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NostAlgic: Difference between revisions

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==Plot==
==Plot==
A's dreams are rather light and child like, meaning she possibly wants to forget why she locked herself in/refuses to go out.
A's dreams are rather light and child like, meaning they possibly wants to forget why they locked herself in/refuses to go out.


'''Warning:Spoilers for nostAlgic's ending: Highlight to view at your own risk'''
'''Warning:Spoilers for nostAlgic's ending: Highlight to view at your own risk'''

Revision as of 18:43, 26 January 2014

nostAlgic
Nostalgictitle.png
nostAlgic's Title Screen
Release
Latest Version

0.06

Creator

TOM

Language

[[:Category:{{{Language}}} Fangames|{{{Language}}}]]

Engine

{{{Engine}}}

Release Date

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Details
Protagonist

A A

Nexus Doors

2

Effects

9

Endings

1


Overview

NostAlgic is a Yume Nikki fangame created by Tom. It is known for its very light color scheme and for having a generally more optimistic take on a YN-based exploration game. Dubbed "the anti-.flow", the relaxing music and relative lack of more frightening elements, which are present in other fan games, allows the player to focus on the lighter side of dreams. As of the latest version the game's world is relatively small, but it has an ending and nine collectable "accessories".

Accessories (Effects)

For more information on effects and effect locations, please see the walkthrough page for nostAlgic. There are currently nine effects in the game, also known as accessories. Their actions can be accessed by pressing the SHIFT key.

Name

Image

Description
Comet Acomet.png is the game's equivalent of the bike, and allows for greater movement. Pressing SHIFT makes A stand on the comet, and you can toggle him riding or standing on it.
Camera Acamera.png has the ability to toggle the music on/off when the SHIFT key is pressed, though this only lasts for as long as the camera is your current effect.
Tree 1.png replaces the character's head with the leaves of a tree. It appears to be purely cosmetic.
Carnation Acarnation.png This effect is the game's Medamaude. It turns the protagonist's head into a carnation. A jumps when SHIFT is pressed, teleporting the player back to the main dream world hub.
Ribbon Aponytail.png gives A a ponytail with a green ribbon. It is a cosmetic effect.
Fork Afork.png gives A a fork head. Pressing SHIFT causes him to fly and increases his speed, additionally it can be used to kill NPCS.
Zero Gravity Azerogravity.png allows the player to float at a very slow speed, granting the ability to go over walls that previously barred movement, particularly in the Shooting Star Area where it is found. Once the walls are passed, other effects can be used and the character can roam outside the original boundaries of the map.
Fruit Knife Afruitknife.png is the player's weapon, used to attack NPCs. The only significant event that comes as a consequence of killing these NPCS is one with three colored children in the area the knife is found, who turn into chasers when attacked. If they catch you, the game closes.
Frying Pan Afryingpan.png makes A hold a frying pan. Can be used to hit certain NPCS

Plot

A's dreams are rather light and child like, meaning they possibly wants to forget why they locked herself in/refuses to go out.

Warning:Spoilers for nostAlgic's ending: Highlight to view at your own risk

Once all nine effects have been found, the player is given access to the previously locked white door at the end of the hall. Opening it leads A to an empty white area. Heading north for a while reveals a blue house similar to the one in the area you come to when heading east of the door in the forest area.

Walking into the house you see a woman, who seems to be the same woman as the chasers in A's dreams, at a kitchen table either dead, wounded, or asleep next to a pile of what appear to be fruit shavings or pills with a paring knife (perhaps the same kind from the Fruit Knife effect). She is assumed to be A's mother. The kitchen she is in is barred off, so the player is left either to explore the limited TV room or enter the bedroom. Once entered, you cannot exit. The only interactable items in the room are a picture of a flower, a xlyophone that makes a small sound, and an empty notepad next to some markers. Interacting with the notepad leads to the next scene.

The mother wakes from the table, but the house is now unsettling colors and infested with white worm-like creatures everywhere. The menu cannot be accessed at this time. She carries the paring knife. The only option is to enter the bedroom, which has also become distorted. You are able to kill the large worms squirming around, a shrill scream, a slice and glass breaking being heard.

You'll find A where you left him off -- except he is now a large purple tentacle monster with many eyes that are seeping blood. the room is now very light with bright pastel colours and squares on the floor with the letters A, B and C. The mother still carries the paring knife from earlier, and interacting with the monster from the front will make her kill it. You hear the monster/A's scream and the screen fades.

After a short intermission of "E N D" written on the screen in bright lettering, there is a scene of A laying in the pink sugar sea under two of the straws, paring knife off to the side. Then the screen reverts back to the title screen.

Download/External Links

Version 0.06 Version 0.06 Bugfix #1 'Version 0.06 Bugfix #2

  • After downloading the game and the bugfixes, copy the files from the bugfix into the original game folder and replace the files.

Official Website

Version 0.06 (Chinese)

Yumenikki.info Page

Gameplay Video (Version 0.05++)

File:Yume Nikki fangames- nostAlgic-0
Gameplay of nostAlgic (Version 0.05++)