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{{Gamepage v2}} | {{Gamepage v2}} | ||
Complete | Complete walkthrough for Distant Dreams (Alpha). | ||
='''Effects Guide'''= | ='''Effects Guide'''= | ||
For each effect obtained, a note relating to it will be unlocked on the computer in the real world. | |||
=='''Mirror'''== | =='''Mirror'''== | ||
''That's me.'' | ''That's me.'' | ||
Line 28: | Line 28: | ||
'''Location:''' Found in the Glitch Area. | '''Location:''' Found in the Glitch Area. | ||
'''Practical Uses:''' | '''Practical Uses:''' Tohru can interact with certain glitch NPCs, allowing her to access new areas. | ||
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. There are chasers here, so make sure to run to avoid them. Go left and interact with the arcade machine to get to Arcade World. Go left and stand on a tile with red and white and interact with it. In the new area, interact with the mouse cursor. | Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. There are chasers here, so make sure to run to avoid them. Go left and interact with the arcade machine to get to Arcade World. Go left and stand on a tile with red and white and interact with it. In the new area, interact with the mouse cursor. | ||
Line 46: | Line 46: | ||
Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Walk right and enter the house at the end of the road. Go up. In the new area, head southeast and interact with the tombstone. There are chasers here, so run to avoid them. Go northeast and interact with the large grasshopper. | Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Walk right and enter the house at the end of the road. Go up. In the new area, head southeast and interact with the tombstone. There are chasers here, so run to avoid them. Go northeast and interact with the large grasshopper. | ||
=='''Angel'''== | |||
''Watching over me in heaven.'' | |||
[[File:DistantDreamsAngelEff.png|right]] | |||
'''Appearance:''' Tohru becomes an angel and floats. | |||
'''Passive Effect:''' Tohru's default movement speed is increased. | |||
'''Action:''' None. | |||
'''Location:''' Found in Heaven. | |||
'''Practical Uses:''' Can be used to travel through the dream world a lot faster and evade chasers. | |||
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go southwest and up a ladder. Enter the window and interact with the red octopus. | |||
=='''Injured'''== | |||
''I have always been very clumsy.'' | |||
[[File:DistantDreamsInjuredEff.png|right]] | |||
'''Appearance:''' Tohru becomes injured with a bandage around her head and wears a hospital gown. | |||
'''Passive Effect:''' None. | |||
'''Action:''' None. | |||
'''Location:''' Found in the Hospital. | |||
'''Practical Uses:''' None. | |||
Enter the pink door with sprinkles in the nexus. Go southwest and interact with the toothbrush. Go a bit north, then west and through the chocolate door. Go a bit south, then west and interact with the first-aid kit. In the Hospital, go in either direction to get to the second floor. Make you way to the center of second floor while avoiding a chaser and go down a southern hallway. A scene will play out, you'll get the effect, and Tohru will wake up. | |||
=='''Mask'''== | |||
''When I pretend to be one of them is when they leave me alone.'' | |||
[[File:DistantDreamsMaskEff.png|right]] | |||
'''Appearance:''' Tohru wears a mask of the chasers. | |||
'''Passive Effect:''' Chasers transform into passive NPCs, ignoring Tohru. | |||
'''Action:''' None. | |||
'''Location:''' Found in the School. | |||
'''Practical Uses:''' Can be used to avoid chasers. | |||
In the nexus, enter the bottom center door with doodles. Go a bit right, then down and interact with the popcorn. Head northeast and interact with the crying eye NPC. In the School, go up. Head right until you reach a hallway with a chaser. Run around it and go through the center doorway. Head up and interact with an NPC in the center. | |||
='''Images''' = | ='''Images''' = | ||
Images can be unlocked and viewed on the computer in the real world. | Images can be unlocked and viewed on the computer in the real world. | ||
Line 60: | Line 105: | ||
Found in Arcade World. Refer to the Error section in the effects guide. | Found in Arcade World. Refer to the Error section in the effects guide. | ||
<br clear=all> | <br clear=all> | ||
== '''Image 4''' == | |||
[[File:DistantDreamsImage4.png|right|200px|frameless]] | |||
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go left. Enter the building missing a door. Interact with the box. | |||
<br clear=all> | |||
== '''Image 5''' == | |||
[[File:DistantDreamsImage5.png|right|100px|frameless]] | |||
Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go straight up and enter the building. | |||
<br clear=all> | |||
== '''Image 6''' == | |||
[[File:DistantDreamsImage6.png|right|200px|frameless]] | |||
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. Here, go east, then south until you hit a wall. Go a little east, then south, then west, and north. Head right to reach a room with a fish in it to unlock the image. | |||
<br clear=all> | |||
='''Mini-games''' = | |||
Game cartridges can be found and collected in the dreamworld. Unlocked games can be played on the TV in the real world. | |||
== '''Alien Invasion''' == | |||
''I find it very cool even if I feel a little sorry.'' | |||
[[File:DistantDreamsAlienInvasion.png|right]] | |||
Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Head left and interact with the coin-operated binoculars until you see a UFO. Aliens will then appear in the desert with the cartridge. | |||
== '''Maze City''' == | |||
''It is less frightening than real life.'' | |||
[[File:DistantDreamsMazeCity.png|right]] | |||
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go right. Enter the building missing a door. Step on the buttons in the right order: right, left, down, up, spiral, GO¡. Collect the cartridge that appears. | |||
== '''Midnight''' == | |||
''Actually I really like horror games, especially those made in RPG Maker.'' | |||
[[File:DistantDreamsMidnight.png|right]] | |||
:''The '''Error''' effect is needed to obtain this mini-game.'' | |||
Enter the blue door with bubbles in the nexus. Go south and interact with a bone. Go left and follow the blue path to find a glitchy red NPC. Equip the '''Error''' effect and walk up to it. In the next are, go southeast and into the house. Pick up the cartridge inside. | |||
='''Items Guide''' = | |||
== '''Disgust''' == | |||
:''The '''Error''' and '''Injured''' effects are needed to obtain this item.'' | |||
Enter the pink door with sprinkles in the nexus. Make your way left and interact with the candle. Go a bit left, then up and interact with the clown. In the maze, go right, then up until you find a red glitchy NPC. Equip the '''Error''' effect and interact on it. Interact with the left NPC. Equip the '''Injured''' effect to get past the smoking NPC. Inside the room, interact with the pixelated object. Head southeast and interact with the sick NPC. | |||
== '''Sadness''' == | |||
''I feel like I'm going to cry....I want to go home....'' | |||
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. At the first split, go down and then left at the 4th 4-way split, then down and follow the path and interact with the scale. Continue right for several screens and interact with the question marks, than an angel. Head southeast and interact with the sad NPC. | |||
='''Music Guide''' = | |||
In the real world, you can listen to unlocked music on the PC. Everything except one track will be unlocked by following the entire guide and collecting everything. For the last track, enter the red door with black scribbles in the nexus to get to Noise World and head left and interact with the stoplight. Go right and enter the house to unlock the music track. | |||
='''Ending Guide''' = | |||
== '''"Stay" Ending''' == | |||
:''It is recommended to save before triggering this ending, as it is possible to fail and get a game over.'' | |||
Collect all effects and enter the door that appears in the nexus. Interact with the heart. Here, you can enter buildings to get number to a passcode. Go north to find an NPC that resembles Tohru and input the code: 3588. Enter the building and go through the door. After a while, you'll be teleported to a glitchy area with chasers. Make sure avoid them, as getting caught will result in a game over. Go southeast and interact with the door. In the next area, go southwest and interact with the computer and close out of it. Afterwards, wait a bit to see the ending. | |||
[[Category:Walkthroughs]] | [[Category:Walkthroughs]] |
Latest revision as of 01:58, 18 December 2024
Game | Walkthrough | Gallery | Theories |
---|
Complete walkthrough for Distant Dreams (Alpha).
Effects Guide
For each effect obtained, a note relating to it will be unlocked on the computer in the real world.
Mirror
That's me.
Appearance: Tohru's regular form.
Passive Effect: None.
Action: None.
Location: Obtained by default.
Practical Uses: Takes off any effects.
This effect is automatically gained at the start of the game.
Error
What is wrong with me?
Appearance: Tohru's sprite becomes glitchy.
Passive Effect: None.
Action: None.
Location: Found in the Glitch Area.
Practical Uses: Tohru can interact with certain glitch NPCs, allowing her to access new areas.
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. There are chasers here, so make sure to run to avoid them. Go left and interact with the arcade machine to get to Arcade World. Go left and stand on a tile with red and white and interact with it. In the new area, interact with the mouse cursor.
Bug
I like ladybugs but I prefer grasshoppers.
Appearance: Tohru wears ladybug pajamas.
Passive Effect: None.
Action: None.
Location: Found in the Tomb World.
Practical Uses: None.
Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Walk right and enter the house at the end of the road. Go up. In the new area, head southeast and interact with the tombstone. There are chasers here, so run to avoid them. Go northeast and interact with the large grasshopper.
Angel
Watching over me in heaven.
Appearance: Tohru becomes an angel and floats.
Passive Effect: Tohru's default movement speed is increased.
Action: None.
Location: Found in Heaven.
Practical Uses: Can be used to travel through the dream world a lot faster and evade chasers.
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go southwest and up a ladder. Enter the window and interact with the red octopus.
Injured
I have always been very clumsy.
Appearance: Tohru becomes injured with a bandage around her head and wears a hospital gown.
Passive Effect: None.
Action: None.
Location: Found in the Hospital.
Practical Uses: None.
Enter the pink door with sprinkles in the nexus. Go southwest and interact with the toothbrush. Go a bit north, then west and through the chocolate door. Go a bit south, then west and interact with the first-aid kit. In the Hospital, go in either direction to get to the second floor. Make you way to the center of second floor while avoiding a chaser and go down a southern hallway. A scene will play out, you'll get the effect, and Tohru will wake up.
Mask
When I pretend to be one of them is when they leave me alone.
Appearance: Tohru wears a mask of the chasers.
Passive Effect: Chasers transform into passive NPCs, ignoring Tohru.
Action: None.
Location: Found in the School.
Practical Uses: Can be used to avoid chasers.
In the nexus, enter the bottom center door with doodles. Go a bit right, then down and interact with the popcorn. Head northeast and interact with the crying eye NPC. In the School, go up. Head right until you reach a hallway with a chaser. Run around it and go through the center doorway. Head up and interact with an NPC in the center.
Images
Images can be unlocked and viewed on the computer in the real world.
Image 1
Enter the pink door with sprinkles in the nexus.
Image 2
Enter the red door with black scribbles in the nexus.
Image 3
Found in Arcade World. Refer to the Error section in the effects guide.
Image 4
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go left. Enter the building missing a door. Interact with the box.
Image 5
Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go straight up and enter the building.
Image 6
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. Here, go east, then south until you hit a wall. Go a little east, then south, then west, and north. Head right to reach a room with a fish in it to unlock the image.
Mini-games
Game cartridges can be found and collected in the dreamworld. Unlocked games can be played on the TV in the real world.
Alien Invasion
I find it very cool even if I feel a little sorry.
Enter the blue door with bubbles in the nexus. Go northeast and interact with the fish hook. Go up, left, up, left, left, and interact with the tire. Head left and interact with the coin-operated binoculars until you see a UFO. Aliens will then appear in the desert with the cartridge.
Maze City
It is less frightening than real life.
Enter the red door with black scribbles in the nexus to get to Noise World. Head left and interact with the stoplight. Go south. In the city, avoid the chasers and go south until you reach a 4 way intersection with a fire hydrant on the left side, and go right. Enter the building missing a door. Step on the buttons in the right order: right, left, down, up, spiral, GO¡. Collect the cartridge that appears.
Midnight
Actually I really like horror games, especially those made in RPG Maker.
- The Error effect is needed to obtain this mini-game.
Enter the blue door with bubbles in the nexus. Go south and interact with a bone. Go left and follow the blue path to find a glitchy red NPC. Equip the Error effect and walk up to it. In the next are, go southeast and into the house. Pick up the cartridge inside.
Items Guide
Disgust
- The Error and Injured effects are needed to obtain this item.
Enter the pink door with sprinkles in the nexus. Make your way left and interact with the candle. Go a bit left, then up and interact with the clown. In the maze, go right, then up until you find a red glitchy NPC. Equip the Error effect and interact on it. Interact with the left NPC. Equip the Injured effect to get past the smoking NPC. Inside the room, interact with the pixelated object. Head southeast and interact with the sick NPC.
Sadness
I feel like I'm going to cry....I want to go home....
Enter the bottom left door in the nexus. Go straight up and interact with the multi-colored object. Avoid the chasers and go northwest and interact with a dark blue NPC. Go right and make your way to the center of the maze and interact with the geometric object. At the first split, go down and then left at the 4th 4-way split, then down and follow the path and interact with the scale. Continue right for several screens and interact with the question marks, than an angel. Head southeast and interact with the sad NPC.
Music Guide
In the real world, you can listen to unlocked music on the PC. Everything except one track will be unlocked by following the entire guide and collecting everything. For the last track, enter the red door with black scribbles in the nexus to get to Noise World and head left and interact with the stoplight. Go right and enter the house to unlock the music track.
Ending Guide
"Stay" Ending
- It is recommended to save before triggering this ending, as it is possible to fail and get a game over.
Collect all effects and enter the door that appears in the nexus. Interact with the heart. Here, you can enter buildings to get number to a passcode. Go north to find an NPC that resembles Tohru and input the code: 3588. Enter the building and go through the door. After a while, you'll be teleported to a glitchy area with chasers. Make sure avoid them, as getting caught will result in a game over. Go southeast and interact with the door. In the next area, go southwest and interact with the computer and close out of it. Afterwards, wait a bit to see the ending.