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==Gameplay== | ==Gameplay== | ||
Magenta is a non-traditional fangame with point-and-click controls. Much like with their previous project [[Obligatory]], the game's developer considers it to currently be rudimentary. As stated | Magenta is a non-traditional fangame with point-and-click controls. Much like with their previous project [[Obligatory]], the game's developer considers it to currently be rudimentary. As stated in the "Notes and Credits" section, it will remain as a mere concept until they feel more experienced with coding to expand upon it. | ||
== Plot == | == Plot == | ||
Due to its current status as a proof-of-concept, | The player controls [[Susurinaku (すすり泣く)|Susurinaku]], who is trapped in an inescapable room while dreaming. Due to its current status as a proof-of-concept fangame, it has no definitive plot. | ||
==Play== | ==Play== | ||
{| class="article-table" border="1" style="width: 100%;" | {| class="article-table" border="1" style="width: 100%;" | ||
!Version | !Version | ||
!Date | !Date | ||
!Announcement | !Announcement |
Revision as of 12:29, 31 March 2024
Game | Gallery |
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Magenta | |||||||||||
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Magenta's Opening Screen | |||||||||||
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Latest Version |
Unknown (2024/03/31) | ||||||||||
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Overview
Magenta is an English proof-of-concept fangame by peijipnag. It was created using the children's programming language Scratch.
Gameplay
Magenta is a non-traditional fangame with point-and-click controls. Much like with their previous project Obligatory, the game's developer considers it to currently be rudimentary. As stated in the "Notes and Credits" section, it will remain as a mere concept until they feel more experienced with coding to expand upon it.
Plot
The player controls Susurinaku, who is trapped in an inescapable room while dreaming. Due to its current status as a proof-of-concept fangame, it has no definitive plot.
Play
Version | Date | Announcement | Play |
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Unknown | // | Scratch |