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|caption = Brain Rot Excellence's Title Screen | |caption = Brain Rot Excellence's Title Screen | ||
|Version = Demo 1.1 (2022/08/19) | |Version = Demo 1.1 (2022/08/19) | ||
|Creator = [[ | |Creator = [[BloodFortress]] | ||
|Language = English | |Language = English | ||
|Engine = {{Engine|RPG Maker 2003}} | |Engine = {{Engine|RPG Maker 2003}} | ||
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|Nexus Doors = 5 (4 accessible) | |Nexus Doors = 5 (4 accessible) | ||
|Effects = 0 | |Effects = 0 | ||
|Endings = 0}} | |Endings = 0 | ||
}} | |||
==Overview== | ==Overview== | ||
'''Brain Rot Excellence''' is an English Yume Nikki fangame created by [[BloodFortress]] in RPG Maker 2003. The game takes additional inspiration from the RPG [https://thecatamites.itch.io/space-funeral Space Funeral] and Yume Nikki fangame [[Broken Bottles]]. | '''Brain Rot Excellence''' is an English Yume Nikki fangame created by [[BloodFortress]] in RPG Maker 2003. The game takes additional inspiration from the RPG [https://thecatamites.itch.io/space-funeral Space Funeral] and Yume Nikki fangame [[Broken Bottles]]. | ||
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==Gameplay Images (Demo Version 1.1)== | ==Gameplay Images (Demo Version 1.1)== | ||
<gallery | <gallery> | ||
BrainRotExcellenceNexus.png|Nexus/Hub | BrainRotExcellenceNexus.png|Nexus/Hub | ||
</gallery> | </gallery> | ||
==Download== | ==Download== | ||
{| class="article-table" style="width:100%;" | {| class="article-table" style="width:100%;" border="1" cellpadding="1" cellspacing="1" | ||
!Version | !Version | ||
!Date | !Date |
Revision as of 20:32, 19 December 2024
Game | Walkthrough | Gallery | Theories |
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Brain Rot Excellence | |||
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![]() Brain Rot Excellence's Title Screen | |||
Release | |||
Latest Version |
Demo 1.1 (2022/08/19) | ||
Creator | |||
Language | |||
Engine | |||
Release Date | |||
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Overview
Brain Rot Excellence is an English Yume Nikki fangame created by BloodFortress in RPG Maker 2003. The game takes additional inspiration from the RPG Space Funeral and Yume Nikki fangame Broken Bottles.
Gameplay
Brain Rot Excellence plays like a traditional fangame, its core gameplay being exploration based with plans for a combat system to be implemented. The game begins in a hub-like area leading to several different worlds for the player to explore.
Controls
- Move - Arrow Keys
- Interact/Select - Z/Enter
- Open Menu/Cancel - X/Esc
Plot
You control Brianna Ruth and try to remember who you are in order to wake up from a coma. Brianna is accompanied on her journey by a self-aware creature named Nocebo.
Gameplay Images (Demo Version 1.1)
Download
Version | Date | Announcement | Download |
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Demo 1.1 | // | Itch.io GameJolt |