×
Create a new article
Write your page title here:
We currently have 2,636 articles on Yume Nikki Fangames Wiki. Type your article name above or click on one of the titles below and start writing!



Yume Nikki Fangames Wiki

Attic/guide: Difference between revisions

(Created page with "{{Gamepage v2}} Complete effects guide for Attic (Version 0.00). =Effects Guide= ---- =='''Pinwheel'''== ''Become a pinwheel.'' right '''Appearance:''' Aurore has a pinwheel for a face. '''Passive Effect:''' Certain NPCs will follow you while this effect is equipped. '''Action:''' None. '''Practical Uses:''' None. Interact with the prism standee. Interact with the switch to your left then go back and head down to where a larger prism is...")
 
mNo edit summary
 
Line 3: Line 3:


=Effects Guide=
=Effects Guide=
----
==Pinwheel==
=='''Pinwheel'''==
''Become a pinwheel.''
''Become a pinwheel.''
[[File:AtticPinwheelEff.png|right]]
[[File:AtticPinwheelEff.png|right]]
Line 17: Line 16:
Interact with the prism standee. Interact with the switch to your left then go back and head down to where a larger prism is. Cross the rainbow bridge then go down and right. Interact with the switch at the end of the path then go back the way you came. There will be a rainbow bridge at the north end of the path leading to a white pinwheel. Interacting with this pinwheel will take you to a world with large pinwheels. Go south-east from where you arrive in the pinwheel world and interact with the sitting NPC.
Interact with the prism standee. Interact with the switch to your left then go back and head down to where a larger prism is. Cross the rainbow bridge then go down and right. Interact with the switch at the end of the path then go back the way you came. There will be a rainbow bridge at the north end of the path leading to a white pinwheel. Interacting with this pinwheel will take you to a world with large pinwheels. Go south-east from where you arrive in the pinwheel world and interact with the sitting NPC.


=='''Pterodactyl'''==
==Pterodactyl==
''Become a pterodactyl and fly home.''
''Become a pterodactyl and fly home.''
[[File:AtticPterodactylEff.png|right]]
[[File:AtticPterodactylEff.png|right]]
Line 30: Line 29:
Interact with the fossil standee. Go up a few steps from where you're teleported then go left and interact with the pterodactyl.
Interact with the fossil standee. Go up a few steps from where you're teleported then go left and interact with the pterodactyl.


=='''Pumpkin'''==
==Pumpkin==
''Become a jack-o'-lantern.''
''Become a jack-o'-lantern.''
[[File:AtticPumpkinEff.png|right]]
[[File:AtticPumpkinEff.png|right]]
Line 44: Line 43:


=Events=
=Events=
----
==Dino Footprint==
=='''Dino Footprint'''==
In the world linked to the fossil standee, there is a giant footprint that can be found north-west from the entrance. There is a random chance that while stepping over it, a giant dinosaur's foot will stomp downwards, forcing Aurore to wake up.
In the world linked to the fossil standee, there is a giant footprint that can be found north-west from the entrance. There is a random chance that while stepping over it, a giant dinosaur's foot will stomp downwards, forcing Aurore to wake up.


[[Category:Walkthroughs]]
[[Category:Walkthroughs]]

Latest revision as of 08:32, 26 September 2023

Game Walkthrough Gallery Theories

Complete effects guide for Attic (Version 0.00).

Effects Guide

Pinwheel

Become a pinwheel.

AtticPinwheelEff.png

Appearance: Aurore has a pinwheel for a face.

Passive Effect: Certain NPCs will follow you while this effect is equipped.

Action: None.

Practical Uses: None.

Interact with the prism standee. Interact with the switch to your left then go back and head down to where a larger prism is. Cross the rainbow bridge then go down and right. Interact with the switch at the end of the path then go back the way you came. There will be a rainbow bridge at the north end of the path leading to a white pinwheel. Interacting with this pinwheel will take you to a world with large pinwheels. Go south-east from where you arrive in the pinwheel world and interact with the sitting NPC.

Pterodactyl

Become a pterodactyl and fly home.

AtticPterodactylEff.png

Appearance: Aurore becomes a pterodactyl.

Passive Effect: None.

Action: (W/Page Up) Aurore flies to the Nexus.

Practical Uses: Used to quickly return to the Nexus.

Interact with the fossil standee. Go up a few steps from where you're teleported then go left and interact with the pterodactyl.

Pumpkin

Become a jack-o'-lantern.

AtticPumpkinEff.png

Appearance: Aurore has a jack-o'-lantern for a head.

Passive Effect: None.

Action: (W/Page Up) The jack-o'-lantern lights up.

Practical Uses: None.

Interact with the fossil standee. Go right a couple of steps from where you're teleported then go down and interact with the spinning weather vane. In the flower area, go up the short path until you're stopped by the flowers. Go right and head up the next short path. When you hit another set of flowers, go left and interact with the scarecrow.

Events

Dino Footprint

In the world linked to the fossil standee, there is a giant footprint that can be found north-west from the entrance. There is a random chance that while stepping over it, a giant dinosaur's foot will stomp downwards, forcing Aurore to wake up.