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Dream vs Dream: Difference between revisions

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|Language = English
|Language = English
|Engine = [[:Category:Fangames Made in an Original Engine|Original]] ([http://github.com/mathewv/dreamvsdream github])
|Engine = [[:Category:Fangames Made in an Original Engine|Original]] ([http://github.com/mathewv/dreamvsdream github])
|Date = {{Date|2013-4-1}}
|Date = 2013-4-1
|Protagonist = Various
|Protagonist = Various
|Nexus Doors = N/A
|Nexus Doors = N/A
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==Overview==
==Overview==
'''Dream vs Dream''' was a community-developed fighting game based off the characters and locations found in Yume Nikki and its various spin-offs and fangames. Development began sometime in the early 2010's, inspired by posts on Uboachan by a user named Yama. Public development talk later moved to a separate website and forum, with Tumblr and Twitter accounts created to share progress updates and communicate with fellow fans.  
'''Dream vs Dream''' was a community-developed fighting game based on the characters and locations found in Yume Nikki and its various fangames. Development began sometime in the early 2010's, inspired by posts on Uboachan by a user named Yama. Public development talk later moved to a separate website and forum, with Tumblr and Twitter accounts created to share updates and communicate with fellow fans.  


The first alpha build of the game released in April 2013. On April Fools Day 2014, a fake dating sim version of the game was released. This was followed up the next day with Version 0.2, with two new characters and several new stages among other changes added.  
The first alpha build of the game released in April 2013. On April Fools Day 2014, a fake dating sim version of the game was released. This was followed up the next day with Version 0.2, with two new characters and several new stages among other changes added.  


Development came to a halt in the years following the 0.2 release. Among other reasons, the biggest factors behind this were the ambitious nature of the game, the amount of work required for completion, and management issues amongst its young development team. [https://www.youtube.com/watch?v=fPSxBXY-iyA A comprehensive look at the game's history and content can be found here].
Development came to a halt in the years following the 0.2 release. Among other reasons, the biggest factors behind this were the ambitious nature of the game, the amount of work required for completion, and management issues with its young development team. [https://www.youtube.com/watch?v=fPSxBXY-iyA A comprehensive look at the game's history and content can be found here].


==Gameplay==
==Gameplay==
Dream vs Dream plays like most traditional 2D fighting games. Each player has three attacks, and is timed to either knock out their opponent or get them to a lower HP than them before the round ends. By default each match plays to best-of-three, though this can be adjusted in the options menu.
Dream vs Dream plays like most traditional 2D fighting games. Each player has three attacks, and is timed to either knock out their opponent or get them to a lower HP than them before the round ends. By default each match plays to best-of-three, though this can be adjusted in the options menu.


Three playable characters are available in the most recent Alpha Release (v.0.2), along with 20 stages based on locations in Yume Nikki and .flow. Despite the early stage of release, Netplay has already been implemented. CPU opponents and Story mode are unavailable, but local and online multiplayer as well as a training mode can be accessed.
Three playable characters are available in the most recent Alpha Release (v.0.2), along with 20 stages based on locations in Yume Nikki and [[.flow]]. Despite the early stage of release, Netplay has already been implemented. CPU opponents and Story mode are unavailable, but local and online multiplayer as well as a training mode can be accessed.


There were a number of planned gameplay mechanics that weren't added in, such as the ''Dream Progression'' system. This would give players three sets of moves to choose from: ''Aggressive'', ''Defensive'' and ''Mobility'', that would be represented by a bar at the bottom of the screen that fills as players perform basic actions during the match. Special moves called ''Dream Enders'' were also planned for the game.
There were a number of planned gameplay mechanics that weren't added in, such as the ''Dream Progression'' system. This would give players three sets of moves to choose from: ''Aggressive'', ''Defensive'' and ''Mobility'', that would be represented by a bar at the bottom of the screen that fills as players perform basic actions during the match. Special moves called ''Dream Enders'' were also planned for the game.
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===Playable Characters===
===Playable Characters===
{| class="article-table" style="width: 100%;"
{| class="article-table" border="1" style="width: 100%;"
!Character
!Character
!Sprite
!Sprite
!Origin
!Origin
|-
|-
|'''[[w:c:yumenikki:Madotsuki|Madotsuki]]'''
|'''[https://yume.wiki/yume/Madotsuki Madotsuki]'''
|[[File:DreamVsDreamMadotsukiSprite.png|center]]
|[[File:DreamVsDreamMadotsukiSprite.png|center]]
|Yume Nikki
|Yume Nikki
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===Confirmed Future Characters===
===Confirmed Future Characters===
These are the characters that were confirmed to appear in a future release before the game got cancelled.
These are the characters that were confirmed to appear in a future release before the game's cancellation.
{| class="article-table" style="width: 100%;"
{| class="article-table" border="1" style="width: 100%;"
!Character
!Character
!Sprite
!Sprite
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====Yume Nikki====
====Yume Nikki====
*[[w:c:yumenikki:Poniko|Poniko]]
*[https://yume.wiki/yume/Poniko Poniko]
*[[w:c:yumenikki:Monoko|Monoko]]
*[https://yume.wiki/yume/Monoko Monoko]
*[[w:c:yumenikki:Monoe|Monoe]]
*[https://yume.wiki/yume/Monoe Monoe]
*[[w:c:yumenikki:Seccom_Masada-sensei|Seccom Masada]]
*[https://yume.wiki/yume/Seccom_Masada-sensei Seccom Masada]


====Yume 2kki====
====Yume 2kki====
*[[w:c:yume2kki:Minor_Characters#Aojiru.2FAoshiru|Aoshiru]]
*[https://yume.wiki/2kki/Aojiru Aoshiru]
*[[w:c:yume2kki:Minor_Characters#Tako_Otoko_.28Octoman.29|Tako Otoko]]
*[https://yume.wiki/2kki/Minor_Characters#Tako_Otoko_(Octoman) Tako Otoko]
*[[w:c:yume2kki:Minor_Characters#Gakuran-kun|Gakuran]]
*[https://yume.wiki/2kki/Gakuran-kun Gakuran]


====.flow====
====.flow====
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====Other====
====Other====
*[[w:c:dreamemulator:The_Gray_Man|The Grey Man]] (LSD: Dream Emulator)
*[https://dreamemulator.fandom.com/wiki/Gray_Man The Grey Man] ([[wikipedia:LSD: Dream Emulator|LSD: Dream Emulator]])


===Scrapped/Unconfirmed Planned Characters===
===Scrapped/Unconfirmed Planned Characters===
These are the characters considered for the game's roster but were either scrapped or left unconfirmed for inclusion in the final release.
These are the characters considered for the game's roster but were either scrapped or left unconfirmed for inclusion in the final release.


*[[w:yumenikki:Shitai-san|Shitai-san]] (Yume Nikki)<ref group="note">Shitai-san and KyuuKyuu-kun were considered for the Yume Nikki roster; [https://web.archive.org/web/20210715023026/http://143.198.151.181/forum/viewtopic.php?f=5&t=206&sid=8e6b44ba4007d521e0ba13150de83cb7 a poll was held on the forums] to decide who would be included in the game. Character portraits were also created.</ref>
*[https://yume.wiki/yume/Shitai-san Shitai-san] (Yume Nikki)<ref group="note">Shitai-san and KyuuKyuu-kun were considered for the Yume Nikki roster; [https://web.archive.org/web/20210715023026/http://143.198.151.181/forum/viewtopic.php?f=5&t=206&sid=8e6b44ba4007d521e0ba13150de83cb7 a poll was held on the forums] to decide who would be included in the game. Character portraits were also created.</ref>
*[[w:yumenikki:KyuuKyuu-kun|KyuuKyuu-kun]] (Yume Nikki)
*[https://yume.wiki/yume/KyuuKyuu-kun KyuuKyuu-kun] (Yume Nikki)
*[https://en.wikipedia.org/wiki/Ib_(video_game) Ib] (Ib)<ref group="note">Ib was discussed as a potential character early on. [https://yumenikkifg.fandom.com/wiki/File:DreamVsDreamIb.png An outline of her can be seen on the character selection screen in v0.1]. She was replaced by Maddysucky in v0.2.</ref>
*[https://en.wikipedia.org/wiki/Ib_(video_game) Ib] (Ib)<ref group="note">Ib was discussed as a potential character early on. [[:File:DreamVsDreamIb.png|An outline of her can be seen on the character selection screen in v0.1]]. She was replaced by Maddysucky in v0.2.</ref>
*[[Fluorette]] ([[Answered Prayers]])
*[[Fluorette]] ([[Answered Prayers]])
*[[Chie (ちえ)|Chie]] ([[Lcd Dem]])<ref group="note">Chie was a planned fighter early on, but was scrapped following [http://koronba.husuma.com/ a request from the developer].</ref>
*[[Chie (ちえ)|Chie]] ([[Lcd Dem]])<ref group="note">Chie was a planned fighter early on, but was scrapped following [http://koronba.husuma.com/ a request from the developer].</ref>
*[[Usotsuki (うそつき)|Usotsuki]] ([[Yume Nisshi (夢日誌)|Yume Nishhi]])<ref group="note">Usotsuki and Pholus were planned fighters early on, but were scrapped following [https://youtu.be/fPSxBXY-iyA?t=328 a request from the developer].</ref>
*[[Usotsuki (うそつき)|Usotsuki]] ([[Yume Nisshi (夢日誌)|Yume Nishhi]])<ref group="note">Usotsuki and Pholus were planned fighters early on, but were scrapped following [https://youtu.be/fPSxBXY-iyA?t=328 a request from the developer].</ref>
*Pholus ([[Yume Nisshi (夢日誌)|Yume Nishhi]])
*Pholus ([[Yume Nisshi (夢日誌)|Yume Nishhi]])
*[[Irene]] ([[The Looking Glass]])<ref group="note">Irene was planned to replace Pholus following [https://dream-vs-dream.tumblr.com/post/32628797492/dream-vs-dream-important-character-roster-poll a poll hosted on Tumblr]. No concept art or sprites of her were ever made.</ref>
*[[Irene]] ([[The Looking Glass]])<ref group="note">Irene was planned to replace Pholus following [https://dream-vs-dream.tumblr.com/post/32628797492/dream-vs-dream-important-character-roster-poll a poll hosted on Tumblr]. No concept art or sprites of her were made.</ref>
*[[Aya (あや)|Aya]] ([[Hallucigenia (ハルキゲニア)|Hallucigenia]])
*[[Aya (あや)|Aya]] ([[Hallucigenia (ハルキゲニア)|Hallucigenia]])
*[[Al Ree]] ([[N'Oubliez Jamais]])
*[[Al Ree]] ([[N'Oubliez Jamais]])
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[[File:Dream vs. Dream - v0.2|thumb|center|420px|Sabutsuki's Appearance in Dream vs Dream v0.2]]
[[File:Dream vs. Dream - v0.2|thumb|center|420px|Sabutsuki's Appearance in Dream vs Dream v0.2]]


==Downloads==
==Download==
===Original===
===Original===
{|class = "article-table" style="width: 100%;"
{|class = "article-table" border="1" style="width: 100%;"
!Version
!Version
!Date
!Date
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|}
|}


===Translated===
===Translations===
{|class = "article-table" style="width: 100%;"
{|class = "article-table" border="1" style="width: 100%;"
!Version
!Version
!Languages
!Languages
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!Download
!Download
|-
|-
|"v0.2" (Dream ❤s Dream)
|'''"v0.2" (Dream ❤s Dream)'''
|
|
* Russian
*Russian
| Valorin
|  
*Valorin
|
|
*//
|'''[https://drive.google.com/file/d/17DuJclKxJ-0LNFJhYt8ELVsug8bGzoIo/view?usp=sharing Google Drive]'''
|'''[https://drive.google.com/file/d/17DuJclKxJ-0LNFJhYt8ELVsug8bGzoIo/view?usp=sharing Google Drive]'''
|}
|}
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*[http://dream-vs-dream.tumblr.com Tumblr]
*[http://dream-vs-dream.tumblr.com Tumblr]
*[https://twitter.com/dreamvsdream Twitter]
*[https://twitter.com/dreamvsdream Twitter]
*[http://dreamvsdream.wikia.com Wikia]
*[http://dreamvsdream.fandom.com Fandom Wiki]
*[https://www.facebook.com/DreamVsDream Facebook]
*[https://www.facebook.com/DreamVsDream Facebook]
*[https://103records.bandcamp.com/album/the-dream-vs-dream-collection Soundtrack Album]
*[https://103records.bandcamp.com/album/the-dream-vs-dream-collection Soundtrack Album]
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[[Category:Fangames Made in an Original Engine]]
[[Category:Fangames Made in an Original Engine]]
[[Category:Released in 2013]]
[[Category:Released in 2013]]
[[Category:Translated to Russian]]
[[Category:Translated To Russian]]

Latest revision as of 09:33, 8 June 2024

Theories
Walkthrough
Dream vs Dream
Dreamvsdreamtitle.png
Dream vs Dream's Title Screen (Version 0.2)
Release
Latest Version

0.2 (2014/04/02)

Creator

Crewboa/DvsD Team

Language

English

Engine

Original (github)

Release Date

April 1, 2013

Details
Protagonist

Various Various

Nexus Doors

N/A

Effects

N/A

Endings

N/A


Overview

Dream vs Dream was a community-developed fighting game based on the characters and locations found in Yume Nikki and its various fangames. Development began sometime in the early 2010's, inspired by posts on Uboachan by a user named Yama. Public development talk later moved to a separate website and forum, with Tumblr and Twitter accounts created to share updates and communicate with fellow fans.

The first alpha build of the game released in April 2013. On April Fools Day 2014, a fake dating sim version of the game was released. This was followed up the next day with Version 0.2, with two new characters and several new stages among other changes added.

Development came to a halt in the years following the 0.2 release. Among other reasons, the biggest factors behind this were the ambitious nature of the game, the amount of work required for completion, and management issues with its young development team. A comprehensive look at the game's history and content can be found here.

Gameplay

Dream vs Dream plays like most traditional 2D fighting games. Each player has three attacks, and is timed to either knock out their opponent or get them to a lower HP than them before the round ends. By default each match plays to best-of-three, though this can be adjusted in the options menu.

Three playable characters are available in the most recent Alpha Release (v.0.2), along with 20 stages based on locations in Yume Nikki and .flow. Despite the early stage of release, Netplay has already been implemented. CPU opponents and Story mode are unavailable, but local and online multiplayer as well as a training mode can be accessed.

There were a number of planned gameplay mechanics that weren't added in, such as the Dream Progression system. This would give players three sets of moves to choose from: Aggressive, Defensive and Mobility, that would be represented by a bar at the bottom of the screen that fills as players perform basic actions during the match. Special moves called Dream Enders were also planned for the game.

Controls

  • Move - Arrow Keys (Player 1) / TFGH Keys (Player 2)
  • Attack 1/Select - A (Player 1) / N (Player 2)
  • Attack 2/Return - S (Player 1) / M (Player 2)
  • Combo Attack - D (Player 1) / , (Player 2)
  • Return to Title Screen - F1

Characters

A repository of sprites and character concepts can be found here (available with developer's permission).

Playable Characters

Character Sprite Origin
Madotsuki
DreamVsDreamMadotsukiSprite.png
Yume Nikki
Sabitsuki
DreamVsDreamSabitsukiSprite.png
.flow
Maddysucky
DreamVsDreamMaddysuckySprite.png
(Joke)

Confirmed Future Characters

These are the characters that were confirmed to appear in a future release before the game's cancellation.

Character Sprite Origin
Me
DreamVsDreamMeSprite.png
Me
Urotsuki
DreamVsDreamUrotsukiSprite.png
Yume 2kki
Masutaa
DreamVsDreamMasutaaSprite.png
Yume 2kki

Yume Nikki

Yume 2kki

.flow

Other

Scrapped/Unconfirmed Planned Characters

These are the characters considered for the game's roster but were either scrapped or left unconfirmed for inclusion in the final release.

Gameplay Video (Version 0.2)

File:Dream vs. Dream - v0.2
Sabutsuki's Appearance in Dream vs Dream v0.2

Download

Original

Version Date Announcement Download
v0.2

April 2, 2014

Tumblr Mediafire
"v0.2" (Dream ❤s Dream)

April 1, 2014

Tumblr Mediafire
v0.11

April 25, 2013

Tumblr Deleted
v0.1

April 1, 2013

Tumblr Mediafire (Reupload)

Translations

Version Languages Translators Announcement Download
"v0.2" (Dream ❤s Dream)
  • Russian
  • Valorin
  • //
Google Drive

External Links

Footnotes

  1. Shitai-san and KyuuKyuu-kun were considered for the Yume Nikki roster; a poll was held on the forums to decide who would be included in the game. Character portraits were also created.
  2. Ib was discussed as a potential character early on. An outline of her can be seen on the character selection screen in v0.1. She was replaced by Maddysucky in v0.2.
  3. Chie was a planned fighter early on, but was scrapped following a request from the developer.
  4. Usotsuki and Pholus were planned fighters early on, but were scrapped following a request from the developer.
  5. Irene was planned to replace Pholus following a poll hosted on Tumblr. No concept art or sprites of her were made.