×
Create a new article
Write your page title here:
We currently have 2,648 articles on Yume Nikki Fangames Wiki. Type your article name above or click on one of the titles below and start writing!



Yume Nikki Fangames Wiki

Dialogue: Difference between revisions

>CinnamonZephyr
No edit summary
No edit summary
Line 4: Line 4:
|image = DialogueTitle0.00+.png
|image = DialogueTitle0.00+.png
|caption = Dialogue's Title Screen
|caption = Dialogue's Title Screen
|Version = 0.00+α (18/09/29)
|Version = 0.00+α (2018/09/29)
|Creator = [[Viola]]
|Creator = [[Viola]]
|Language = Japanese
|Language = Japanese
|Engine = {{Engine|RPG Maker 2000}}
|Engine = {{Engine|RPG Maker 2000}}
|Date = [[:Category:Released in 2018|September 22, 2018]]
|Date = {{Date|2018-09-22}}
|hero2 = AIsprite.png
|hero2 = AIsprite.png
|Protagonist = [[AI]]
|Protagonist = [[AI]]
Line 19: Line 19:


==Gameplay==
==Gameplay==
Dialogue plays like a traditional fangame where the main goal is to collect effects.
Dialogue plays like a traditional fangame where the main goal is to collect effects (called "'''Props'''").


You start in a room that AI won't leave for an unknown reason, only leaving you the choice of going on the balcony or to sleep against her bed's ladder - that's been blocked by a pillow. You can save your progress at the desk.
The player starts in a room that AI won't leave for an unknown reason. This leaves the player the choice of either going on the balcony or going to sleep against the bed's ladder (that's been blocked by a pillow). The player can save their progress at the desk.
 
===Controls===
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift


==Plot==
==Plot==
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects (called "'''Props'''"), as well as the title screen itself all hint at a love of performing arts from the protagonist, described as being an '''Actor''' in the menu. The item found in the effects list in the real world (The '''Script''', 台本) may also hint that what appears to be the dream world could actually be a play.
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint at a love of performing arts from the protagonist, who is described as being an '''Actor''' in the menu. The item found in the effects list in the real world (The '''Script''', 台本) may also hint that what appears to be the dream world could actually be a play.


==Props (Effects)==
==Props (Effects)==
{| class="article-table" style="width:100%"
{| class="article-table" style="width:100%;" cellspacing="1" cellpadding="1" border="0"
!Name
!Name
!Image
!Image
!Description
!Description
|-
|-
|
|'''Trolley '''<br />(台車)
'''Trolley '''<br />(台車)
|[[File:DialogueTrolley.png|center]]<br />[[File:DialogueTrolleyAlt.png|center]]
|[[File:DialogueTrolley.png|center]]<br />[[File:DialogueTrolleyAlt.png|center]]
|AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley.
|AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley.
|-
|-
|
|'''Torch'''<br />(松明)
'''Torch'''<br />(松明)
|[[File:DialogueTorch.png|center]]
|[[File:DialogueTorch.png|center]]
|AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her.
|AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her.
|-
|-
|
|'''Harmonica '''<br />(ハーモニカ)
'''Harmonica '''<br />(ハーモニカ)
|[[File:DialogueHarmonica.png|center]]
|[[File:DialogueHarmonica.png|center]]
|AI holds a harmonica. Pressing Shift makes her play a few notes.
|AI holds a harmonica. Pressing Shift makes her play a few notes.
|-
|-
|
|'''Mirror Ball '''<br />(ミラーボール)
'''Mirror Ball '''<br />(ミラーボール)
|[[File:DialogueBall.png|center]]
|[[File:DialogueBall.png|center]]
|AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall.
|AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall.
|-
|-
|
|'''Positioning Mark '''<br />(バミリ)
'''Positioning Mark '''<br />(バミリ)
|[[File:DialogueMark.png|center]]
|[[File:DialogueMark.png|center]]
|AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear.
|AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear.
|-
|-
|
|'''Gag'''<br />(ギャグ)
'''Gag'''<br />(ギャグ)
|[[File:DialogueGag.png|center]]
|[[File:DialogueGag.png|center]]
|AI wears a black and red jester outfit. Pressing Shift makes her twirl comically.
|AI wears a black and red jester outfit. Pressing Shift makes her twirl comically.
|-
|-
|
|'''Overalls '''<br />(つなぎ)
'''Overalls '''<br />(つなぎ)
|[[File:DialogueOveralls.png|center]]
|[[File:DialogueOveralls.png|center]]
|AI wears overalls and has her hair tied back in a ponytail.
|AI wears overalls and has her hair tied back in a ponytail.
Line 69: Line 68:


==Gameplay Images (Version 0.00+α)==
==Gameplay Images (Version 0.00+α)==
<gallery>
<gallery widths = "300">
DialogueTour1.png|Bedroom
DialogueTour1.png|Bedroom
DialogueNexus.png|Nexus
DialogueNexus.png|Nexus
Line 82: Line 81:
|-
|-
|'''Ver.0.00+α'''
|'''Ver.0.00+α'''
|'''{{Date|2018-09-29}}'''
|{{Date|2018-09-29}}
|[https://www.pixiv.net/member_illust.php?mode=medium&illust_id=70821050 Pixiv]<br />[https://twitter.com/viola_K_bamboo/status/1045964689836920832 Twitter]
|[https://www.pixiv.net/member_illust.php?mode=medium&illust_id=70821050 Pixiv]<br />[https://twitter.com/viola_K_bamboo/status/1045964689836920832 Twitter]
|'''[https://ux.getuploader.com/Violagames/download/11 GetUploader]'''
|'''[https://ux.getuploader.com/Violagames/download/11 GetUploader]'''

Revision as of 18:32, 9 November 2020

Game Walkthrough Gallery Theories
Dialogue
DialogueTitle0.00+.png
Dialogue's Title Screen
Release
Latest Version

0.00+α (2018/09/29)

Creator

Viola

Language

Japanese

Engine

RPG Maker 2000

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

AI AI

Nexus Doors

4

Effects

7

Endings

0


Overview

Dialogue is a Japanese fangame made by Viola in RPG Maker 2000. It stars a girl named AI.

Gameplay

Dialogue plays like a traditional fangame where the main goal is to collect effects (called "Props").

The player starts in a room that AI won't leave for an unknown reason. This leaves the player the choice of either going on the balcony or going to sleep against the bed's ladder (that's been blocked by a pillow). The player can save their progress at the desk.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint at a love of performing arts from the protagonist, who is described as being an Actor in the menu. The item found in the effects list in the real world (The Script, 台本) may also hint that what appears to be the dream world could actually be a play.

Props (Effects)

Name Image Description
Trolley
(台車)
DialogueTrolley.png

DialogueTrolleyAlt.png
AI rides in a trolley, increasing her speed. Pressing Shift makes her become a severed head on an alternate trolley.
Torch
(松明)
DialogueTorch.png
AI holds a torch, allowing her to kill NPCs by interacting with them. Pressing Shift makes her swing it in front of her.
Harmonica
(ハーモニカ)
DialogueHarmonica.png
AI holds a harmonica. Pressing Shift makes her play a few notes.
Mirror Ball
(ミラーボール)
DialogueBall.png
AI's head becomes a floating rainbow orb. Pressing Shift changes the screen color and causes snow to fall.
Positioning Mark
(バミリ)
DialogueMark.png
AI becomes a floating green X. Pressing Shift makes an imprint appear on the ground below. Pressing Shift again causes the mark to disappear.
Gag
(ギャグ)
DialogueGag.png
AI wears a black and red jester outfit. Pressing Shift makes her twirl comically.
Overalls
(つなぎ)
DialogueOveralls.png
AI wears overalls and has her hair tied back in a ponytail.

Gameplay Images (Version 0.00+α)

Downloads

Version Date Announcement Download
Ver.0.00+α

September 29, 2018

Pixiv
Twitter
GetUploader
Ver.0.00+

September 23, 2018

Twitter GetUploader
Ver.0.00

September 22, 2018

Twitter GetUploader
(read me + change log)