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==Gameplay== | ==Gameplay== | ||
Dialogue plays like a traditional fangame | Dialogue plays like a traditional fangame where the main goal is to collect effects. | ||
You start in a room that AI won't leave for an unknown reason, only leaving you the choice of going on the balcony or to sleep against her bed's ladder - that's been blocked by a pillow. You can save your progress at the desk. | You start in a room that AI won't leave for an unknown reason, only leaving you the choice of going on the balcony or to sleep against her bed's ladder - that's been blocked by a pillow. You can save your progress at the desk. | ||
==Plot== | ==Plot== | ||
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects (called "'''Props'''"), as well as the title screen itself all hint | Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects (called "'''Props'''"), as well as the title screen itself all hint at a love of performing arts from the protagonist, described as being an '''Actor''' in the menu. The item found in the effects list in the real world (The '''Script''', 台本) may also hint that what appears to be the dream world could actually be a play. | ||
==Props (Effects)== | ==Props (Effects)== |
Revision as of 17:02, 14 January 2019
Game | Walkthrough | Gallery | Theories |
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Overview
Dialogue is a Japanese fangame made by Viola in RPG Maker 2000. It stars a girl named AI.
Gameplay
Dialogue plays like a traditional fangame where the main goal is to collect effects.
You start in a room that AI won't leave for an unknown reason, only leaving you the choice of going on the balcony or to sleep against her bed's ladder - that's been blocked by a pillow. You can save your progress at the desk.
Plot
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects (called "Props"), as well as the title screen itself all hint at a love of performing arts from the protagonist, described as being an Actor in the menu. The item found in the effects list in the real world (The Script, 台本) may also hint that what appears to be the dream world could actually be a play.
Props (Effects)
Name | Image | Description |
---|---|---|
Trolley |
AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley. | |
Torch |
AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her. | |
Harmonica |
AI holds a harmonica. Pressing Shift makes her play a few notes. | |
Mirror Ball |
AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall. | |
Positioning Mark |
AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear. | |
Gag |
AI wears a black and red jester outfit. Pressing Shift makes her twirl comically. | |
Overalls |
AI wears overalls and has her hair tied back in a ponytail. |
Gameplay Images (Version 0.00+α)
Downloads
Version | Date | Announcement | Download |
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Ver.0.00+α | Pixiv |
GetUploader | |
Ver.0.00+ | GetUploader | ||
Ver.0.00 | GetUploader (read me + change log) |