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The Looking Glass/guide: Difference between revisions

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{{Gamepage}}
{{Gamepage}}
==Effects Guide - Text==
='''Effects Guide - Text'''=
==='''Rollerblades'''===
----
=='''Rollerblades'''==
Enter the brown door to Haunted World. Go up from the door and enter the mansion. Enter the main hallway then enter the door on the right. Enter the first door to your left and go up the stairs. Go right and enter the second door. Interact with the rollerblades on the floor.
Enter the brown door to Haunted World. Go up from the door and enter the mansion. Enter the main hallway then enter the door on the right. Enter the first door to your left and go up the stairs. Go right and enter the second door. Interact with the rollerblades on the floor.
==='''Kinoko'''===
 
=='''Kinoko'''==
Enter the door with blood on it to the Land of Mushrooms and Blood. Go south-east to a huge bleeding fungus structure. Interact with the tiny moving mushroom.
Enter the door with blood on it to the Land of Mushrooms and Blood. Go south-east to a huge bleeding fungus structure. Interact with the tiny moving mushroom.
==='''Cybot'''===
 
=='''Cybot'''==
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go left and enter Room 106. Interact with the robot in the room.
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go left and enter Room 106. Interact with the robot in the room.
:''Note: The NPC that you get the effect from will sometimes be in the Apartments reception hall. If she's not in Room 106, then check there. If she's in the room but asleep, simply wake up then go back.''


''(Note: The NPC that you get the effect from will sometimes be in the Apartments reception hall. If she's not in Room 106, then check there. If she's in the room but asleep, simply wake up then go back).''
=='''Flashlight'''==
==='''Flashlight'''===
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go right. Go up, left and enter the cream door. Interact with the Game Boy Color.
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go right. Go up, left and enter the cream door. Interact with the Game Boy Color.


You are now in Pokemon World. Go down and enter the forest. Go right and down. Follow the path that splits to the left. Go through the small path to the lower-left and interact with the flashlight on the ground at the end of it.
You are now in Pokemon World. Go down and enter the forest. Go right and down. Follow the path that splits to the left. Go through the small path to the lower-left and interact with the flashlight on the ground at the end of it.
==='''Spectrum'''===
 
=='''Spectrum'''==
Enter the door with a tree on it to the Land of White and Black. Go south-west and interact with a clock. Follow the path of water to reach another clock. Go up and interact with yet another clock. Interact with the object between the lamp-posts.
Enter the door with a tree on it to the Land of White and Black. Go south-west and interact with a clock. Follow the path of water to reach another clock. Go up and interact with yet another clock. Interact with the object between the lamp-posts.
==='''Yeti'''===
 
=='''Yeti'''==
Enter the ice-blue door to the Barren Snowfield. Go south-west and interact with the yeti.
Enter the ice-blue door to the Barren Snowfield. Go south-west and interact with the yeti.
==='''Crowbar'''===
 
''(Note: the '''Flashlight effect''' is needed to get this effect).''
=='''Crowbar'''==
:''Note: the '''Flashlight effect''' is needed to get this effect.''


Enter the blue-gray door to the Mirror Apartments. Leave the rom via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go up to the reception hall then go right through the light.
Enter the blue-gray door to the Mirror Apartments. Leave the rom via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go up to the reception hall then go right through the light.


Go right and up through the door. Go all the way down the stairs. Equip the '''Flashlight''' and go through the double doors. Go through the door at the bottom left corner. Go up and left, interact with the locker.
Go right and up through the door. Go all the way down the stairs. Equip the '''Flashlight''' and go through the double doors. Go through the door at the bottom left corner. Go up and left, interact with the locker.
==='''Octopus'''===
 
=='''Octopus'''==
Enter the blue door to The Seafloor. Find and go between two brown pillars to reach Atlantis. Go down from where you are and find/interact with the octopus.
Enter the blue door to The Seafloor. Find and go between two brown pillars to reach Atlantis. Go down from where you are and find/interact with the octopus.
==='''Glowstick'''===
 
=='''Glowstick'''==
Enter the multi-colored door to the Land of Color and Neon. Go left until you reach a colorful bridge and water. Cross the bridge to the next area. Find and Interact with the glowstick.
Enter the multi-colored door to the Land of Color and Neon. Go left until you reach a colorful bridge and water. Cross the bridge to the next area. Find and Interact with the glowstick.
==='''Bicycle'''===
 
''(Note: You need to have 1000 money to buy this effect. Money can be gotten by killing NPCs using the '''Crowbar''').''
=='''Bicycle'''==
:''Note: You need to have 1000 money to buy this effect. Money can be gotten by killing NPCs using the '''Crowbar'''.''


Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go up to the reception hall and through the door on top to leave.
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go up to the reception hall and through the door on top to leave.


Go down then go right. Enter the building with the green OPEN sign in the window. Talk to the Shadow NPC to buy the effect.
Go down then go right. Enter the building with the green OPEN sign in the window. Talk to the Shadow NPC to buy the effect.
==='''White Queen'''===
 
=='''White Queen'''==
Enter the peach-colored door to Chess World. Go right to the next area. Go right again to an area with pawn and knight pieces. Take the bottom-right path. Keep going right and you'll reach a large queen piece sitting on a throne who'll give you the effect.
Enter the peach-colored door to Chess World. Go right to the next area. Go right again to an area with pawn and knight pieces. Take the bottom-right path. Keep going right and you'll reach a large queen piece sitting on a throne who'll give you the effect.
==='''Witch'''===
 
''(Note: You need to have the '''White Queen effect''' in order to get this effect)''.
=='''Witch'''==
:''Note: You need to have the '''White Queen''' effect in order to get this effect''.


Enter the peach-colored door to Chess World. Go right to the next area. Go right again to an area with pawn and knight pieces. Take the bottom-right path. Go right to the room where you'd get the '''White Queen''' effect.
Enter the peach-colored door to Chess World. Go right to the next area. Go right again to an area with pawn and knight pieces. Take the bottom-right path. Go right to the room where you'd get the '''White Queen''' effect.


Take the path going down. Go up through the gate. Use the White Queen effect to make the three rook pieces move aside and go through the path they were originally blocking. Interact with the sleeping girl.
Take the path going down. Go up through the gate. Use the White Queen effect to make the three rook pieces move aside and go through the path they were originally blocking. Interact with the sleeping girl.
==='''Long Hair'''===
 
=='''Long Hair'''==
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go right. Go up, left and enter the cream door. Interact with the Game Boy Color.
Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go right. Go up, left and enter the cream door. Interact with the Game Boy Color.
In the Pokemon World, go into the forest then go east and find a tree stump which will teleport you into a town. Go roughly south-west from where you spawn and enter a huge building. Take the elevator to the roof then enter the room on the left. Interact with the glitched NPC.
In the Pokemon World, go into the forest then go east and find a tree stump which will teleport you into a town. Go roughly south-west from where you spawn and enter a huge building. Take the elevator to the roof then enter the room on the left. Interact with the glitched NPC.
==='''Alice'''===
 
''(Note: This effect can only be gotten through the Debug Room).''
=='''Alice'''==
:''Note: This effect can only be gotten through the Debug Room.''
Go into Irene's Dream Bedroom. Interact with the wall to the right of the mirror. This'll bring you to the Debug Room. Interact with the clone Irene wearing a headband.
Go into Irene's Dream Bedroom. Interact with the wall to the right of the mirror. This'll bring you to the Debug Room. Interact with the clone Irene wearing a headband.


==Effects Guide - Video==


='''Effects Guide - Video'''=
----
[[File:The Looking Glass - Effect Guide-0|thumb|335 px|centre]]
[[File:The Looking Glass - Effect Guide-0|thumb|335 px|centre]]


[[File:The_Looking_Glass_-_Effect_Guide_2_(v0.05)|centre|thumb|335x335px]]
[[File:The_Looking_Glass_-_Effect_Guide_2_(v0.05)|centre|thumb|335x335px]]


== Debug Room - Video ==
 
='''Debug Room - Video'''=
----
Here are the directions for the Debug Room:
Here are the directions for the Debug Room:
[[File:The Looking Glass - Debug Room|centre|thumb|330x330px]]
[[File:The Looking Glass - Debug Room|centre|thumb|330x330px]]
[[Category:Walkthroughs]]
[[Category:Walkthroughs]]

Revision as of 11:45, 23 April 2019

Effects Guide - Text


Rollerblades

Enter the brown door to Haunted World. Go up from the door and enter the mansion. Enter the main hallway then enter the door on the right. Enter the first door to your left and go up the stairs. Go right and enter the second door. Interact with the rollerblades on the floor.

Kinoko

Enter the door with blood on it to the Land of Mushrooms and Blood. Go south-east to a huge bleeding fungus structure. Interact with the tiny moving mushroom.

Cybot

Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go left and enter Room 106. Interact with the robot in the room.

Note: The NPC that you get the effect from will sometimes be in the Apartments reception hall. If she's not in Room 106, then check there. If she's in the room but asleep, simply wake up then go back.

Flashlight

Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go right. Go up, left and enter the cream door. Interact with the Game Boy Color.

You are now in Pokemon World. Go down and enter the forest. Go right and down. Follow the path that splits to the left. Go through the small path to the lower-left and interact with the flashlight on the ground at the end of it.

Spectrum

Enter the door with a tree on it to the Land of White and Black. Go south-west and interact with a clock. Follow the path of water to reach another clock. Go up and interact with yet another clock. Interact with the object between the lamp-posts.

Yeti

Enter the ice-blue door to the Barren Snowfield. Go south-west and interact with the yeti.

Crowbar

Note: the Flashlight effect is needed to get this effect.

Enter the blue-gray door to the Mirror Apartments. Leave the rom via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go up to the reception hall then go right through the light.

Go right and up through the door. Go all the way down the stairs. Equip the Flashlight and go through the double doors. Go through the door at the bottom left corner. Go up and left, interact with the locker.

Octopus

Enter the blue door to The Seafloor. Find and go between two brown pillars to reach Atlantis. Go down from where you are and find/interact with the octopus.

Glowstick

Enter the multi-colored door to the Land of Color and Neon. Go left until you reach a colorful bridge and water. Cross the bridge to the next area. Find and Interact with the glowstick.

Bicycle

Note: You need to have 1000 money to buy this effect. Money can be gotten by killing NPCs using the Crowbar.

Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go up to the reception hall and through the door on top to leave.

Go down then go right. Enter the building with the green OPEN sign in the window. Talk to the Shadow NPC to buy the effect.

White Queen

Enter the peach-colored door to Chess World. Go right to the next area. Go right again to an area with pawn and knight pieces. Take the bottom-right path. Keep going right and you'll reach a large queen piece sitting on a throne who'll give you the effect.

Witch

Note: You need to have the White Queen effect in order to get this effect.

Enter the peach-colored door to Chess World. Go right to the next area. Go right again to an area with pawn and knight pieces. Take the bottom-right path. Go right to the room where you'd get the White Queen effect.

Take the path going down. Go up through the gate. Use the White Queen effect to make the three rook pieces move aside and go through the path they were originally blocking. Interact with the sleeping girl.

Long Hair

Enter the blue-gray door to the Mirror Apartments. Leave the room via the door. Go right and through the door at the bottom. Enter the door in the middle. Go down the stairs. Go right. Go up, left and enter the cream door. Interact with the Game Boy Color.

In the Pokemon World, go into the forest then go east and find a tree stump which will teleport you into a town. Go roughly south-west from where you spawn and enter a huge building. Take the elevator to the roof then enter the room on the left. Interact with the glitched NPC.

Alice

Note: This effect can only be gotten through the Debug Room.

Go into Irene's Dream Bedroom. Interact with the wall to the right of the mirror. This'll bring you to the Debug Room. Interact with the clone Irene wearing a headband.


Effects Guide - Video



Debug Room - Video


Here are the directions for the Debug Room: