>WavyUp (Version update (Korean version)) |
>WavyUp (Fixed grammatical issues and effect instructions) |
||
Line 9: | Line 9: | ||
|Protagonist = [[Yon Goh/No. 4 (4号)]] | |Protagonist = [[Yon Goh/No. 4 (4号)]] | ||
|Nexus Doors = 15+2 'Under Construction' | |Nexus Doors = 15+2 'Under Construction' | ||
|Effects = | |Effects = 23 | ||
|Endings = | |Endings = 6+1(Unused) | ||
|hero2 = YonGohSprite.png|Language = Japanese}} | |hero2 = YonGohSprite.png|Language = Japanese}} | ||
Line 19: | Line 19: | ||
Witoru/Neta Dream is slightly different than most fangames but it still heavily focuses on exploration and collecting effects, and it contains puzzles and battles. In addition, there is an option to buy many items. Some of them are consumables that increase stats. There are items which are essential for progressing as well. | Witoru/Neta Dream is slightly different than most fangames but it still heavily focuses on exploration and collecting effects, and it contains puzzles and battles. In addition, there is an option to buy many items. Some of them are consumables that increase stats. There are items which are essential for progressing as well. | ||
In 0.4D(++) version, pressing the SHIFT key brings up a menu where you can save where you are in the dream, go to the debug room, or view some more text. There are some areas which cannot be reached due to them being marked as "Under Construction". As of version R.4F, there are multiple endings, and some areas get accessible after watching some of the endings. There are many unfinished/inaccessible areas, although BGMs and chipsets | In 0.4D(++) version, pressing the SHIFT key brings up a menu where you can save where you are in the dream, go to the debug room, or view some more text. There are some areas which cannot be reached due to them being marked as "Under Construction". As of version R.4F, there are multiple endings, and some areas get accessible after watching some of the endings. There are many unfinished/inaccessible areas, although BGMs and chipsets exist. Creator set some switches which cannot be controlled in-game so player can't access those areas. | ||
==Effects== | ==Effects== | ||
Line 30: | Line 30: | ||
|'''Normal (Nomal)''' | |'''Normal (Nomal)''' | ||
| style="text-align:center;" |[[File:YonGohSprite.png]] | | style="text-align:center;" |[[File:YonGohSprite.png]] | ||
|Yon Goh without any effects equipped. | |Yon Goh without any effects equipped. It disables any effect Yon Goh previously equipped. | ||
|- | |- | ||
|'''Mineral Water''' | |'''Mineral Water''' | ||
| style="text-align:center;" |[[File:WitoEff03.png]] | | style="text-align:center;" |[[File:WitoEff03.png]] | ||
|Yon Goh's skin color becomes light blue, he wears aqua/cyan-colored clothes. He becomes semi transparent as well. | |Yon Goh's skin color becomes light blue, he wears aqua/cyan-colored clothes. He becomes semi transparent as well. It has no special action. | ||
|- | |- | ||
|'''Drum''' | |'''Drum''' | ||
| style="text-align:center;" |[[File:WitoEff15.png]] | | style="text-align:center;" |[[File:WitoEff15.png]] | ||
|Yon Goh becomes a drum, press Shift to make various sounds. (Up:Base, Down:Snare drum, Right:Hi-hat, Left: Cymbals) You can acquire various drum sounds items to change their sound | |Yon Goh becomes a drum, press Shift to make various sounds. Sound depends on what character's current direction is. (Up:Base drum, Down:Snare drum, Right:Hi-hat, Left: Cymbals) You can acquire various drum sounds items to change their sound. | ||
There are four different drum sounds | There are four different drum sounds as of R.4F. | ||
*Fami (Famicom (NES)) | *Fami (Famicom (NES)) | ||
*Retro | *Retro | ||
Line 45: | Line 45: | ||
*Atteiu (a.k.a. Atteiu Original) | *Atteiu (a.k.a. Atteiu Original) | ||
You have to | You have to buy those sounds in a Fire Village store near to subway. | ||
There are some | There are some unused drum sounds in this game. | ||
*Synthesizer | *Synthesizer | ||
* | *??? | ||
*Origin 2 | *Origin 2 | ||
*Origin 3 | *Origin 3 | ||
Line 56: | Line 56: | ||
| style="text-align:center;" |[[File:WitoEff02.png]] | | style="text-align:center;" |[[File:WitoEff02.png]] | ||
| | | | ||
All of Yon Goh's body and clothes become pale white. Press Shift key to turn on "'''Pure White mode'''" for two seconds. In this mode, you can pass through some specific walls, stop some of the chasers | All of Yon Goh's body and clothes become pale white. Press Shift key to turn on "'''Pure White mode'''" for two seconds. In this mode, you can pass through some specific walls, stop some of the chasers and disable map-looping traps. It can be used to open certain walls. You can enable Pure White mode and other modes simultaneously. | ||
|- | |- | ||
|'''Jet-N (Disabled) / Jet (Upgraded)''' | |'''Jet-N (Disabled) / Jet (Upgraded)''' | ||
| style="text-align:center;" |[[File:WitoEff17.png]] | | style="text-align:center;" |[[File:WitoEff17.png]] | ||
| | | | ||
Yon Goh wears a grey jetpack that increases his speed. | Yon Goh wears a grey jetpack that increases his speed. You can upgrade Jet-N to Jet using one '''battery-J.''' Press Shift key to boost slightly(about one block). In 0.4D++ version, this effect has its own level: 2,3,4,Z. '''Jet-N doesn't count as an effect''', so you have to upgrade it. | ||
|- | |- | ||
|'''Sword''' | |'''Sword''' | ||
| style="text-align:center;" |[[File:WitoEff07.png]] | | style="text-align:center;" |[[File:WitoEff07.png]] | ||
|Yon Goh wields a Katana. You can use it kill some NPCs and break certain walls | |Yon Goh wields a Katana. You can use it kill some NPCs and break certain walls. | ||
|- | |- | ||
|'''Atteiu Fox''' | |'''Atteiu Fox''' | ||
Line 75: | Line 73: | ||
|'''Digital''' | |'''Digital''' | ||
| style="text-align:center;" |[[File:WitoEff11.png]] | | style="text-align:center;" |[[File:WitoEff11.png]] | ||
|Yon Goh is drawn in a green and black digital style. Press Shift to turn on "'''Digital mode'''" | |Yon Goh is drawn in a green and black digital style. Press Shift to turn on "'''Digital mode'''" that you can detect some hidden entrances and messages for one minute. You have to buy '''battery-D''' to use Digital mode. You can switch different effects while you use the mode. In layman's term, you can use Digital mode and Pure White mode at the same time. It can be used to open certain walls and light up dark places. | ||
(Note: This effect is essential when you '''get Petrification effect''' and various '''hidden items''' in R.4F version.) | (Note: This effect is essential when you '''get Petrification effect''' and various '''hidden items''' in R.4F version.) | ||
|- | |- | ||
Line 88: | Line 86: | ||
|'''Squid''' | |'''Squid''' | ||
| style="text-align:center;" |[[File:WitoEff10.png]] | | style="text-align:center;" |[[File:WitoEff10.png]] | ||
|Yon Goh becomes a floating white squid. His speed increases to the level of similar looking squid NPCs. You can | |Yon Goh becomes a floating white squid. His speed increases to the level of similar looking squid NPCs. You can unlock an area with this effect. | ||
|- | |- | ||
|'''Octopus''' | |'''Octopus''' | ||
| style="text-align:center;" |[[File:WitoEff06.png]] | | style="text-align:center;" |[[File:WitoEff06.png]] | ||
|Yon Goh becomes a red octopus. His speed increases to the level of similar looking octopus NPCs. | |Yon Goh becomes a red octopus. His speed increases to the level of similar looking octopus NPCs. | ||
In 0.4D version, This effect must be equipped when going to get the Petrification effect. | |||
|- | |- | ||
|'''Disappearance (v0.4D++) / Vanish (vR.4F)''' | |'''Disappearance (v0.4D++) / Vanish (vR.4F)''' | ||
Line 105: | Line 103: | ||
|'''<strike>Gameboy-N(Disabled)</strike>/Gameboy''' | |'''<strike>Gameboy-N(Disabled)</strike>/Gameboy''' | ||
| style="text-align:center;" |[[File:WitoEff04.png]] | | style="text-align:center;" |[[File:WitoEff04.png]] | ||
|Yon Goh becomes the restricted colors of a Gameboy - grey and white or green and yellow. Press Shift key to toggle his colors. | |Yon Goh becomes the restricted colors of a Gameboy - grey and white or green and yellow. Press Shift key to toggle his colors. It can be used to open certain walls, but you need to match effect's color with walls to open. | ||
|- | |- | ||
|'''Escape Device''' | |'''Escape Device''' | ||
Line 123: | Line 121: | ||
|Yon Goh is petrified like a "statue". His movement becomes significantly slower than at his normal state. | |Yon Goh is petrified like a "statue". His movement becomes significantly slower than at his normal state. | ||
In ''version 0.4D,'' Octopus effect is needed to acquire this effect. In ''version R.4F'', you have to turn on | In ''version 0.4D,'' Octopus effect is needed to acquire this effect. In ''version R.4F'', you have to turn on Digital mode to get this effect. | ||
|- | |- | ||
|'''Sand Storm''' | |'''Sand Storm''' | ||
Line 131: | Line 129: | ||
|'''Freezing''' | |'''Freezing''' | ||
| style="text-align:center;" |[[File:WitoEff20.png]] | | style="text-align:center;" |[[File:WitoEff20.png]] | ||
|Yon Goh becomes frozen. He moves slower than normal, but slightly faster than Petrification effect. You have to turn on | |Yon Goh becomes frozen. He moves slower than normal, but slightly faster than Petrification effect. You have to turn on Digital mode to get this effect. | ||
|- | |- | ||
|'''Smoke Pollution''' | |'''Smoke Pollution''' | ||
Line 139: | Line 137: | ||
|'''Japanese Mask/OHMAN!(OMEN)''' | |'''Japanese Mask/OHMAN!(OMEN)''' | ||
| style="text-align:center;" |[[File:WitoEff21.png]] | | style="text-align:center;" |[[File:WitoEff21.png]] | ||
|Yon Goh wears a Japanese Mask. Press Shift to toggle mask types. You have to | |Yon Goh wears a Japanese Mask. Press Shift to toggle mask types. You have to fulfill some conditions to get this effect. Some of masks have own functions like boosting his speed. | ||
|} | |} | ||
Revision as of 07:05, 11 April 2016
Overview
Witoru/Neta Dream (うぃとる) is a Yume Nikki fangame made by Ghost Mage / D.S.Sorcerer (亡霊魔導師) aka Atteiu (あっていう) in 2009~2010. It stars Yon Goh/No. 4 (4号) and seems to be a parody of other Yume Nikki Fangames. It is the first fangame to have a male protagonist and the first to feature dialogue.
Gameplay
Witoru/Neta Dream is slightly different than most fangames but it still heavily focuses on exploration and collecting effects, and it contains puzzles and battles. In addition, there is an option to buy many items. Some of them are consumables that increase stats. There are items which are essential for progressing as well.
In 0.4D(++) version, pressing the SHIFT key brings up a menu where you can save where you are in the dream, go to the debug room, or view some more text. There are some areas which cannot be reached due to them being marked as "Under Construction". As of version R.4F, there are multiple endings, and some areas get accessible after watching some of the endings. There are many unfinished/inaccessible areas, although BGMs and chipsets exist. Creator set some switches which cannot be controlled in-game so player can't access those areas.
Effects
Effect | Image | Description |
---|---|---|
Normal (Nomal) | Yon Goh without any effects equipped. It disables any effect Yon Goh previously equipped. | |
Mineral Water | Yon Goh's skin color becomes light blue, he wears aqua/cyan-colored clothes. He becomes semi transparent as well. It has no special action. | |
Drum | Yon Goh becomes a drum, press Shift to make various sounds. Sound depends on what character's current direction is. (Up:Base drum, Down:Snare drum, Right:Hi-hat, Left: Cymbals) You can acquire various drum sounds items to change their sound.
There are four different drum sounds as of R.4F.
You have to buy those sounds in a Fire Village store near to subway. There are some unused drum sounds in this game.
| |
Pure White |
All of Yon Goh's body and clothes become pale white. Press Shift key to turn on "Pure White mode" for two seconds. In this mode, you can pass through some specific walls, stop some of the chasers and disable map-looping traps. It can be used to open certain walls. You can enable Pure White mode and other modes simultaneously. | |
Jet-N (Disabled) / Jet (Upgraded) |
Yon Goh wears a grey jetpack that increases his speed. You can upgrade Jet-N to Jet using one battery-J. Press Shift key to boost slightly(about one block). In 0.4D++ version, this effect has its own level: 2,3,4,Z. Jet-N doesn't count as an effect, so you have to upgrade it. | |
Sword | Yon Goh wields a Katana. You can use it kill some NPCs and break certain walls. | |
Atteiu Fox | Yon Goh becomes a minimalistic black and white fox that increases his speed. | |
Digital | Yon Goh is drawn in a green and black digital style. Press Shift to turn on "Digital mode" that you can detect some hidden entrances and messages for one minute. You have to buy battery-D to use Digital mode. You can switch different effects while you use the mode. In layman's term, you can use Digital mode and Pure White mode at the same time. It can be used to open certain walls and light up dark places.
(Note: This effect is essential when you get Petrification effect and various hidden items in R.4F version.) | |
Luminescence Function | Yon Goh becomes illuminated with a glowing neon-like aura. This effect can light up dark places. Press Shift to toggle Yon Goh's colors. | |
Side Walk (Movement Bug) | Yon Goh's walking directions become scrambled. | |
Squid | Yon Goh becomes a floating white squid. His speed increases to the level of similar looking squid NPCs. You can unlock an area with this effect. | |
Octopus | Yon Goh becomes a red octopus. His speed increases to the level of similar looking octopus NPCs.
In 0.4D version, This effect must be equipped when going to get the Petrification effect. | |
Disappearance (v0.4D++) / Vanish (vR.4F) | Yon Goh wears light blue clothes. As of version 0.4D, pressing Shift turns him into a transparent blue outline of himself. As of version R.4F, pressing Shift makes him invisible. Chasers can't recognize you while effect is used, but you might get caught by accident. | |
Ver.0.00 | Yon Goh becomes his old sprite in earlier versions of Witoru/Neta Dream, and his walking sound mutes. | |
Yon Goh becomes the restricted colors of a Gameboy - grey and white or green and yellow. Press Shift key to toggle his colors. It can be used to open certain walls, but you need to match effect's color with walls to open. | ||
Escape Device | N/A | Yon Goh returns to the Nexus. This effect doesn't change Yon Goh's appearance, it also does not disable any other effects in use. |
Yon Goh holds his light blue music player. Press Shift to listen to some sounds. Sounds are randomly chosen. | ||
Tatami Shield | Yon Goh holds a tatami mat as a shield, though it can't protect him from enemies. | |
Petrification (Petrifaction) | Yon Goh is petrified like a "statue". His movement becomes significantly slower than at his normal state.
In version 0.4D, Octopus effect is needed to acquire this effect. In version R.4F, you have to turn on Digital mode to get this effect. | |
Sand Storm | Yon Goh is in a white noise state similar to that of an old TV. Press Shift to make white noise appear on the screen. Press Shift again to make it disappear. | |
Freezing | Yon Goh becomes frozen. He moves slower than normal, but slightly faster than Petrification effect. You have to turn on Digital mode to get this effect. | |
Smoke Pollution | Yon Goh becomes monochrome and has an abstract, distorted form. | |
Japanese Mask/OHMAN!(OMEN) | Yon Goh wears a Japanese Mask. Press Shift to toggle mask types. You have to fulfill some conditions to get this effect. Some of masks have own functions like boosting his speed. |
Unused Effects
Note that all of unused effect don't have own script.
Effects | Image | Description |
---|---|---|
Hand Drill | Yon Goh's hand becomes drill. | |
Atteiu Fox - Eyes Closed |
Old Effects with unused Effects
Items , stats, etc.
Check 'Walkthrough' article for more information.
Download/External Links
Version R.4F (Japanese)
Patch
Important: If you don't patch the game with this file, you won't be able to progress further in a specific area.
Official Website (Old link. You can download 0.4D++ version only)
Version R.4F (Korean) (1.0E Alpha 3.3)
It's using RPG Maker 2003 instead of 2000.
Gameplay Video (Version 0.77)
Trivia
'R.4F' means 'Return.79', so the actual version of this game is 0.79. '0.4D' means '0.77', as well. (16X4+F(15)=79,16X4+D(13)=77)
Atteiu (あっていう) | ||
---|---|---|
Games | ||
Witoru/Neta Dream (うぃとる) (2009-2010) · Kage, Souzou, In (影・想像・陰) (2011) |