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Answered Prayers/soundtrack: Difference between revisions

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{{Gamepage}}Tracks from Answered Prayers (Ver. 0.03).
{{Gamepage}}
Tracks from '''Answered Prayers''', as of version 0.03.
 
==Tracks==
==Tracks==
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 100%;"
|-
! scope="col"|Track
! scope="col"|Location
! scope="col"|Notes
! scope="col"|Listen
|-
|-
!Track
!Location
!Listen
|-
|-
|'''absolute-zero'''
|'''absolute-zero'''
|Symbols Maze
|Symbols Maze
|
|[[File:Ap ost absolute-zero.ogg]]
|[[File:Ap ost absolute-zero.ogg]]
|-
|-
|'''abyss'''
|'''abyss'''
|Opening Screen
|Opening Screen
|
|[[File:Ap_ost_abyss.ogg]]
|[[File:Ap_ost_abyss.ogg]]
|-
|-
|'''airconditioner'''
|'''airconditioner'''<br />(100% / 50% speed)
|Apartment
|Apartment (Elevator) / Spirit Town NPC Room
Elevator to Underwater Ship
|[[File:Ap_ost_airconditioner.ogg]]<br />[[File:Ap_ost_airconditioner_slowed.ogg]]
|
|[[File:Ap_ost_airconditioner.ogg]]
|-
|'''airconditioner'''
|Spirit Town NPC Room
|Plays at 50% speed
|[[File:Ap_ost_airconditioner_slowed.ogg]]
|-
|-
|'''AP001'''
|'''AP001'''<br />(100% / 50% speed)
|Game Boy World (Path to Tower)
|Game Boy World (Path to Tower / Forest)
|
|[[File:Ap_ost_ap001.ogg]]<br />[[File:Ap_ost_ap001_slowed_50.ogg]]
|[[File:Ap_ost_ap001.ogg]]
|-
|-
|'''AP001'''  
|'''AP002'''<br />(100% / 90% speed)
|Game Boy World (Forest)
|Game Boy World (Tower / Koraiyn Room)
|Plays at 50% Speed
|[[File:Ap_ost_ap002.ogg]]<br />[[File:Ap_ost_ap002_slowed_90.ogg]]
|[[File:Ap_ost_ap001_slowed_50.ogg]]
|-
|'''AP002'''
|Game Boy World (Tower)
|
|[[File:Ap_ost_ap002.ogg]]
|-
|'''AP002'''
|Game Boy World (Koraiyn Room)
|Plays at 90% Speed
|[[File:Ap_ost_ap002_slowed_90.ogg]]
|-
|-
|'''AP003'''
|'''AP003'''
|Game Boy World (Town)
|Game Boy World (Town)
|
|[[File:Ap_ost_ap003.ogg]]
|[[File:Ap_ost_ap003.ogg]]
|-
|-
|'''AP004'''
|'''AP004'''
|Game Boy World (Entrance)
|Game Boy World (Entrance)
|
|[[File:Ap_ost_ap004.ogg]]
|[[File:Ap_ost_ap004.ogg]]
|-
|-
|'''AP-chipdirge(mansion)'''
|'''AP-chipdirge(mansion)'''
|Game Boy World Mansion (Inside)
|Game Boy World Mansion (Inside)
|
|[[File:Ap_ost_ap-chipdirge(mansion).ogg]]
|[[File:Ap_ost_ap-chipdirge(mansion).ogg]]
|-
|-
|'''AP-echonio'''
|'''AP-echonio'''<br />(70% speed)
|Sunflower Field
|Sunflower Field
|Plays at 70% speed
|[[File:Ap_ost_ap-echonio_slowed_70.ogg]]
|[[File:Ap_ost_ap-echonio_slowed_70.ogg]]
|-
|-
|'''AP-emptychoir'''  
|'''AP-emptychoir'''<br />(50% speed)
|Green World
|Green World / Green Hallway
Green Hallway
|Plays at 50% Speed
|[[File:Ap_ost_ap-emptychoir_slowed.ogg]]
|[[File:Ap_ost_ap-emptychoir_slowed.ogg]]
|-
|-
|'''AP-Rain_indoors-wThunder'''
|'''AP-Rain_indoors-wThunder'''
|Shrine (Inside)
|Shrine (Inside)
|
|[[File:Ap_ost_ap-rain_indoors-wthunder.ogg]]
|[[File:Ap_ost_ap-rain_indoors-wthunder.ogg]]
|-
|-
|'''arrows'''
|'''arrows'''
|Arrow Lane
|Arrow Lane
|
|[[File:Ap_ost_arrows.ogg]]
|[[File:Ap_ost_arrows.ogg]]
|-
|-
|'''bassybass'''
|'''bassybass'''
|Playground
|Playground
|
|[[File:Ap_ost_bassybass.ogg]]
|[[File:Ap_ost_bassybass.ogg]]
|-
|-
|'''bottlecap_cap'''
|'''bottlecap_cap'''
|Phantom Bar
|Phantom Bar
|Klaufir
|[[File:Ap_ost_bottlecap_pop.ogg]]
|[[File:Ap_ost_bottlecap_pop.ogg]]
|-
|-
|'''Bubbles'''
|'''Bubbles'''<br />(150% speed)
|Bubble Path
|Bubble Path
|Plays at 150% speed
|[[File:Ap_ost_bubbles_spedup_50.ogg]]
|[[File:Ap_ost_bubbles_spedup_50.ogg]]
|-
|-
|-
|'''Chimiko'''
|'''Chimiko'''
|Chimiko Shop
|Chimiko Shop
|
|[[File:Ap_ost_chimiko.ogg]]
|[[File:Ap_ost_chimiko.ogg]]
|-
|-
|'''Cicadas'''
|'''Cicadas'''
|Nexus
|Nexus
|
|[[File:Ap_ost_cicadas.ogg]]
|[[File:Ap_ost_cicadas.ogg]]
|-
|-
|'''Colors'''
|'''Colors'''
|Monochrome City
|Monochrome City
|
|[[File:Ap_ost_colors.ogg]]
|[[File:Ap_ost_colors.ogg]]
|-
|-
|'''complex'''
|'''complex'''
|Complex
|Complex
|
|[[File:Ap_ost_complex.ogg]]
|[[File:Ap_ost_complex.ogg]]
|-
|-
|'''elevator02'''
|'''elevator02'''
|Elevator to Complex
|Elevator to Complex
|
|[[File:Ap_ost_elevator02.ogg]]
|[[File:Ap_ost_elevator02.ogg]]
|-
|-
|'''forestloop'''
|'''forestloop'''
|Forest
|Forest
|
|[[File:Ap_ost_forestloop.ogg]]
|[[File:Ap_ost_forestloop.ogg]]
|-
|-
|'''Gears'''
|'''Gears'''
|Clockwork World
|Clockwork World
|
|[[File:Ap_ost_gears.ogg]]
|[[File:Ap_ost_gears.ogg]]
|-
|-
|'''Gears'''  
|'''Gears'''<br />(50% speed)
|Elevator Hall
|Elevator Hall
|Plays at 50% Speed
|[[File:Ap_ost_gears_slowed_50.ogg]]
|[[File:Ap_ost_gears_slowed_50.ogg]]
|-
|-
|'''hollow-place'''
|'''hollow-place'''
|Outlands
|Outlands
|
|[[File:Ap_ost_hollow-place.ogg]]
|[[File:Ap_ost_hollow-place.ogg]]
|-
|-
|'''Industrial-Ambience'''
|'''Industrial-Ambience'''
|Industrial Maze
|Industrial Maze
|
|[[File:Ap_ost_industrial-ambience.ogg]]
|[[File:Ap_ost_industrial-ambience.ogg]]
|-
|-
|'''Industrial-Ambience'''  
|'''Industrial-Ambience'''<br />(50% speed)
|Industrial Maze (Shovel + GB Room)
|Industrial Maze (Shovel + GB Room)
|Plays at 50% speed
|[[File:Ap_ost_industrial-ambience_slowed_50.ogg]]
|[[File:Ap_ost_industrial-ambience_slowed_50.ogg]]
|-
|-
|'''lotus'''
|'''lotus'''
|Miko Shrine
|Miko Shrine
|
|[[File:Ap_ost_lotus.ogg]]
|
|}
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
|-
|-
! scope="col"|Track
|'''noise-track'''<br />(60% speed)
! scope="col"|Location
|Game Boy World (House Basement)
! scope="col"|Artist
|[[File:Ap_ost_noise-track_slowed_60.ogg]]
! scope="col"|Listen
|-
|-
|'''unanswered-prayer'''
|'''noise-track'''<br />(50% speed)
|Title Screen
|Game Boy World (Eye + Mansion Entrance)
|Klaufir
|[[File:Ap_ost_noise-track_slowed_50.ogg]]
|[[File:Ap_ost_unanswered-prayer.ogg]]
|-
|-
|'''ThunderStorm'''
|'''ocean'''<br />(70% speed)
|Shrine (Outside)
|Spirit Town (Path to Symbols Maze)
|Klaufir
|[[File:Ap_ost_ocean_slowed_70.ogg]]
|[[File:Ap_ost_thunderstorm.ogg]]
|-
|'''snowy'''
|Snowy Streets
|Klaufir
|[[File:Ap_ost_snowy.ogg]]
|-
|'''ticktock'''
|Gradient World
|Klaufir
|[[File:Ap_ost_ticktock.ogg]]
|-
|-
|'''ocean-depths'''
|'''ocean-depths'''
|Broken Clock Park (Forest)
|Broken Clock Park (Forest)
|Klaufir
|[[File:Ap_ost_ocean-depths.ogg]]
|[[File:Ap_ost_ocean-depths.ogg]]
|-
|-
|'''ocean-depths''' (50% Speed)
|'''ocean-depths'''<br />(50% speed)
|Broken Clock Park (Wide Area)
|Broken Clock Park (Wide Area)
|Klaufir
|[[File:Ap_ost_ocean-depths_slowed.ogg]]
|[[File:Ap_ost_ocean-depths_slowed.ogg]]
|-
|'''radio'''<br />(150% speed)
|Corrupt Beach
|[[File:Ap_ost_radio_spedup_50.ogg]]
|-
|'''Recollection'''
|Beyond
|[[File:Ap_ost_recollection.ogg]]
|-
|'''Recollection'''<br />(60% / 50% speed)
|Glitch World (Normal / Chromakey Dreamcoat)
|[[File:Ap_ost_recollection_slowed_60.ogg]]<br />[[File:Ap_ost_recollection_slowed_50.ogg]]
|-
|'''snowy'''
|Snowy Streets
|[[File:Ap_ost_snowy.ogg]]
|-
|-
|'''SpiritTown'''
|'''SpiritTown'''
|Spirit Town
|Spirit Town
|Klaufir
|[[File:Ap_ost_spirittown.ogg]]
|[[File:Ap_ost_spirittown.ogg]]
|-
|-
|'''ocean''' (70% Speed)
|'''ThunderStorm'''
|Spirit Town Path to Symbols Maze
|Shrine (Outside)
|Klaufir
|[[File:Ap_ost_thunderstorm.ogg]]
|[[File:Ap_ost_ocean_slowed_70.ogg]]
|-
|'''ticktock'''
|Gradient World
|[[File:Ap_ost_ticktock.ogg]]
|-
|'''unanswered-prayer'''
|Title Screen
|[[File:Ap_ost_unanswered-prayer.ogg]]
|-
|'''underwaterlab'''
|Underwater Study
|[[File:Ap_ost_underwaterlab.ogg]]
|-
|'''valiha-beat'''
|Debug Room
|[[File:Ap_ost_valiha-beat.ogg]]
|-
|-
|'''Wind-02''' (50% Speed)
|'''Wind-02'''<br />(50% speed)
|Outland Corridor to Spirit Town
|Outland Corridor to Spirit Town
|Klaufir
|[[File:Ap_ost_wind-02_slowed.ogg]]
|[[File:Ap_ost_wind-02_slowed.ogg]]
|-
|-
|'''noise-track''' (60% Speed)
|'''WindChimes'''
|Game Boy World (House Basement)
|Monochrome Garden
|Klaufir
|[[File:Ap_ost_windchimes.ogg]]
|[[File:Ap_ost_noise-track_slowed_60.ogg]]
|-
|'''noise-track''' (50% Speed)
|Game Boy World (Eye + Mansion Entrance)
|Klaufir
|[[File:Ap_ost_noise-track_slowed_50.ogg]]
|}
|}
[[Category:Soundtracks]]
[[Category:Soundtracks]]

Latest revision as of 09:48, 22 December 2024

Tracks from Answered Prayers, as of version 0.03.

Tracks

Track Location Listen
absolute-zero Symbols Maze
abyss Opening Screen
airconditioner
(100% / 50% speed)
Apartment (Elevator) / Spirit Town NPC Room
AP001
(100% / 50% speed)
Game Boy World (Path to Tower / Forest)
AP002
(100% / 90% speed)
Game Boy World (Tower / Koraiyn Room)
AP003 Game Boy World (Town)
AP004 Game Boy World (Entrance)
AP-chipdirge(mansion) Game Boy World Mansion (Inside)
AP-echonio
(70% speed)
Sunflower Field
AP-emptychoir
(50% speed)
Green World / Green Hallway
AP-Rain_indoors-wThunder Shrine (Inside)
arrows Arrow Lane
bassybass Playground
bottlecap_cap Phantom Bar
Bubbles
(150% speed)
Bubble Path
Chimiko Chimiko Shop
Cicadas Nexus
Colors Monochrome City
complex Complex
elevator02 Elevator to Complex
forestloop Forest
Gears Clockwork World
Gears
(50% speed)
Elevator Hall
hollow-place Outlands
Industrial-Ambience Industrial Maze
Industrial-Ambience
(50% speed)
Industrial Maze (Shovel + GB Room)
lotus Miko Shrine
noise-track
(60% speed)
Game Boy World (House Basement)
noise-track
(50% speed)
Game Boy World (Eye + Mansion Entrance)
ocean
(70% speed)
Spirit Town (Path to Symbols Maze)
ocean-depths Broken Clock Park (Forest)
ocean-depths
(50% speed)
Broken Clock Park (Wide Area)
radio
(150% speed)
Corrupt Beach
Recollection Beyond
Recollection
(60% / 50% speed)
Glitch World (Normal / Chromakey Dreamcoat)
snowy Snowy Streets
SpiritTown Spirit Town
ThunderStorm Shrine (Outside)
ticktock Gradient World
unanswered-prayer Title Screen
underwaterlab Underwater Study
valiha-beat Debug Room
Wind-02
(50% speed)
Outland Corridor to Spirit Town
WindChimes Monochrome Garden