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Yume Nikki Fangames Wiki

Mizu: Difference between revisions

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{{Gamepage}}
{{Gamepage v2}}
 
{{Gamebox
{{Gamebox
|image = Mizutitle.png
|image = MizuTitleScreen.png
|caption = Title screen.
|caption = Title screen.
|Version = 0.03 (2023/04/17)
|Creator = [[Nexus0.10]]
|Creator = [[Nexus0.10]]
|Language = English
|Language = English
|Engine = {{Engine|RPG Maker VX Ace}}
|Engine = {{Engine|RPG Maker VX Ace}}<br/>{{Engine|RPG Maker 2003}}
|Date = {{Date|2014-2-17}}
|Date = 2014-2-17
|hero2 = MizuIsaacSprite.png
|Protagonist = [[Isaac]]
|Protagonist = [[Isaac]]
|Nexus Doors = 3
|Nexus Doors = 3
|Effects = (Chakras) 3
|Effects = (Tides) 5
|Endings = 1
|Endings = VX Ace - 1<br/>2003 - 0
|Version = HALF+
}}
|hero2 = IsaacSprite.png}}


==Overview==
==Overview==
Mizu is a Yume Nikki fangame made by [[Nexus0.10]] starring [[Isaac]], a young man stranded on an island.
'''Mizu''' is an English Yume Nikki fangame made by [[Nexus0.10]], starring [[Isaac]], a middle-aged man stranded on an island.


==Plot==
The game was originally made on RPG Maker VX Ace in 2014 before being remade in 2020 on RPG Maker 2003 for the [https://itch.io/jam/1week-ynfgj1 1-week Yume Nikki Fangame Jam #1].
Isaac's ship crashes and sinks. He cries for help, but no one answers. He finds a shrine on a nearby island, where someone moves a rock in front of the entrance as soon as he enters. The only thing he can do now is record his progress and pray to the statue to enter a dream world.


{{spoiler}}
The creator requests that downloads of version HALF+ may not be shared anymore, and no new gameplay videos of that version either.
 
<span style="color:#FFFFFF">
After Isaac collects all 3 Chakras, he attempts to leave the room once more, and is teleported to a scary room where a character called "Ketsueki To" speaks with him. They suddenly get attacked and Isaac ends up in a different version of the shrine. He attempts to leave once again, but is still locked out. Frustrated, Isaac prays to the statue only to be turned to stone.</span>


==Gameplay==
==Gameplay==
The game, outside of its unique gate to the dream world, is traditional in gameplay.
The game, outside of its unique gate to the dream world, is traditional in gameplay.
===Controls===
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift
==Plot==
Isaac has been swimming in the ocean for an unknown (but seemingly long) period of time. Finally, he reaches a small island where a small hut resides. Slowly crawling inside, Isaac finds a statue. A boulder soon traps him inside and as he lacks the strength to move it, the only thing he can do is rest in front of the statue, and dream.


==Effects==
==Effects==
Effects are called Chakras in this game, revolving around a communication motif.
Effects are called Tides in this game, revolving around a water motif.
{| class="article-table"
!Name
!Image
!Description
|-
|'''Bubble'''
|[[File:MizuIsaacEff1.png|center]]
|Isaac floats in a bubble, doubling his speed.
|-
|'''Icicle'''
|[[File:MizuIsaacEff2.png|center]]
|Isaac's right arm becomes an icicle, which can be used to kill NPCs. Pressing SHIFT also toggles snow.
|-
|'''Vapor'''
|[[File:MizuIsaacEff3.png|center]]
|Isaac becomes a vapor ghost. Pressing SHIFT makes him invisible to chasers.
|-
|'''Chalice'''
|[[File:MizuIsaacEff4.png|center]]
|Isaac carries a chalice in his left hand. Pressing SHIFT makes him drink from it, sending him back to the nexus. If Isaac's sin count is high enough, there is a chance he will instead drop it out of guilt and be sent to an inescapable room.
|-
|'''Cloud'''
|[[File:MizuIsaacEff5.png|center]]
|Isaac rides on a cloud. Pressing SHIFT causes a thunderstorm.
|}


{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 650px;"
==Effects (Older Versions)==
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width: 100%;"
|-
|-
!Name
!Name
Line 39: Line 70:
|-
|-
|'''Fluency'''
|'''Fluency'''
|[[File:MizuEff3.png]]
|[[File:MizuEff3.png|center]]
|Isaac becomes a pair of blue running shoes, increasing his speed.
|Isaac becomes a pair of blue running shoes, increasing his speed.
|-
|-
|'''Punctuation'''
|'''Punctuation'''
|[[File:MizuEff1.png]]
|[[File:MizuEff1.png|center]]
|Isaac becomes a punk with a green mohawk.
|Isaac becomes a punk with a green mohawk.
|-
|-
|'''Expression'''
|'''Expression'''
|[[File:MizuEff2.png]]
|[[File:MizuEff2.png|center]]
|Isaac becomes a face with an expression depending on the direction he walks.
|Isaac becomes a face with an expression depending on the direction he walks.
|}
|}
==Gameplay Images (Version 0.03)==
<gallery widths="300">
MizuRoom2.png|The hut's interior
MizuNexus2.png|Nexus
</gallery>


==Downloads==
==Downloads==
{| class="wikitable"
{| class="article-table" style="width: 100%;"
!Version
!Version
!Date
!Date
Line 58: Line 95:
!Download
!Download
|-
|-
|'''ver. HALF+'''
|'''ver. 0.03'''
|?
|{{Date|2023-4-17}}
|?
|//
|'''[http://www.mediafire.com/file/60rm31n2vumi5b2 Mediafire]'''
|[https://010nexus.itch.io/mizu '''itch.io''']
|-
|ver. 0.02
|{{Date|2021-1-25}}
|//
|[https://010nexus.itch.io/mizu itch.io]
|-
|ver. 0.01
|{{Date|2020-9-2}}
|[https://twitter.com/010_nexus/status/1301173859589083139 Twitter]
|[https://010nexus.itch.io/mizu itch.io]
|}
|}


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[[Category:English Fangames]]
[[Category:English Fangames]]
[[Category:Fangames With Endings]]
[[Category:Fangames With Endings]]
[[Category:Cancelled(discontinued) games]]
[[Category:Released in 2014]]
[[Category:Released in 2014]]
[[Category:Traditional Fangames]]
[[Category:Traditional Fangames]]
[[Category:Fangames Made in RPG Maker 2003]]

Latest revision as of 04:27, 4 December 2023

Game Walkthrough Gallery Theories
Mizu
MizuTitleScreen.png
Title screen.
Release
Latest Version

0.03 (2023/04/17)

Creator

Nexus0.10

Language

English

Engine

RPG Maker VX Ace
RPG Maker 2003

Release Date

February 17, 2014

Details
Protagonist

Isaac Isaac

Nexus Doors

3

Effects

(Tides) 5

Endings

VX Ace - 1
2003 - 0


Overview

Mizu is an English Yume Nikki fangame made by Nexus0.10, starring Isaac, a middle-aged man stranded on an island.

The game was originally made on RPG Maker VX Ace in 2014 before being remade in 2020 on RPG Maker 2003 for the 1-week Yume Nikki Fangame Jam #1.

The creator requests that downloads of version HALF+ may not be shared anymore, and no new gameplay videos of that version either.

Gameplay

The game, outside of its unique gate to the dream world, is traditional in gameplay.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

Isaac has been swimming in the ocean for an unknown (but seemingly long) period of time. Finally, he reaches a small island where a small hut resides. Slowly crawling inside, Isaac finds a statue. A boulder soon traps him inside and as he lacks the strength to move it, the only thing he can do is rest in front of the statue, and dream.

Effects

Effects are called Tides in this game, revolving around a water motif.

Name Image Description
Bubble
MizuIsaacEff1.png
Isaac floats in a bubble, doubling his speed.
Icicle
MizuIsaacEff2.png
Isaac's right arm becomes an icicle, which can be used to kill NPCs. Pressing SHIFT also toggles snow.
Vapor
MizuIsaacEff3.png
Isaac becomes a vapor ghost. Pressing SHIFT makes him invisible to chasers.
Chalice
MizuIsaacEff4.png
Isaac carries a chalice in his left hand. Pressing SHIFT makes him drink from it, sending him back to the nexus. If Isaac's sin count is high enough, there is a chance he will instead drop it out of guilt and be sent to an inescapable room.
Cloud
MizuIsaacEff5.png
Isaac rides on a cloud. Pressing SHIFT causes a thunderstorm.

Effects (Older Versions)

Name Image Description
Fluency
MizuEff3.png
Isaac becomes a pair of blue running shoes, increasing his speed.
Punctuation
MizuEff1.png
Isaac becomes a punk with a green mohawk.
Expression
MizuEff2.png
Isaac becomes a face with an expression depending on the direction he walks.

Gameplay Images (Version 0.03)

Downloads

Version Date Announcement Download
ver. 0.03

April 17, 2023

// itch.io
ver. 0.02

January 25, 2021

// itch.io
ver. 0.01

September 2, 2020

Twitter itch.io