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[[File:Ynfgwelcome.png]]</p> | |||
[[ | <p style="text-align:center;">[http://en.wikipedia.org/wiki/Yume_Nikki Yume Nikki ]is an experimental Japanese indie game from 2005 by developer Kikiyama created on Enterbrain's RPG Maker 2003. It's original elements of gameplay have inspired a large cult following and a wide variety of fangames and spiritual successors. This wiki strives to document these games as well as provide something of a walkthrough for them. You can get started by viewing the directory of games as linked below, [http://yumenikkifg.wikia.com/wiki/Special:Search searching the wiki] to find a page you're looking for, or contributing by adding your knowledge to the database.</p> | ||
[http:// | <p style="text-align:center;">[[File:Ynfgbrowse.png|link=http://yumenikkifg.wikia.com/wiki/Category:Fangames]] [[File:Beta.png|link=http://yumenikkifg.wikia.com/wiki/Category:Characters]] [[File:Ynfgnewpage.png|link=http://yumenikkifg.wikia.com/wiki/Special:CreatePage]] [[File:Ynfgupload.png|link=http://yumenikkifg.wikia.com/wiki/Special:Upload]] [[File:Ynfgwrite.png|link=http://yumenikkifg.wikia.com/wiki/Special:CreateBlogPage]] [[File:Ynfgvisit.png|link=http://yumenikkifg.wikia.com/wiki/Yume_Nikki_Fangames_Wiki_talk:Community_Portal]]</p> | ||
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{{Template:Featured article | <p style="text-align:center;">{{Template:Featured article | ||
|display = http://yumenikkifg.wikia.com/wiki/Ultra_Violet | |display = http://yumenikkifg.wikia.com/wiki/Ultra_Violet | ||
|title = Ultra Violet | |title = Ultra Violet | ||
|image = UltraViolet TitleScreen.png | |image = UltraViolet TitleScreen.png | ||
|body = Ultra Violet follows the traditional gameplay of exploration and collecting effects, but it quickly caught players' attention with the unique approach to fangame visual aesthetic; pastel colours and candy-like environments contrast starkly with the game's (rare) dark regions.|image_size = 320x240}} | |body = Ultra Violet follows the traditional gameplay of exploration and collecting effects, but it quickly caught players' attention with the unique approach to fangame visual aesthetic; pastel colours and candy-like environments contrast starkly with the game's (rare) dark regions.|image_size = 320x240}}</p> | ||
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<gallery type="slideshow" position=" | <gallery type="slideshow" position="center" widths="441"> | ||
RainbowSubway.png|The Rainbow Subway|link=Yume Nisshi|linktext=Usotsuki explores the subway. | RainbowSubway.png|The Rainbow Subway|link=Yume Nisshi|linktext=Usotsuki explores the subway. | ||
OutofEyesSight.png|Out of Eyesight|link=Sickmind|linktext=screenshot from Sickmind | OutofEyesSight.png|Out of Eyesight|link=Sickmind|linktext=screenshot from Sickmind | ||
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Isokij.png|linktest=Isokishi looking less than her best.|link=Madoro-Mu | Isokij.png|linktest=Isokishi looking less than her best.|link=Madoro-Mu | ||
</gallery> | </gallery> | ||
[[Category:Browse]] | [[Category:Browse]] |
Revision as of 15:31, 29 December 2012
Yume Nikki is an experimental Japanese indie game from 2005 by developer Kikiyama created on Enterbrain's RPG Maker 2003. It's original elements of gameplay have inspired a large cult following and a wide variety of fangames and spiritual successors. This wiki strives to document these games as well as provide something of a walkthrough for them. You can get started by viewing the directory of games as linked below, searching the wiki to find a page you're looking for, or contributing by adding your knowledge to the database.
Ultra Violet follows the traditional gameplay of exploration and collecting effects, but it quickly caught players' attention with the unique approach to fangame visual aesthetic; pastel colours and candy-like environments contrast starkly with the game's (rare) dark regions.
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