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Remedy/guide: Difference between revisions

>Kitsune-no-kamisama
>Kitsune-no-kamisama
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''(The '''Sandfan '''Effect is required.)''
''(The '''Sandfan '''Effect is required.)''


Follow the instructions for the Hammer Effect, and continue along the path. Interact with the yellow creature in the next room. Head north and east and interact with the giant spade. Then equip the '''Sandfan''' Effect and go west and slightly south and interact with another yellow creature. Interact with the giant spade.
Enter the dream world after taking the Magenta medicine. Go west and south a little bit to a dark mirror and interact with it. Go right and enter the monster's mouth to the Insides. Navigate your way to another opening. In the next area, go make your way up and clockwise to a doorway. Pass the state and continue along the path. Interact with the yellow creature in the next room. Head north and east and interact with the giant spade. Then equip the '''Sandfan''' Effect and go west and slightly south and interact with another yellow creature. Interact with the giant spade.


=== '''Sandfan''' ===
=== '''Sandfan''' ===
Line 54: Line 54:
=== '''Dangling Eye''' ===
=== '''Dangling Eye''' ===
''(The '''Hammer '''Effect is required.)''
''(The '''Hammer '''Effect is required.)''
Enter the dream world after taking the Magenta medicine. Go east and interact with the cactus. Head right and use the '''Hammer''' Effect on the seam in the wall. Enter the house. Inside, catch the pink bird NPC and in the next area go right and interact with the orange squiggle. Go northwest and head between the red and yellow objects and interact with the sign. Go south, then left past the desk. In the next area, go southeast and enter the light gray door. You'll end up in the Forest. Head north and a little west and enter another hole. Go northwest from where you're teleported and interact with the eyeball.


=== '''Cyborg''' ===
=== '''Cyborg''' ===
''(The '''Hammer''' Effect is required.)''
''(The '''Hammer''' Effect is required.)''
Enter the dream world after taking the Magenta medicine. Go east and interact with the cactus. Head right and use the '''Hammer''' Effect on the seam in the wall. Enter the house. Inside, catch the pink bird NPC and in the next area go right and interact with the orange squiggle. Go northwest and head between the red and yellow objects and interact with the sign. Go south, then left past the desk. In the next area, go southeast and enter the light gray door. You'll end up in the Forest. Head northwest and enter a gray door. Follow through the next door, then along the path. Interact with the pulsating object on the ground.

Revision as of 16:51, 25 June 2018

Hareta's Effects

It should be noted that due to bugs/glitches, it is not possible to get a number of effects without directly modifying or overriding game content in RPGMaker 2003. A simple solution is to open the game in RPGMaker 2003 and use the "Test Play" command to grant one the ability to cross tiles by holding the the Control key.

Hammer

Enter the dream world after taking the Magenta medicine. Go west and south a little bit to a dark mirror and interact with it. Go right and enter the monster's mouth to the Insides. Navigate your way to another opening. In the next area, go make your way up and clockwise to a doorway. Interact with the gray bug statue.

Sheep

Due to a bug, this effect cannot be obtained through conventional means.

Tiger

Due to a bug, this effect cannot be obtained through conventional means.

(The Hammer Effect is required.)

Water

Due to a bug, this effect cannot be obtained through conventional means.

Silhouette

Due to a bug, this effect cannot be obtained through conventional means.

(The Hammer Effect is required. The Rollerblades Effect is recommended.)

Rollerblades

Enter the dream world after taking the Magenta medicine. Find and interact with the small green creature wandering near the entrance.

Wizard

(The Sandfan Effect is required.)

Enter the dream world after taking the Magenta medicine. Go west and south a little bit to a dark mirror and interact with it. Go right and enter the monster's mouth to the Insides. Navigate your way to another opening. In the next area, go make your way up and clockwise to a doorway. Pass the state and continue along the path. Interact with the yellow creature in the next room. Head north and east and interact with the giant spade. Then equip the Sandfan Effect and go west and slightly south and interact with another yellow creature. Interact with the giant spade.

Sandfan

Enter the dream world after taking the Magenta medicine. Go southeast and interact with the dark mirror. Head directly north and interact with the sign behind the fence. In the next area, head left to and enter the rainbow door. Follow the path right and go right at the fork. Continue right to and go to where the arrow indicates. Interact with the floating brown cube.

Lightbulb

Enter the dream world after taking the Magenta medicine. Go southeast and interact with the dark mirror. Head directly north and interact with the sign behind the fence. In the next area, head left to and enter the rainbow door. Follow the path right and go down, then left at the forks. Take the next path right and you'll be warped to Graffiti. Go southeast and find a gray panel. Head north a bit and interact with the flashing orb.

Balloon

(The Hammer Effect is required. The Rollerblades Effect is recommended.)

Rotten

(The Hammer Effect is required. The Rollerblades Effect is recommended.)

Cell

Enter the dream world after taking the Magenta medicine. Go southeast and interact with the dark mirror. Head directly north and interact with the sign behind the fence. In the next area, head left to a rainbow door, but do not enter it. From there, work your way south around the walls and enter another rainbow door. Interact with the NPC in the next room. Go immediately south from where you are and interact with the nose of the magenta-colored face. Head northwest and interact with the green blob. Interact with the muzzle of the skull.

Mutation

Enter the dream world after taking the Magenta medicine. Go southeast and interact with the dark mirror. Head directly north and interact with the sign behind the fence. In the next area, head left to a rainbow door, but do not enter it. From there, work your way south around the walls and enter another rainbow door. Interact with the NPC in the next room. Go immediately south from where you are and interact with the nose of the magenta-colored face. Head southeast and interact with the gray sphere. Make your way north to another doorway, then go left and interact with the gray mound. Interact with the vat of nuclear waste.

Conscience

Due to a bug interfering with the ability to access the Sheep Effect, this effect cannot be obtained through conventional means.

(The Sheep Effect is required.)

Dangling Eye

(The Hammer Effect is required.)

Enter the dream world after taking the Magenta medicine. Go east and interact with the cactus. Head right and use the Hammer Effect on the seam in the wall. Enter the house. Inside, catch the pink bird NPC and in the next area go right and interact with the orange squiggle. Go northwest and head between the red and yellow objects and interact with the sign. Go south, then left past the desk. In the next area, go southeast and enter the light gray door. You'll end up in the Forest. Head north and a little west and enter another hole. Go northwest from where you're teleported and interact with the eyeball.

Cyborg

(The Hammer Effect is required.)

Enter the dream world after taking the Magenta medicine. Go east and interact with the cactus. Head right and use the Hammer Effect on the seam in the wall. Enter the house. Inside, catch the pink bird NPC and in the next area go right and interact with the orange squiggle. Go northwest and head between the red and yellow objects and interact with the sign. Go south, then left past the desk. In the next area, go southeast and enter the light gray door. You'll end up in the Forest. Head northwest and enter a gray door. Follow through the next door, then along the path. Interact with the pulsating object on the ground.