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Immersit/guide: Difference between revisions

>Xenonquark996
>Xenonquark996
 
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{{Gamepage v2}}
{{Gamepage v2}}
Complete effects guide for Immersit (as of Version 0.03).
Complete effects guide for Immersit (as of Version 0.04).


=Effects Guide=
=Effects Guide=
Line 15: Line 15:
'''Practical Uses:''' Makes traveling through the dream world faster.
'''Practical Uses:''' Makes traveling through the dream world faster.


Interact with the wheel to the right of the black and blue statue in the middle of the Nexus.
Interact with the wheel located directly northeast of the entrance.


=='''Diving Suit'''==
=='''Diving Suit'''==
Line 67: Line 67:
'''Action:''' None.
'''Action:''' None.


'''Practical Uses:''' None.
'''Practical Uses:''' Can be used to interact with a certain NPC.


Interact with the center-left sign. Go south-east from the sign and enter the small house. Once inside, go right then take the second path going down until you hit a wall. After that go left and take first path going down until you hit another wall. There should be a large room that you can walk into to your right. Go into the room and interact with the grayscale NPC walking around the middle of the room to get the effect.
Interact with the center-left sign. Go south-east from the sign and enter the small house. Once inside, go right then take the second path going down until you hit a wall. After that go left and take first path going down until you hit another wall. There should be a large room that you can walk into to your right. Go into the room and interact with the grayscale NPC walking around the middle of the room to get the effect.
== '''Neon Flame''' ==
''Become bright.''[[File:Lanternwikiimmersit-export.png|right|frameless]]
'''Appearance:''' Josephine's head is turned into a red lamp.
'''Passive Effect:''' Lights up certain areas.
'''Action:''' None.
'''Practical Uses:''' Can be used to light up certain areas.
Can be found through the top-left sign. Find the red obelisk and go straight down until you find two red pillars and go through them. Exit the surrounded area and go southwest until you find a hole. Drop down and explore the area it brings you to until you find another red obelisk with a hole in it. Enter the obelisk and take the first left you see. An angel should be at the end which will give you the effect.


== '''Clock''' ==
== '''Clock''' ==
Line 96: Line 108:


Found within an isolated section of the paint world, which can be accessed through the bottom-left sign through the same forest the Clock effect resides in.
Found within an isolated section of the paint world, which can be accessed through the bottom-left sign through the same forest the Clock effect resides in.
== '''Shrink''' ==
''Become small.''
[[File:Immersitshrinkwiki.png|right|frameless]]
'''Appearance:''' Josephine is shrunk to about half of her normal size.
'''Passive Effect:''' None.
'''Action:''' None.
'''Practical Uses:''' Can be used to go to certain worlds.
Found within the eyeball forest accessed from the bottom-right sign.
Go southwest from the entrance after interacting with the bottom-left sign until you find a house. Enter the house and interact with the diseased NPC. You should now be in the eyeball forest. Go a bit south and east until you come across a stick figure. Interact with it to get to the effect.


[[Category:Walkthroughs]]
[[Category:Walkthroughs]]

Latest revision as of 20:39, 30 March 2022

Game Walkthrough Gallery Theories

Complete effects guide for Immersit (as of Version 0.04).

Effects Guide


Wheel

Become a motor unicyclist.

ImmersitWheelEff.png

Appearance: Josephine rides on a motor unicycle.

Passive Effect: Josephine's moving speed increases.

Action: None.

Practical Uses: Makes traveling through the dream world faster.

Interact with the wheel located directly northeast of the entrance.

Diving Suit

Become a diver.

ImmersitDivingSuitEff.png

Appearance: Josephine wears a diving suit.

Passive Effect: None.

Action: None.

Practical Uses: None.

Interact with the center-left sign. When you enter the world go north from the sign until you see/pass a diving helmet on a stand to your left. Interact with the helmet to get the effect.

Long Hair

Let the hair touch the floor.

ImmersitLongHairEff.png

Appearance: Josephine has long hair that covers her face.

Passive Effect: None.

Action: None.

Practical Uses: None.

ImmersitGuideImage1.png

Interact with the bottom-left sign. When you enter the world go south from the sign until you're standing at the bottom of tracks on the ground that form a reverse-L shape. Go left from these tracks until you see a house underneath you. Enter the house. Once inside, interact with the sink on the right to get the effect.

Flower

Become a flower.

ImmersitFlowerEff.png

Appearance: Josephine's head is replaced with a round purple flower.

Passive Effect: None.

Action: None.

Practical Uses: None.

Interact with the top-left sign. Go north from the sign until you're standing directly below a cluster of tiny stones on the ground. Go left from this cluster until you reach the middle of another cluster of tiny stones with large rocks and square orange objects nearby.

Go south from there and you should hit a narrow river that curves downward to the left. Go right and head into the mini-path created by this river. You should now be standing on a piece of land with three large purple flowers on it. Interact with the flower that's between two rocks. In the field area, go straight to the left to another area. Go left along the path and interact with the moving flower at the end of it.

Kimono

Don a kimono.

ImmersitKimonoEff.png

Appearance: Josephine wears a blue and white kimono.

Passive Effect: None.

Action: None.

Practical Uses: Can be used to interact with a certain NPC.

Interact with the center-left sign. Go south-east from the sign and enter the small house. Once inside, go right then take the second path going down until you hit a wall. After that go left and take first path going down until you hit another wall. There should be a large room that you can walk into to your right. Go into the room and interact with the grayscale NPC walking around the middle of the room to get the effect.

Neon Flame

Become bright.

Lanternwikiimmersit-export.png

Appearance: Josephine's head is turned into a red lamp.

Passive Effect: Lights up certain areas.

Action: None.

Practical Uses: Can be used to light up certain areas.

Can be found through the top-left sign. Find the red obelisk and go straight down until you find two red pillars and go through them. Exit the surrounded area and go southwest until you find a hole. Drop down and explore the area it brings you to until you find another red obelisk with a hole in it. Enter the obelisk and take the first left you see. An angel should be at the end which will give you the effect.

Clock

Simply hold '1' to rewind time.

Clockwikiimmersit.png

Appearance: Josephine's head is replaced with a clock.

Passive Effect: None.

Action: Enables Josephine to return to the Nexus.

Practical Uses: Can be used to return to the Nexus.

Can be found in a house in the forest accessed through the bottom-left sign. In one of the houses, there should be a clock. Interact with the clock to obtain the effect.

Polychrome Hair

Change your hair color.

Pchromehairwikiimmersit.png

Appearance: Josephine's hair can be either red, yellow, or blue.

Passive Effect: None.

Action: Enables Josephine to change her hair color to either red, yellow, or blue.

Practical Uses: None.

Found within an isolated section of the paint world, which can be accessed through the bottom-left sign through the same forest the Clock effect resides in.

Shrink

Become small.

Immersitshrinkwiki.png

Appearance: Josephine is shrunk to about half of her normal size.

Passive Effect: None.

Action: None.

Practical Uses: Can be used to go to certain worlds.

Found within the eyeball forest accessed from the bottom-right sign.

Go southwest from the entrance after interacting with the bottom-left sign until you find a house. Enter the house and interact with the diseased NPC. You should now be in the eyeball forest. Go a bit south and east until you come across a stick figure. Interact with it to get to the effect.