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The player requires four items and must have seen the Both ending to access this Costume. | The player requires four items and must have seen the Both ending to access this Costume. | ||
====The Victim==== | |||
The Lined girl will randomly appear in Happy Town per entry and chase after the player, passing through walls. Pressing the interaction key near her will transport the player to the Lined World and The Victim will be on the floor nearby. It is best to enter the southern red house and walk up to the yellow block on the right to see if the Lined Girl is approaching before entering the house to try again. | |||
====The Weapon==== | |||
The Lined girl will randomly appear in front of the tree in the Yokai Road per entry. Interacting with her will cause her to disappear but exiting the road will reveal The Weapon on the ground above the entrance. To quickly check if she’s there, all four Yokai will be present. If the player cannot see the floating woman or minotaur then they know straight away to re-enter. | |||
====The Place==== | |||
See Photo Studio event. Once doing the second photo event, The Place will be on the ground outside the Photo Studio. | |||
====The Culprit==== | |||
In the Bunny Hutch, travel to the vertical centre of the map and find the indents in the snow close to each other on the left side. Walk left in line with these indents and you will be transported to Bunny Lane. Walking left past the snowman will reveal a body in the snow. Interact with it then walk back to the entrance. The Culprit will be on the ground. A sound will play once the item has been triggered. | |||
==Events Guide== | ==Events Guide== | ||
===Mother's Room=== | |||
In Happy Street, travel to the eastern-most alleyway and head up to the door. Walking right will take you to the event where Lulu walks upwards without the player’s input. Once against the wall, tendrils will reach out and grab Lulu’s face. The screen darkens and once the room is shown again, Lulu is suspended in the air with something growing from her face. The screen darkens and she wakes up abruptly. | |||
===Maiden's Room=== | ===Maiden's Room=== | ||
In Happy Town, travel northeast to the castle. Along the bottom of the castle are tiles that spell out LSD. Walk right until up against the wall and you will be automatically teleported to the Maidens Room. The iron maidens will swarm Lulu and after a short wait | In Happy Town, travel northeast to the castle. Along the bottom of the castle are tiles that spell out LSD. Walk right until up against the wall and you will be automatically teleported to the Maidens Room. The iron maidens will swarm Lulu and after a short wait, a round of applause and visuals, she will wake up abruptly. | ||
===Photo Studio=== | ===Photo Studio=== | ||
In Candlemas, travel left from the Nexus teleport and interact with the door of the blue house to enter. Inside, speak to the blue MAID and she'll ask if Lulu wants to have her photograph taken. If Lulu accepts, the MAID will ask if she wants one with her (a blue maid) or MARGERINE (a pink maid). Choosing one or the other decides which MAID will appear in the photo with Lulu. A visual will appear once Lulu chooses and the MAIDS will talk about the picture. Once done, the MAID bids Lulu farewell. You can now view the picture at any time in your items section of your menu. The event cannot be done more than once. | In Candlemas, travel left from the Nexus teleport and interact with the door of the blue house to enter. Inside, speak to the blue MAID and she'll ask if Lulu wants to have her photograph taken. If Lulu accepts, the MAID will ask if she wants one with her (a blue maid) or MARGERINE (a pink maid). Choosing one or the other decides which MAID will appear in the photo with Lulu. A visual will appear once Lulu chooses and the MAIDS will talk about the picture. Once done, the MAID bids Lulu farewell. You can now view the picture at any time in your items section of your menu. The event cannot be done more than once. | ||
:'''''(Only in version 2.0)''''' | |||
If Lulu talks to the MAID again, there is a random chance per interaction that she will allow Lulu to take another photo. The event plays out similar to if Lulu had chosen BUTTER however the image quickly changes. A noise sounds and the image disappears, leaving Lulu outside the studio with a collectable item on the ground. The event cannot be done more than once. | |||
===Funtime Performance=== | ===Funtime Performance=== | ||
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===OIL Tower=== | ===OIL Tower=== | ||
Travel to the City Streets through Happy Town, the station, Happy Street, then the western alley by the northern door that has a random teleport chance. In City Streets, interact with the black and white graffitti. This will transport Lulu to OIL. Head north (avoiding the one-way teleport to the west above the first bug npc) towards the tower at the top of the map. Walk into the entrance and Lulu will be teleported to OIL tower. Proceed north and dialogue with Touma will appear. Touma jumps from the tower and Lulu follows her. In OIL depths, head north until you reach a room with Touma. Lulu will automatically walk forwards and start a conversation. The dialogue choices all lead to the same outcome. Once complete, the two will awake in Touma’s home. Once Lulu chooses to leave, Touma will give her the Handmade Bracelet and Lulu can revisit her home any time by interacting with the phone in her kitchen. | |||
:'''''(If playing version 1.2 or earlier)''''' | |||
In Winter, travel northwest to above the large tree and interact with the snowman with closed eyes. This will transport Lulu to OIL. Head north (avoiding the one-way teleport to the west above the first bug npc) towards the tower at the top of the map. Walk into the entrance and Lulu will be teleported to OIL tower. Proceed north and dialogue with Touma will appear. An event plays out and eventually, Lulu will return to her kitchen, now awake. She will have received a Handmade Bracelet from Touma. | In Winter, travel northwest to above the large tree and interact with the snowman with closed eyes. This will transport Lulu to OIL. Head north (avoiding the one-way teleport to the west above the first bug npc) towards the tower at the top of the map. Walk into the entrance and Lulu will be teleported to OIL tower. Proceed north and dialogue with Touma will appear. An event plays out and eventually, Lulu will return to her kitchen, now awake. She will have received a Handmade Bracelet from Touma. | ||
===Ferris Wheel=== | |||
To the east of Candlemas is a ferris wheel. Talking to the MAID in the ticket booth will reveal that she needs a ticket for the ferris wheel. No tickets can be found so Lulu can use the Gingerbread (by shrinking with Q) or Bunny (by interacting) costume to bypass the barrier. After interacting with the pod, Lulu will be sent up in the ferris wheel with four possible events. Once over, Lulu will be on the boardwalk again and will need either of the costumes she used to get in to bypass the barrier again. | |||
===Dressing Room=== | |||
In the south-west of Candlemas is a building that Lulu can enter. Inside, a MAID asks if Lulu would like to try on a special outfit. There are four choices that lead to a small animation of Lulu in the costume. The costumes cannot be walked around in. | |||
===Birthday Girl=== | |||
In the house in New Years, if the Princess costume is equipped, interacting with the yellow present below the table will transport Lulu to the Birthday World. Traversing the area leads Lulu to a large statue with a short bit of dialogue. The event cannot be done more than once. | |||
===Dying Girl=== | |||
In the Looping Apartments, if Lulu traverses right from where she entered, she can travel through the wall and into a small room. Talking to the girl in the bed reveals that she is sick and wants to see the protagonist of her favourite show. If Lulu uses the Gingerbread effect, the girl will be overjoyed and disappears. | |||
If the player has looped through the Apartments more than three times before first talking to the girl, the event will no longer be achievable. However if the player has looped three times after talking to the girl for the first time, they can still complete the event. | |||
If the player has looped through the Apartments more than ten times, even after talking to the girl once but not causing her to disappear, the girl will be dead. Her appearance like this may change every time the room is entered. | |||
The event cannot be done more than once. | |||
===Miss Pretty=== | |||
In the skull building in Dead End, if Lulu equips the Lined effect. Dialogue will instantly appear and teleport Lulu to a new area with large visuals of the shop keeper. After some dialogue, the shop keeper will be killed and Lulu will be returned to the shop. After this event, the shop keeper will be gone for good. The event cannot be done more than once. | |||
===Paint=== | |||
On the roof of the school in Classroom Sky, interact with the ladder at the east of the map. Lulu will be transported to a dark room. If you equip the Hone-Onna effect you will be able to walk past the desk at the centre of the room. Walking left transports Lulu to an area with a large visual. Once complete, Lulu will be transported back to Classroom Sky. The event cannot be done more than once. | |||
===The Forest Well=== | |||
In the Forest, head east at the intersection to the well. Interacting with the well shows a girl who has fallen in. Equipping the Fairy costume allows you to enter the well. Travel down and interact with the girl to carry her out. Lulu will then be transported to her home and will be asked to call the girl’s friend to tell them about her. Interact with the telephone below the girl’s bed. Dialogue will play out and Lulu will be transported outside. You can now enter the house any time. The event cannot be done more than once. | |||
===City Ambush=== | |||
In the City Streets, interact with the red graffiti to be transported to a road. Walking up causes a car horn to be played and a red figure will dash towards Lulu, waking her up abruptly. | |||
An alternate version of this event can play out if you talk to the sitting Kejoro north and slightly east of the graffiti. She warns Lulu about the city and gives her an alarm. If you then return to the red graffiti, the alarm will sound out as the red figure approaches. The Kejoro appears before Lulu, slicing the red figure in two and killing it. Once this variation of the event has occurred, both versions cannot be repeated as the player can no longer be transported to the road. | |||
===Removed Events=== | ===Removed Events=== | ||
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In Happy Town, head north towards the yellow house and interact with the SISTER npc. She will jump and run into the house. Follow her inside and walk north. Once Lulu gets far enough, the SISTER will appear at the entrance and chase her. If Lulu is caught the screen fades out and punches are heard. As the screen fades in, Lulu slowly gets up off the ground. If Lulu leaves the house before the SISTER appears, manages to run away without being caught or returns to the area, she won't be able to enter the house again and the SISTER will be gone. | In Happy Town, head north towards the yellow house and interact with the SISTER npc. She will jump and run into the house. Follow her inside and walk north. Once Lulu gets far enough, the SISTER will appear at the entrance and chase her. If Lulu is caught the screen fades out and punches are heard. As the screen fades in, Lulu slowly gets up off the ground. If Lulu leaves the house before the SISTER appears, manages to run away without being caught or returns to the area, she won't be able to enter the house again and the SISTER will be gone. | ||
==Endings Guide== | |||
All endings require Lulu to have collected all costumes. The regular endings are decided on what choices you make in the final scene and the items you've collected from events. | |||
From Happy Town, travel to Sparkle World and pass through the pair of street lamps with the basket below them. Head to the end of the hallway and if a LOVELY head is half in the ground then the ending is unlocked. Interact with the head to reach the ending. Travel straight left or right in the corridor to be transported to the final room then walk up to trigger the final cutscene. | |||
:'''''(If playing version 1.2 or earlier)''''' | |||
In Winter, travel southwest and interact with the storybook on the snow. This will transport Lulu to the Dream Apartments. Interact with the doors twice until Lulu is at the bottom of the map. Head west and interact with the blue calendar on the wall (this teleport will not activate if Lulu doesn't have all the costumes). After being teleported, travel east or west and walk through the teacup and stool to teleport to the next area. Walking up in this final area will trigger the final cutscene. | In Winter, travel southwest and interact with the storybook on the snow. This will transport Lulu to the Dream Apartments. Interact with the doors twice until Lulu is at the bottom of the map. Head west and interact with the blue calendar on the wall (this teleport will not activate if Lulu doesn't have all the costumes). After being teleported, travel east or west and walk through the teacup and stool to teleport to the next area. Walking up in this final area will trigger the final cutscene. | ||
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===Both Ending=== | ===Both Ending=== | ||
To get the true ending, Lulu must have met both Touma and Aubergine. | To get the true ending, Lulu must have met both Touma and Aubergine. | ||
===True Ending=== | |||
To reach the true ending, Lulu must have the Lined Effect (see guide above). Follow the ending steps above however when at the Apartments, the LOVELY head will be replaced with that of the Lined Girl. Interact with it, equip the Lined effect and head up. This will trigger the final cutscene. | |||
[[Category:Walkthroughs]] | [[Category:Walkthroughs]] |
Revision as of 08:01, 14 December 2022
Game | Walkthrough | Gallery | Theories |
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Costumes Guide
Maid
Appearance: Lulu wears a dark blue and white maid outfit and wears her hair in a bun.
Passive Effect: None.
Action: (Pushing the action button) Lulu spins and a tea tray appears in her hand.
Location: Found in Candlemas, northwest of the Nexus teleport.
Practical Uses: None.
Princess
Appearance: Lulu wears a pink princess dress and conical hat.
Passive Effect: Certain NPCs react differently to this effect, often with positive responses
Action: (Pushing the action button) Lulu curtseys
Location: Found in the south-west of Lulu's adventure
Practical Uses: None.
Happy Town (north exit) → Moon Viewing (Yellow floor graffiti) → Sparkle World (dual lamps with white spider lily below) → Lulu's Adventure
- (If playing version 1.2 or earlier)
Candlemas (south rainbow bridge) → Travel south to the red house. Interact with the white and yellow present on the table.
Clown
Appearance: Lulu wears a purple dress and clown makeup.
Passive Effect: None.
Action: (Pushing the action button) Lulu jumps into the air, throwing out confetti.
Location: Found in Classroom Sky
Practical Uses: None.
Japan (bottom right door) → Rice Fields (hole) → Classroom Sky (teru teru bozu decoration) → Classrooms → Roof
- (If playing version 1.2 or earlier)
Happy Town (north exit) → Right of the entrance. Interact with the white and yellow present.
Cat
Appearance: Lulu wears a cat themed outfit.
Passive Effect: None.
Action: (Pushing the action button) Lulu jumps up and strikes a pose.
Location: Found in Sparkle World, north of the teleport from Moon Viewing.
Practical Uses: None.
Happy Town (north exit) → Moon viewing (Yellow floor graffiti) → North and slightly east. Interact with the white and yellow present.
Maiko
Appearance: Lulu wears a Maiko kimono.
Passive Effect: Certain NPCs react differently to this effect.
Action: (Pushing the action button) Lulu bows.
Location: Found in Japan, northeast of the Nexus teleport.
Practical Uses: None.
- (If playing version 1.0)
Travel north in Japan. Interact with the Maiko npc.
Fairy
Appearance: Lulu becomes a fairy.
Passive Effect: Lulu can float over pits in certain areas to allow for easier movement
Action: (Pushing the action button) Lulu spins around in the air
Location: Found in Flower Fields
Practical Uses: Lulu can float over pits in certain areas to reach places quicker
Candlemas (southern exit) → New Years (blank orange sign) → Flower Fields
Hone-Onna
Appearance: Lulu becomes a Hona-Onna, a skeleton woman
Passive Effect: Darkened areas will automatically be lightened
Action: (Pushing the action button) Lulu waves her lantern
Location: City Streets
Practical Uses: Makes dark areas easier to navigate
Happy Town (train) → Station (eastern exit) → Happy Street (north-western exit) → Alleys (door, random chance upon interaction) → City Streets
Gingerbread
Appearance: Lulu becomes a Gingerbread person
Passive Effect: None.
Action: (Pushing the action button) Lulu shrinks down into a blob. Pressing the action button again in this form allows her to grow to full size again.
Location: Birthday Girl’s Room
Practical Uses: Lulu can retract into the ground and pass under certain barriers.
Candlemas (southern exit) → New Years → Birthday Girl's Room
Bunny
Appearance: Lulu wears a fluffy yellow dress and bunny ears
Passive Effect: None.
Action: (Pushing the action button) Lulu hops in place
Location: Bunny Hutch
Practical Uses: Lulu can jump across gaps and over barriers
Winter (lodge door) → Winter Lodge (painting on ground floor) → Bunny Hutch
Lined
Appearance: Lulu takes on an appearance similar to the Lined Girl and wields a pair of scissors
Passive Effect: Sparks unique dialogue or events from certain NPCs
Action: (Pushing the action button) Lulu glitches.
Location: The Lined Room
Practical Uses: Allows Lulu to reach the secret ending
Happy Town (Lined girl, random chance upon entering area) → Lined World (items required) → The Lined Room
The player requires four items and must have seen the Both ending to access this Costume.
The Victim
The Lined girl will randomly appear in Happy Town per entry and chase after the player, passing through walls. Pressing the interaction key near her will transport the player to the Lined World and The Victim will be on the floor nearby. It is best to enter the southern red house and walk up to the yellow block on the right to see if the Lined Girl is approaching before entering the house to try again.
The Weapon
The Lined girl will randomly appear in front of the tree in the Yokai Road per entry. Interacting with her will cause her to disappear but exiting the road will reveal The Weapon on the ground above the entrance. To quickly check if she’s there, all four Yokai will be present. If the player cannot see the floating woman or minotaur then they know straight away to re-enter.
The Place
See Photo Studio event. Once doing the second photo event, The Place will be on the ground outside the Photo Studio.
The Culprit
In the Bunny Hutch, travel to the vertical centre of the map and find the indents in the snow close to each other on the left side. Walk left in line with these indents and you will be transported to Bunny Lane. Walking left past the snowman will reveal a body in the snow. Interact with it then walk back to the entrance. The Culprit will be on the ground. A sound will play once the item has been triggered.
Events Guide
Mother's Room
In Happy Street, travel to the eastern-most alleyway and head up to the door. Walking right will take you to the event where Lulu walks upwards without the player’s input. Once against the wall, tendrils will reach out and grab Lulu’s face. The screen darkens and once the room is shown again, Lulu is suspended in the air with something growing from her face. The screen darkens and she wakes up abruptly.
Maiden's Room
In Happy Town, travel northeast to the castle. Along the bottom of the castle are tiles that spell out LSD. Walk right until up against the wall and you will be automatically teleported to the Maidens Room. The iron maidens will swarm Lulu and after a short wait, a round of applause and visuals, she will wake up abruptly.
Photo Studio
In Candlemas, travel left from the Nexus teleport and interact with the door of the blue house to enter. Inside, speak to the blue MAID and she'll ask if Lulu wants to have her photograph taken. If Lulu accepts, the MAID will ask if she wants one with her (a blue maid) or MARGERINE (a pink maid). Choosing one or the other decides which MAID will appear in the photo with Lulu. A visual will appear once Lulu chooses and the MAIDS will talk about the picture. Once done, the MAID bids Lulu farewell. You can now view the picture at any time in your items section of your menu. The event cannot be done more than once.
- (Only in version 2.0)
If Lulu talks to the MAID again, there is a random chance per interaction that she will allow Lulu to take another photo. The event plays out similar to if Lulu had chosen BUTTER however the image quickly changes. A noise sounds and the image disappears, leaving Lulu outside the studio with a collectable item on the ground. The event cannot be done more than once.
Funtime Performance
In Candlemas, head northeast towards the tree cutout then travel east to the orange sign with no writing on it. Interact with the sign and you'll be teleported to Funtime. There is a switch on the wall above Lulu and if you press it, the lights will turn on. Lulu is transported in front of the stage and the animatronics will perform to her. Talking to the singer gives Lulu some short dialogue.
Aubergine's Spot
In Happy Town, head north to the blue archways. Interact with the black clothed npc hiding behind the arch. She will introduce herself as Aubergine and start to play hide and seek with Lulu. After she runs off, travel to the southwest part of the map by the railway tracks and interact with her again. Then head east towards the two girls drawing on the ground. Interact with Aubergine once more and return to the spot where you first found her. Interacting with her again takes you to Aubergine's spot. Head north and interact with Aubergine to trigger an event where she and Lulu chat. Any dialogue choices in the conversation don't make a difference to anything. Once done, Lulu will receive the Plastic Rose that will allow her to return to the Nexus. Heading south and leaving the area will return Lulu to Happy Town and Aubergine will be gone.
OIL Tower
Travel to the City Streets through Happy Town, the station, Happy Street, then the western alley by the northern door that has a random teleport chance. In City Streets, interact with the black and white graffitti. This will transport Lulu to OIL. Head north (avoiding the one-way teleport to the west above the first bug npc) towards the tower at the top of the map. Walk into the entrance and Lulu will be teleported to OIL tower. Proceed north and dialogue with Touma will appear. Touma jumps from the tower and Lulu follows her. In OIL depths, head north until you reach a room with Touma. Lulu will automatically walk forwards and start a conversation. The dialogue choices all lead to the same outcome. Once complete, the two will awake in Touma’s home. Once Lulu chooses to leave, Touma will give her the Handmade Bracelet and Lulu can revisit her home any time by interacting with the phone in her kitchen.
- (If playing version 1.2 or earlier)
In Winter, travel northwest to above the large tree and interact with the snowman with closed eyes. This will transport Lulu to OIL. Head north (avoiding the one-way teleport to the west above the first bug npc) towards the tower at the top of the map. Walk into the entrance and Lulu will be teleported to OIL tower. Proceed north and dialogue with Touma will appear. An event plays out and eventually, Lulu will return to her kitchen, now awake. She will have received a Handmade Bracelet from Touma.
Ferris Wheel
To the east of Candlemas is a ferris wheel. Talking to the MAID in the ticket booth will reveal that she needs a ticket for the ferris wheel. No tickets can be found so Lulu can use the Gingerbread (by shrinking with Q) or Bunny (by interacting) costume to bypass the barrier. After interacting with the pod, Lulu will be sent up in the ferris wheel with four possible events. Once over, Lulu will be on the boardwalk again and will need either of the costumes she used to get in to bypass the barrier again.
Dressing Room
In the south-west of Candlemas is a building that Lulu can enter. Inside, a MAID asks if Lulu would like to try on a special outfit. There are four choices that lead to a small animation of Lulu in the costume. The costumes cannot be walked around in.
Birthday Girl
In the house in New Years, if the Princess costume is equipped, interacting with the yellow present below the table will transport Lulu to the Birthday World. Traversing the area leads Lulu to a large statue with a short bit of dialogue. The event cannot be done more than once.
Dying Girl
In the Looping Apartments, if Lulu traverses right from where she entered, she can travel through the wall and into a small room. Talking to the girl in the bed reveals that she is sick and wants to see the protagonist of her favourite show. If Lulu uses the Gingerbread effect, the girl will be overjoyed and disappears.
If the player has looped through the Apartments more than three times before first talking to the girl, the event will no longer be achievable. However if the player has looped three times after talking to the girl for the first time, they can still complete the event. If the player has looped through the Apartments more than ten times, even after talking to the girl once but not causing her to disappear, the girl will be dead. Her appearance like this may change every time the room is entered.
The event cannot be done more than once.
Miss Pretty
In the skull building in Dead End, if Lulu equips the Lined effect. Dialogue will instantly appear and teleport Lulu to a new area with large visuals of the shop keeper. After some dialogue, the shop keeper will be killed and Lulu will be returned to the shop. After this event, the shop keeper will be gone for good. The event cannot be done more than once.
Paint
On the roof of the school in Classroom Sky, interact with the ladder at the east of the map. Lulu will be transported to a dark room. If you equip the Hone-Onna effect you will be able to walk past the desk at the centre of the room. Walking left transports Lulu to an area with a large visual. Once complete, Lulu will be transported back to Classroom Sky. The event cannot be done more than once.
The Forest Well
In the Forest, head east at the intersection to the well. Interacting with the well shows a girl who has fallen in. Equipping the Fairy costume allows you to enter the well. Travel down and interact with the girl to carry her out. Lulu will then be transported to her home and will be asked to call the girl’s friend to tell them about her. Interact with the telephone below the girl’s bed. Dialogue will play out and Lulu will be transported outside. You can now enter the house any time. The event cannot be done more than once.
City Ambush
In the City Streets, interact with the red graffiti to be transported to a road. Walking up causes a car horn to be played and a red figure will dash towards Lulu, waking her up abruptly.
An alternate version of this event can play out if you talk to the sitting Kejoro north and slightly east of the graffiti. She warns Lulu about the city and gives her an alarm. If you then return to the red graffiti, the alarm will sound out as the red figure approaches. The Kejoro appears before Lulu, slicing the red figure in two and killing it. Once this variation of the event has occurred, both versions cannot be repeated as the player can no longer be transported to the road.
Removed Events
Happy Town Ambush
In Happy Town, head north towards the yellow house and interact with the SISTER npc. She will jump and run into the house. Follow her inside and walk north. Once Lulu gets far enough, the SISTER will appear at the entrance and chase her. If Lulu is caught the screen fades out and punches are heard. As the screen fades in, Lulu slowly gets up off the ground. If Lulu leaves the house before the SISTER appears, manages to run away without being caught or returns to the area, she won't be able to enter the house again and the SISTER will be gone.
Endings Guide
All endings require Lulu to have collected all costumes. The regular endings are decided on what choices you make in the final scene and the items you've collected from events.
From Happy Town, travel to Sparkle World and pass through the pair of street lamps with the basket below them. Head to the end of the hallway and if a LOVELY head is half in the ground then the ending is unlocked. Interact with the head to reach the ending. Travel straight left or right in the corridor to be transported to the final room then walk up to trigger the final cutscene.
- (If playing version 1.2 or earlier)
In Winter, travel southwest and interact with the storybook on the snow. This will transport Lulu to the Dream Apartments. Interact with the doors twice until Lulu is at the bottom of the map. Head west and interact with the blue calendar on the wall (this teleport will not activate if Lulu doesn't have all the costumes). After being teleported, travel east or west and walk through the teacup and stool to teleport to the next area. Walking up in this final area will trigger the final cutscene.
Bad Ending
When talking to LOVELY, when given the option to 'Do something?' choose 'Stay quiet...'. The screen will fade out and return you to the title screen.
Regular Ending
To get the regular ending, Lulu must have not met Aubergine or Touma.
Touma Ending
To get the Touma exclusive ending, Lulu must have only met Touma in OIL (see OIL Tower event above).
Amilia Ending
To get the Amilia exclusive ending, Lulu must have only met Aubergine in Happy Town (see Aubergine's Spot event above).
Both Ending
To get the true ending, Lulu must have met both Touma and Aubergine.
True Ending
To reach the true ending, Lulu must have the Lined Effect (see guide above). Follow the ending steps above however when at the Apartments, the LOVELY head will be replaced with that of the Lined Girl. Interact with it, equip the Lined effect and head up. This will trigger the final cutscene.