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|Row 6 info = RPG Maker 2000}} Dreams, delusions after all or 夢、所詮妄想 (Yume, shousen mousou) is an obscure fangame from the original ''Yume Nikki'' made by へなちょこ. Unlike the original, the protagonist Kamitsuki visits his dream world by reading his journal and only uses his bed for saving instead. The main recurring theme in the game seems to be adolescence and its many related complexes. | |Row 6 info = RPG Maker 2000}} Dreams, delusions after all or 夢、所詮妄想 (Yume, shousen mousou) is an obscure fangame from the original ''Yume Nikki'' made by へなちょこ. Unlike the original, the protagonist [http://yumenikkifg.wikia.com/wiki/Kamitsuki Kamitsuki] visits his dream world by reading his journal and only uses his bed for saving instead. The main recurring theme in the game seems to be adolescence and its many related complexes. | ||
As opposed to other games, Kamitsuki doesn't just refuse to leave his room but also doesn't want anybody else to enter, since his door is blocked by a bookcase. He seems to have an obsession with video games, specifically RPGs since his computer screen has a sword on it, which you can inmediately find on his room as an effect once you enter the dream world for the first time. | As opposed to other games, Kamitsuki doesn't just refuse to leave his room but also doesn't want anybody else to enter, since his door is blocked by a bookcase. He seems to have an obsession with video games, specifically RPGs since his computer screen has a sword on it, which you can inmediately find on his room as an effect once you enter the dream world for the first time. |
Revision as of 18:43, 28 February 2012
Dreams, delusions, after all. | |
---|---|
Creator |
へなちょこ |
Current version |
0.02 |
Items |
22 |
Nexus doors |
8 |
Endings |
1 |
Tool |
RPG Maker 2000 |
Dreams, delusions after all or 夢、所詮妄想 (Yume, shousen mousou) is an obscure fangame from the original Yume Nikki made by へなちょこ. Unlike the original, the protagonist Kamitsuki visits his dream world by reading his journal and only uses his bed for saving instead. The main recurring theme in the game seems to be adolescence and its many related complexes.
As opposed to other games, Kamitsuki doesn't just refuse to leave his room but also doesn't want anybody else to enter, since his door is blocked by a bookcase. He seems to have an obsession with video games, specifically RPGs since his computer screen has a sword on it, which you can inmediately find on his room as an effect once you enter the dream world for the first time.
The game has a single ending, which is unlocked after you find all of the 22 effects hidden within the world.
External Links
Version 0.02 (revised version) download (improved graphics, but some minor glitches unsolved)
Version 0.02 download (No glitches)