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|Date = Annabelle - June 1, 2016<br>The Dreams of Annabelle Sunray - | |Date = Annabelle - June 1, 2016<br>The Dreams of Annabelle Sunray - | ||
June 1, 2017<br>The Dreams of Melody Moonlight - January 7, 2018<br>Annabelle: Projection - December 4, 2018 | June 1, 2017<br>The Dreams of Melody Moonlight - January 7, 2018<br>Annabelle: Projection - December 4, 2018 | ||
|hero2 = | |hero2 = Annabelle_and_Melody_by_myrica.png | ||
|Protagonist = [[Annabelle (protagonist)|Annabelle]]<br>[[Melody (protagonist)|Melody]] | |Protagonist = [[Annabelle (protagonist)|Annabelle]]<br>[[Melody (protagonist)|Melody]] | ||
|Nexus Doors = Annabelle - 7<br>Melody - 5 | |Nexus Doors = Annabelle - 7<br>Melody - 5 |
Revision as of 20:57, 12 April 2020
Overview
Annabelle is a series of english games inspired by Yume Nikki and LISA THE FIRST made by Yoobii in RPG Maker VX Ace. The series stars two protagonists, Annabelle Sunray and Melody Moonlight.
The first game is called Annabelle. It would later get a remake called The Dreams of Annabelle Sunray. The second game is called The Dreams of Melody Moonlight.
Gameplay
The series plays like Yume Nikki with a linear structure. The structure of the Annabelle series is very story focused, with no random events.
You start as Annabelle and then switch to Melody's perspective for a portion of the story. Annabelle is a girl who lives in a apartment. She will not leave her apartment, yet she will be able to freely explore it before going to bed.
After going to sleep, Annabelle would travel through dream worlds in a specific order. Each dream world is treated like a level. Each world will have puzzles and obstacles the player character must overcome. At the end of each world, the player will receive a effect that will help progression in later worlds. In The Dreams of Annabelle Sunray and The Dreams of Melody Moonlight, there is a hub world that the player must navigate in between each level in order to unlock the next world.
Effects
Annabelle's Effects
Effects | Image | Description |
---|---|---|
Nexus Stone | This effect does not change Annabelle's appearance. Using it allows her to return to the nexus. Appears in Annabelle and The Dreams of Annabelle Sunray. | |
Music Record | Annabelle wears a red jacket. This doubles her walking speed. Only available in Annabelle and The Dreams of Annabelle Sunray. | |
Movie | Annabelle has a alien in her chest. Interacting with certain npcs with this effect active allows her to attack npcs with the alien in her chest. Only available in The Dreams of Annabelle Sunray. | |
Video Game | Annabelle becomes a scary monster. This effect will cause certain npcs to act differently. Only available in Annabelle and The Dreams of Annabelle Sunray. | |
Chocolate Bar | Annabelle becomes heavy. This allows Annabelle to break through planks of wood. Only available in Annabelle and The Dreams of Annabelle Sunray. | |
Beach Ball | Annabelle puts on a life preserver. This allows her to swim through water. Only available in The Dreams of Annabelle Sunray. |
Melody's Effects
Effects | Image | Description |
---|---|---|
Nexus Stone | This effect allows Melody to return to the nexus. It doesn't change her appearance. | |
Running Shoes | Melody's clothes changes to the color of red and she puts on red running shoes. This effect doubles her speed. | |
Coat Hanger | Melody's clothes changes to the color of yellow. Red tears streams from her eyes and she holds a coat hanger. This effect allows her to attack npcs. | |
Blanket | Melody puts a large blanket over herself. This effect allows her to hide from chasers. |
Gameplay Images
Annabelle
The Dreams of Annabelle Sunray
The Dreams of Melody Moonlight
Downloads
Download |
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Annabelle Gamejolt Page |
The Dreams of Annabelle Sunray Gamejolt Page |
The Dreams of Melody Moonlight Gamejolt page |
Annabelle: Projection Gamejolt page NOTE: Annabelle: Projection is a non-canonical side game. Any additions this game adds to the lore should be considered alternate universe territory. Please keep this in mind when theory crafting. This game is featured here purely for history purposes. |