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UBOK.: Difference between revisions

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{{Gamepage v2}}
{{Gamepage}}
{{Gamebox
{{Gamebox
|image = UBOK.v0.021Title.png
|image = UBOK.v0.021Title.png
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|Creator = [[SDS]] & [[RAHU]]
|Creator = [[SDS]] & [[RAHU]]
|Language = Japanese
|Language = Japanese
|Engine = [[:Category:Fangames Made in RPG Maker 2000|RPG Maker 2000]]
|Engine = {{Engine|RPG Maker 2000}}
|Date = [[:Category:Released in 2011|2011]]
|Date = [[:Category:Released in 2011|2011]]
|hero2 = Eric-1.png
|hero2 = Eric-1.png
Line 15: Line 15:


==Overview==
==Overview==
'''UBOK.''' is a Japanese collaborative project between [[SDS]] and [[RAHU]] developed in RPG Maker 2000, the latest version having been released in 2011. The game's production was cancelled in mid 2012. It stars [[Eric.|Eric]], a relatively wealthy hikikomori who, in his bed, explores the realm of his dreams. 
'''UBOK.''' is a Japanese collaborative project between [[SDS]] and [[RAHU]] developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid 2012.


The game is known for its medical and skeletal motifs.
The game is known for its medical and skeletal motifs.


==Gameplay==
==Gameplay==
In UBOK, the player needs to collect Bones (effects) and 9 scattered pages in Eric's dreams. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop
In UBOK, the player needs to collect Bones (effects) and 9 scattered pages in the main character's dreams. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop


There is a debug room accessible from Eric's room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.
There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.
 
===Controls===
*'''Move''' - Arrow Keys
*'''Interact/Select''' - Z/Space
*'''Open Menu/Cancel''' - X/Esc
*'''Effect Action''' - Shift


==Plot==
==Plot==
From the various effects and areas in UBOK, it is possible Eric had some sort of bone complications/surgery that affected him throughout his life, or was a rather sickly person growing up. He most likely kept notes/a journal of his days, which is what you find scattered in his dreams.
The game stars [[Eric.|Eric]], a relatively wealthy hikikomori who, in his bed, explores the realm of his dreams. From the various effects and areas in UBOK, it is possible Eric had some sort of bone complications/surgery that affected him throughout his life, or was a rather sickly person growing up. He most likely kept notes/a journal of his days, which is what you find scattered in his dreams.


==Bones (Effects)==
==Bones (Effects)==
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|'''Bone Legs'''<br />(足骨)
|'''Bone Legs'''<br />(足骨)
|[[File:Eric-2.png|center]]
|[[File:Eric-2.png|center]]
|Eric's legs turn into skeleton legs and allow him to run faster.
|Eric's legs turn into skeleton legs, doubling his speed.
|-
|-
|'''Skull'''<br />(頭骨)
|'''Skull'''<br />(頭骨)
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|'''Bone Arms'''<br />(腕骨)
|'''Bone Arms'''<br />(腕骨)
|[[File:Eric-3.png|center]]
|[[File:Eric-3.png|center]]
|Eric's arms turn into skeleton arms, which could kill NPCs by interacting them.
|Eric's arms turn into skeleton arms, allowing him to kill NPCs by interacting with them.
|-
|-
|'''Stretchy/Cartilage'''<br />(軟骨)
|'''Stretchy/Cartilage'''<br />(軟骨)
|[[File:Eric-4.png|center]]
|[[File:Eric-4.png|center]]
|Eric becomes stretchy (made of [http://en.wikipedia.org/wiki/Cartilage cartilage]?), like if he's lost his skeleton to support the body. Pressing SHIFT warps him back to the door of his dream room.
|Eric becomes stretchy (/made of [http://en.wikipedia.org/wiki/Cartilage cartilage]). Pressing SHIFT warps him back to the door of his dream room.
|-
|-
|'''Spine/Lumbar Vertebrae'''<br />(脊柱)
|'''Spine/Lumbar Vertebrae'''<br />(脊柱)
|[[File:Eric-5.png|center]]
|[[File:Eric-5.png|center]]
|The [http://en.wikipedia.org/wiki/Lumbar_vertebrae lumbar spine] of Eric is exposed. Pressing SHIFT makes his upper body bounce with a click sound and stop most of the NPCs' movement.
|Eric's [http://en.wikipedia.org/wiki/Lumbar_vertebrae lumbar spine] is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
|-
|-
|'''Bone Neck/Cervical Spine'''<br />(首骨) 
|'''Bone Neck/Cervical Spine'''<br />(首骨) 
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==Download==
==Download==
{| class="wikitable"
{| class="article-table" style="width:100%;"
!Version
!Version
!Date
!Date
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|-
|-
|'''Ver.0.021'''
|'''Ver.0.021'''
|?
|//
|?
|//
|'''[http://ux.getuploader.com/yumewo_UBOK/download/1/UBOK.zip getuploader]'''
|'''[http://ux.getuploader.com/yumewo_UBOK/download/1/UBOK.zip getuploader]'''
|}
|}

Revision as of 17:59, 20 May 2020

UBOK.
UBOK.v0.021Title.png
UBOK.'s Version 0.021 Title Screen
Release
Latest Version

0.021

Creator

SDS & RAHU

Language

Japanese

Engine

RPG Maker 2000

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Eric. Eric.

Nexus Doors

6

Effects

(Bones) 7

Endings

2


Overview

UBOK. is a Japanese collaborative project between SDS and RAHU developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid 2012.

The game is known for its medical and skeletal motifs.

Gameplay

In UBOK, the player needs to collect Bones (effects) and 9 scattered pages in the main character's dreams. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop

There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

The game stars Eric, a relatively wealthy hikikomori who, in his bed, explores the realm of his dreams. From the various effects and areas in UBOK, it is possible Eric had some sort of bone complications/surgery that affected him throughout his life, or was a rather sickly person growing up. He most likely kept notes/a journal of his days, which is what you find scattered in his dreams.

Bones (Effects)

Along with the effects, there are also nine hidden pages in the dream world. Collecting all of them triggers one of the two endings.

Effect Image Description
Bone Legs
(足骨)
Eric-2.png
Eric's legs turn into skeleton legs, doubling his speed.
Skull
(頭骨)
UbokEff4.png
Eric turns into a floating skull. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
Bone Arms
(腕骨)
Eric-3.png
Eric's arms turn into skeleton arms, allowing him to kill NPCs by interacting with them.
Stretchy/Cartilage
(軟骨)
Eric-4.png
Eric becomes stretchy (/made of cartilage). Pressing SHIFT warps him back to the door of his dream room.
Spine/Lumbar Vertebrae
(脊柱)
Eric-5.png
Eric's lumbar spine is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
Bone Neck/Cervical Spine
(首骨) 
Eric-6.png
Eric turns into pieces of the neck spine. Pressing SHIFT will make some rattling sounds.
Ilium
(腸骨)
Eric-7.png
Eric's ilium is exposed and snow falls.

Gameplay Images (Ver.0.021)

Gameplay Video (Ver.0.021)

Download

Version Date Announcement Download
Ver.0.021 // // getuploader