.

Passive Effect: None.

Action: None.

Location: Found in the Hospital.

Practical Uses: None.

Enter the pink door with sprinkles in the nexus. Go southwest and interact with the toothbrush. Go a bit north, then west and through the chocolate door. Go a bit south, then west and interact with the first-aid kit. In the Hospital, go in either direction to get to the second floor. Make you way to the center of second floor while avoiding a chaser and go down a southern hallway. A scene will play out, you'll get the effect, and Tohru will wake up.

Mask

When I pretend to be one of them is when they leave me alone.

DistantDreamsMaskEff.png

Appearance: Tohru wears a mask of the chasers.

Passive Effect: Chasers transform into passive NPCs, ignoring Tohru.

Action: None.

Location: Found in the School.

Practical Uses: Can be used to avoid chasers.

In the nexus, enter the bottom center door with doodles. Go a bit right, then down and interact with the popcorn. Head northeast and interact with the crying eye NPC. In the School, go up. Head right until you reach a hallway with a chaser. Run around it and go through the center doorway. Head up and interact with an NPC in the center.

Images

Images can be unlocked and viewed on the computer in the real world.

Image 1

DistantDreamsImage1.png

Enter the pink door with sprinkles in the nexus.

Image 2

DistantDreamsImage2.png

Enter the red door with black scribbles in the nexus.

Image 3

DistantDreamsImage3.png

Found in Arcade World. Refer to the Error section in the effects guide.

Image 4

DistantDreamsImage4.png

Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go left. Enter the building missing a door. Interact with the box.

Image 5

DistantDreamsImage5.png

Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go straight up and enter the building.

Image 6

DistantDreamsImage6.png

Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. Here, go east, then south until you hit a wall. Go a little east, then south, then west, and north. Head right to reach a room with a fish in it to unlock the image.

Mini-games

Game cartridges can be found and collected in the dreamworld. Unlocked games can be played on the TV in the real world.

Alien Invasion

I find it very cool even if I feel a little sorry.

DistantDreamsAlienInvasion.png

Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Head left and interact with the coin-operated binoculars until you see a UFO. Aliens will then appear in the desert with the cartridge.

Maze City

It is less frightening than real life.

DistantDreamsMazeCity.png

Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go right. Enter the building missing a door. Step on the buttons in the right order: right, left, down, up, spiral, GO¡. Collect the cartridge that appears.

Midnight

Actually I really like horror games, especially those made in RPG Maker.

DistantDreamsMidnight.png
The Error effect is needed to obtain this mini-game.

Enter the blue door with bubbles in the nexus. Go south and interact with a bone. Go left and follow the blue path to find a glitchy red NPC. Equip the Error effect and walk up to it. In the next are, go southeast and into the house. Pick up the cartridge inside.

Items Guide

Disgust

The Error and Injured effects are needed to obtain this item.

Enter the pink door with sprinkles in the nexus. Make your way left and interact with the candle. Go a bit left, then up and interact with the clown. In the maze, go right, then up until you find a red glitchy NPC. Equip the Error effect and interact on it. Interact with the left NPC. Equip the Injured effect to get past the smoking NPC. Inside the room, interact with the pixelated object. Head southeast and interact with the sick NPC.

Sadness

I feel like I'm going to cry....I want to go home....

Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. At the first split, go down and then left at the 4th 4-way split, then down and follow the path and interact with the scale. Continue right for several screens and interact with the question marks, than an angel. Head southeast and interact with the sad NPC.

Music Guide

In the real world, you can listen to unlocked music on the PC. Everything except one track will be unlocked by following the entire guide and collecting everything. For the last track, enter the red door with black scribbles in the nexus to get to Noise World and head left and interact with the stoplight. Go right and enter the house to unlock the music track.

Ending Guide

"Stay" Ending

It is recommended to save before triggering this ending, as it is possible to fail and get a game over.

Collect all effects and enter the door that appears in the nexus. Interact with the heart. Here, you can enter buildings to get number to a passcode. Go north to find an NPC that resembles Tohru and input the code: 3588. Enter the building and go through the door. After a while, you'll be teleported to a glitchy area with chasers. Make sure avoid them, as getting caught will result in a game over. Go southeast and interact with the door. In the next area, go southwest and interact with the computer and close out of it. Afterwards, wait a bit to see the ending.