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Acatalepsy (アカタリプシー): Difference between revisions

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|[[File:AcatalepsyNaoto.png|center]]
|[[File:AcatalepsyNaoto.png|center]]
|-
|-
|'''TV / Terebi'''
|TV / Terebi
|One of two chasers of game, guy with TV set instead
|One of the game's chaser types, with a white shirt and a television for a face (the fan nickname being the Japanese equivalent to TV.) When passive, the TV displays a smiling face, but hostile chasers display a single red eye.
 
of head, when he is normal his TV have smiling face,
 
but in lunatic/mad form instead of smile red eye. Fan
 
name Terebi literally means TV from Japanese.
|[[File:AcatalepsyTV.png|center]]
|[[File:AcatalepsyTV.png|center]]
|-
|-
|Suterareta
|Suterareta
|Second from two chasers of game, looks like denizen
|The game's other chaser type, with dark skin, white hair and a tan shirt. When passive, they appear to be a normal NPC, but when hostile their skin darkens to a charcoal color with X's for eyes, barely visible. Their fan nickname is Japanese for "deserted".
 
of Egipt or something, in mad/lunatic form his skin became
 
fully black and face seems to dissapearing or distorted. Fan
 
name Suterareta from Japanese meaning deserted.
|[[File:AcatalepsySuterareta.png|center]]
|[[File:AcatalepsySuterareta.png|center]]
|}
|}

Revision as of 12:10, 11 March 2019

Acatalepsy (アカタリプシー)
AkataripushiTitle.png
Acatalepsy's Title Screen
Release
Latest Version

0.00

Creator

Arakawa

Language

Japanese

Engine

RPG Maker 2000

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Naoto Naoto

Nexus Doors

5

Effects

8

Endings

1


Overview

Acatalepsy (アカタリプシー, Akataripushi) is a Yume Nikki fangame made in 2012 by Arakawa. depicting the dark subconscious of Naoto, a hikikomori with only his moody dreams and a Famicom-like system to accompany him.

The game's readme warns squeamish viewers of "shocking" and "grotesque" content and color schemes. Much of the music used is disorienting and eerie, using an abstract, chiptune-esque style.

Gameplay

Acatelepsy follows Naoto, a person refusing to or unable to leave his bedroom. Similar to most fangames, he instead must explore his dreams to collect effects and piece together his history and current self.

As opposed to a balcony, Naoto only has a small window that shows a photorealistic view of the outside world. His room is flat but tidy, including a dresser, a trash bin by his bed (used to access the debug room when asleep) a TV and Famicom-like game console used to play the game's minigame, DOA, and a laptop on his table used to save. The dream room contains even less interaction, the bed becoming inaccessible and the game console missing a cartridge.

The game's Nexus is a set of stairways with four objects representing locations as opposed to doors, akin to Yume 2kki. However, there is another door opposite from Naoto's that leads to a lone room for dropping off effects in order to reach the game's ending. When dropped off, effects turn into TVs, and can be recollected for further exploration.

Plot

Acatalepsy's storyline and Naoto's reasons for isolation are vague, but seem to imply significant motifs in television and travel.

(Highlight at your own risk.)

After dropping off all effects and waking up, Naoto can check his TV, only to see a view of his own room. Still focusing on the TV, all of the room's furniture disappears, followed by the room itself, and finally Naoto. The end credits show the game console as the only remaining object, implying Naoto's existence was only a simulation (which, in the context of Acatalepsy being a video game, is indeed true.) or that he was, at some point, trapped in a simulation that has now collapsed.

Effects

Name Image Description
Digital Clock
(デジタル時計)
AkataEff7-0.png
Naoto becomes a walking digital clock. Pressing Shift stops the clock, freezing NPCs and chasers.
Folding Bike
(折りたたみ自転車)
AkataEff1.png
Naoto rides a bike, increasing his speed.
Check / Plaid
(チェック)
AkataEff8.png
Naoto becomes covered in a plaid-like pattern. Pressing Shift cycles through green, red and blue colors.
Door
(扉)
AkataEff6.png
Naoto becomes a walking brown door. Pressing Shift opens the door, showing a single eye and warping him back to the nexus.
Vinyl Umbrella
(ビニール傘)
AkataEff3.png
Naoto holds a clear/transparent umbrella, causing rain.
Scalpel
(メス)
AkataEff5.png
Naoto wields a scalpel that can kill NPCs and activate chasers.
Lantern
(ランタン)
AkataEff4.png
Naoto's head becomes a light. Pressing Shift turns the light on or off, lighting up dark places.
Earmuffs and Gloves
(耳あてと手袋)
AkataEff2.png
Naoto wears dark mittens and earmuffs, causing snow.

Characters

Name Description Image
Naoto Main protagonist of Acatalepsy. Seemingly greatly attached to themes of television.
AcatalepsyNaoto.png
TV / Terebi One of the game's chaser types, with a white shirt and a television for a face (the fan nickname being the Japanese equivalent to TV.) When passive, the TV displays a smiling face, but hostile chasers display a single red eye.
AcatalepsyTV.png
Suterareta The game's other chaser type, with dark skin, white hair and a tan shirt. When passive, they appear to be a normal NPC, but when hostile their skin darkens to a charcoal color with X's for eyes, barely visible. Their fan nickname is Japanese for "deserted".
AcatalepsySuterareta.png

Gameplay Images (Version 0.00)

Gameplay Video (Version 0.00 (old))

Download Links

  • Acatalepsy seems to have multiple existing 0.00s, at least two versions being witnessed.
Version Date Announcement Download
Ver0.00

April 2, 2012

Pixiv Axfc
(Password: naoto)

Trivia

  • When getting the Foldable Bike, it is possible to collect the effect multiple times.
  • In FC World there is a slight graphical glitch when using the Digital Clock effect.