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Revision as of 01:52, 22 July 2014
Game | Walkthrough | Gallery | Theories |
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Effects Guide - Inahoozuki
It is highly recommended to get the Chariot and Angel effects in the first place, as they significantly ease your progress through the game and help you reach many other effects.
Spoiler warning: Plot or ending details follow. |
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Spin (くるくる)
<Normal World>
Nexus → Door #1 → Telescope Room → Space World. Find there a spinning white NPC and interact with it.
Angel (てんし)
<Normal World>
Nexus → Door #4 → Single-Winged Angel Statues Park (Interact with the sad-looking white creature blocking the way to a small tree, then interact with the tree) → Angel Statues Island (minor teleport puzzle) → Angel Statues Sea (minor teleport puzzle). Interact with a tree on an island at the Angel Statues Sea, and you will reach a pentagram that will give you the Angel Effect.
Demon (あくま)
<Dark World>
Nexus → Door #4 → Gargoyle Statues Park → Gargoyle Statues Island (mini teleport puzzle) → Gargoyle Statues Sea (mini teleport puzzle). Interact with a tree on an island at the Gargoyle Statues Sea, and you will reach a pentagram that will give you the Demon Effect.
Chariot (チャリオット)
<Normal World>
Nexus → Door #2 → Metal Music World (Go between a pair of loudspeakers) → Sheet Music World (Go all the way to the right) → Trance Teleport Maze. Reach the bottom line with the letter C. (Hint: In line with #5 - the first teleport to the right side of the number leads straight to line C.) Go through the reverted C-shaped tiles and you'll get to the Сannon Room. Interact with the cannon to get its wheels - obtain the chariot effect.
Goth-Loli (ゴスロリ)
<Normal World>
Nexus → Door #3 → Gothic World. Find the only closet without an X on it and open it.
Short Hair (たんぱつ)
You must have obtained Angel effect to reach this one.
<Normal World>
Nexus → Door #6 → Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go RIGHT all the way) → Large Dark Room (Find and interact with a door located in the very center of upper wall) → Parking Lot. Change to <Dark World> using the diamond behind the fence above. Go down until you see water, follow the remaining parking lot tiles till you see a semi-transparent Ginmokusei, interact with him to get the effect.
Kitsune (妖狐)
<Dark World>
Nexus → Door #4 → Gargoyle Statues Park. Interact with the orange orb next to the entrance.
Skin Removal (スキンリムーバル)
<Normal World>
Nexus → Door #5 → Bloody Zombies World (Enter a black and red door on a small building/wall) → Black Maze. Find the scalped Uboa-faced ghost and interact with it.
Eye (めだま)
<Normal World>
Nexus → Door #1 → Telescope Room → Space World (Interact with a bookshelf) → RPG Maker Garden (Go down the stairs) Torch-Lit Dungeon. Interact with the stone monument. When it gives you the option to choose, select the first option (0000 01 0).
Fountain (ふんすい)
<Normal World>
Nexus → Door #4 → Single-Winged Angel Statues Park. Interact with the rectangular fountain below the bloody fountain.
Music Box (オルゴール)
<Normal World>
After doing certain actions (getting 6 effects, one of them must be Demon, viewing the Faceless Inahoozuki in a Cell (Jail) event), a music box will appear in the nexus, in front of the door to Inahoozuki's dream room. Pick it up from there.
Blindfold (めかくし)
<Normal World>
Nexus → Door #6 → Building Entryway → Dark Hallway (Go all the way up then turn left) → Elevator → Hospital. Go to the third room from the right and interact with the potted flower on the floor.
Straitjacket (こうそくい)
You must have obtained Angel effect to reach this one.
<Normal World>
Nexus → Door #6 → Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital (Enter the leftmost room in the corridor) → Prison (Kill the the lock NPC with your Angel effect to proceed. Go through the door the NPC was blocking) → Prison Cell (Go through the wall behind the bed, interact with the diamond-shaped jewel to switch to Dark Mirror Mode) → <Dark Mirror World> → Spiral Room (Go down the stairway) → Prison Hallway (Go through the rightmost door) → Prison Cell (Hit the switch on the right to open the door) → Inside the Prison Cell. Interact with the white cloth on the end table next to the bed.
OR: <Normal World>
Nexus → Door #1 → Telescope Room → Space World (interact with a bookshelf) → RPG Maker Garden (Go down the stairs) Torch-Lit Dungeon (Go up the other stairs) → Maze → Hospital (Enter the leftmost room in the corridor) → Prison (Kill the the lock NPC with your Angel effect to proceed. Go through the door the NPC was blocking) → Prison Cell (Go through the wall behind the bed, interact with the diamond-shaped jewel to switch to Dark Mirror Mode) → <Dark Mirror World> → Spiral Room (Go down the stairway) → Prison Hallway (Go through the rightmost door) → Prison Cell (Hit the switch on the right to open the door) → Inside the Prison Cell. Interact with the white cloth on the end table next to the bed.
Stabbed (ぐしゃぐちゃ)
<Dark World>
Nexus → Door #5 → Bloody Zombies World. Go south-east to find a metal pipe stuck in a bloody piece of meat and interact with it.
Russian Roulette (ロシアンルーレット)
<Normal World>
Nexus → Door #5 → Bloody Zombies World. Interact with the gun right above to the entrance.
Guitar (ギター)
<Normal World>
Nexus → Door #2 → Metal Music World (Find a large door with a round window) → Guitar Room. Interact with the guitar.
Snowball (ゆきだま)
<Normal World>
Nexus → Door #3 → Gothic World (Find a doorway on one of the walls between two identical dots) → Snow World. Go between two pillar-like stones, then find a big snowball and interact with it.
Micro (ミクロ)
<Dark World>
Nexus → Door #3 → Gothic World. Interact with the white cat.
Argon (アルゴン)
You must have obtained Micro effect to reach this one. <Normal World>
Nexus → Door #3 → Gothic World (Find a doorway on one of the walls between two identical dots) → Snow World (Use the Micro effect to enter the cave in the wall at the upper part of Snow World) → Windy Bridge. Interact with the brown box (?) at the end of the bridge (go all the way to the right).
OR: You must have obtained Angel, Demon and Music Box effects to reach this one.
<Dark World>
Nexus → Door #2 → Metal Music World (Go between a pair of loudspeakers) → Sheet Music World (Go all the way to the right) → Trance Teleport Maze. Reach the bottom line with the letter C and go through the reverted C-shaped tiles. You'll reach a windy balcony/bridge and a shadow NPC will be blocking your way. You can kill it only if you have the Music Box effect that allows you to switch between worlds. → <Normal World> → After killing it, interact with the brown box (?) at the end of the bridge (go all the way to the right).
Windmill (ふうじん)
<Normal World>
Nexus → Door #5 → Bloody Zombies World (Go through the open grey door) → Windy Balcony. Interact with the green windmill on the east (right).
Shout (シャウト)
<Dark World>
Nexus → Door #1 → Telescope Room → Space World (Interact with the small screen on the wall) → Dark Room. Interact with the loudspeaker in right front of the entrance.
Duscle/ Inuhoozuki/ Black Nightshade (いぬほおずき)
You must have obtained Angel and Music Box or Micro effects to reach this one. <Dark World>
Nexus → Door #2 → Metal Music World (Go between a pair of loudspeakers) → Sheet Music World (Go all the way to the right) → Trance Teleport Maze (Reach the bottom line with the letter C and go through the reverted C-shaped tiles) → Windy Bridge. A shadow NPC will be blocking your way. You either must have killed it before getting here, or you can kill it now after switching to <Normal Mode> if you have the Music Box effect. Then you must switch back to <Dark World> again. After the shadow/lock NPC is gone, you can proceed to the leftmost (west) part of the Windy Bridge and interact with the plant at the end.
Upside-Down (さかさま) (Versions I-II) or Medicine (くすり) (Version TREY)
<Normal World>
Nexus → Door #5 → Bloody Zombies World (Go through the open grey door) → Windy Balcony (Go westmost) → White and Black World. Interact with the small arrows pointing up and down.
Glasses (めがね)
<Dark World>
Nexus → Door #5 → Bloody Zombies World (Enter a black and red door on a small building/wall) → Hell Maze (Find a white square and step on it) → White and Black World. Interact with a chest between two big arrows pointing up and down (the chest is at the same place where you found Upside Down or Medicine effects)
0-010-001-0-0000
Spoiler warning: Plot or ending details follow. |
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<Dark World>
Break all the 20 locks then enter the door with the key in the dark world's nexus. Examine the knife in the room.
Effects Guide - Ginmokusei
Spoiler warning: Plot or ending details follow. |
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Spin (回転)
Angel (天使)
Demon (悪魔)
Roomba (ルンバ)
Goth (ゴス)
Long Hair (長髪)
Kitsune (ようこ)
Skin Removal (スキンリムーバル)
Eye (眼)
Fountain (噴水)
Music Box (ミュージックボックス)
Blind (ブラインド)
Handcuffs (手錠)
Cross (十字)
Blank Shot (空砲)
Bass (ベース)
Snowball (雪玉)
Micro (ミクロ)
Krypton (クリプトン)
Windmill (風車)
Shout (シャウト)
Fragrant Osmanthus/ Fragrant Olive/ Ginmokusei (ぎんもくせい)
Invert (インバート)
Glasses (眼鏡)
Locks Guide - Inahoozuki
During Inahoozuki's part you will find 20 (?) shadows of Inahoozuki with locks on them. All of them appear in both normal and dark worlds, but they are only killable in the normal world. They usually will be blocking doorways to important places. You must kill/banish them using the Angel effect in order to proceed further.
Finding and killing all of the lock shadow NPCs is sufficient for:
- Unlocking the door in the nexus in Dark Mirror Mode (that door also tell you how many lock NPCs are left for you to kill).
- Reaching a hidden effect.
- Reaching all of the endings and clearing the game.
Here's a (partial) list of the locks by doors in the nexus.
Door 1
- Telescope Room. Use the Music Box effect to reach the lock NPC behind the telescope.
- Telescope Room → Space World (interact with a bookshelf) → RPG Maker Garden (Go down the stairs) Torch-Lit Dungeon (Go up the other stairs) → Maze. There are 3 (?) locks in total in the maze: One blocking your way from RPG Maker Garden, one blocking your way from the Hospital, and another lock in a big area inside the maze.
Door 2
- Metal Music World (Go between a pair of loudspeakers) → Sheet Music World. Follow the green bridge upwards, then go all the way to the left.
- Metal Music World (Find a large door with a round window) → Guitar Room.
Door 3
- Gothic World. The lock NPC will be blocking a way to a diamond.
- Gothic World (Find a doorway on one of the walls between two identical dots) → Snow World . The lock NPC will be at the bottom of the map, in front of the river.
Door 4
- Single-Winged Angel Statues Park (Interact with the sad-looking white creature blocking the way to a small tree, then interact with the tree) → Angel Statues Island (minor teleport puzzle). Go east to find a walking back and forth lock NPC.
- Single-Winged Angel Statues Park (Interact with the sad-looking white creature blocking the way to a small tree, then interact with the tree) → Angel Statues Island (minor teleport puzzle) → Angel Statues Sea (minor teleport puzzle) → Pentagram Church. Turn left after reaching the pentagram, go through the lit doorway.
Door 5
- Bloody Zombies World.
- Bloody Zombies World (Go through the open grey door) → Windy Balcony.
- Bloody Zombies World (Go through the open grey door) → Windy Balcony (Go westmost) → White and Black World. There are 2 lock NPC's walking around there.
Door 6
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go RIGHT all the way) → Large Dark Room (Find and interact with a door located in the very center of upper wall) → Parking Lot. The lock NPC is standing in a gap of the fence above the entrance.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator. The lock NPC will be walking in that room.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. Enter the leftmost room in the corridor, the lock NPC will be there, blocking a door.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. In the corridor, enter the third room from the left. Go through the wall behind the bed on the left. You will discover that the second and third rooms from the left of the corridor are connected. Now go to the stairway and you will enter a maze. The lock NPC will be there.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital (Enter the leftmost room in the corridor) → Prison (Kill the the lock NPC with your Angel effect to proceed. Go through the door the NPC was blocking) → Prison Cell.
Maps
Events Guide - Inahoozuki
Spoiler warning: Plot or ending details follow. |
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Dark Mirror World Portals
Interact with any diamond-shaped portal to switch between the two world variations. You must get rid of one of the locks in order to get most switches.
There are 6 portals in the game in total. Their locations are the following: Hell Maze, Mental Hospital (Last patient room on the left), Black-and-White world, Church, Parking Lot, Gothic World.
Ginmokusei Effects Mirror
The Pentagram Church (which is reachable) contains an unreachable Ginmokusei that copies your movements. He is present both in normal and dark mirror modes of that area. He equips a correspondent effect to the one Inahoozuki is currently using.
How to get to the Pentagram Church
<Normal World>
Nexus → Door #4 → Single-Winged Angel Statues Park (Interact with the sad-looking white creature blocking the way to a small tree, then interact with the tree) → Angel Statues Island (minor teleport puzzle) → Angel Statues Sea (minor teleport puzzle). Interact with a tree on an island at the Angel Statues Sea, then go up all the way in the next 2 areas.
OR:
<Dark World>
Nexus → Door #4 → Gargoyle Statues Park → Gargoyle Statues Island (mini teleport puzzle) → Gargoyle Statues Sea (mini teleport puzzle). Interact with a tree on an island at the Gargoyle Statues Sea, then go up all the way in the next 2 areas.
Jail Event
You must have obtained Angel effect to be able to view this event.
<Normal World>
Nexus → Door #6 → Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital (Enter the leftmost room in the corridor) → Prison (Kill the the lock NPC with your Angel effect to proceed. Go through the door the NPC was blocking) → Prison Cell (Go through the wall behind the bed, interact with the diamond-shaped jewel to switch to Dark Mirror Mode) → <Dark Mirror World> → Spiral Room (Go down the stairway) → Prison Hallway (Go through the rightmost door) → Prison Cell (Hit the switch on the right to open the door) → Inside the Prison Cell.
Interact with a faceless, half-transparent Inahoozuki and she will trap you in the cell instead of herself (after you let her escape by hitting the switch outside). You cannot leave the cell unless you wake up or use the Eye effect to warp you back to the nexus.
Ginmokusei Slaying (Wake-Up Event)
You must have obtained Angel effect to reach this one. <Normal World>
Nexus → Door #2 → Metal Music World (Go between a pair of loudspeakers) → Sheet Music World (Follow the green bridge up then go all the way left. Get rid of the NPC blocking your way.) → Heaven Room. Attempt to kill the white angel shadow using your Angel effect then go through the door that appeared after doing that.
You will reach a place that looks like the Windy Balcony. Go right and the event will be triggered. Ginmokusei with a red halo runs towards Inahoozuki and stabs her with a long sword. Inahoozuki will produce a balloon with a heart and a bizarre giggle. The screen will darken and she'll be forced to wake up.
Endings Guide - Inahoozuki
Spoiler warning: Plot or ending details follow. |
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Ending 1
Collect all 24 effects, wake up and go to the balcony. There will be a gap in the fence, interact with it/step towards it, you will hear some sounds, then there will be a full-screen text event: Thank you for playing! - Ending #1.
Ending 2
Exit your room in reality through the door while equipping the 1-010-001-1-0000 (knife) effect.
Ending 3
Destroy all 6 portals (diamond-shaped objects that allow you to switch between normal and dark modes) using your 1-010-001-1-0000 (knife) effect. When you destroy all of them, defeat the Inahoozuki that will appear in the dark world nexus then exit the door in reality room.
Ending 4
One of the conditions in order to view this ending is seeing Ending #3 in Version TREY at least once.