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==='''Shout (シャウト)'''=== | ==='''Shout (シャウト)'''=== | ||
==='''Fragrant Osmanthus/ Fragrant Olive/ Ginmokusei ( | ==='''Fragrant Osmanthus/ Fragrant Olive/ Ginmokusei (ぎんもくせい)'''=== | ||
==='''Invert (インバート)'''=== | ==='''Invert (インバート)'''=== | ||
==='''Glasses (眼鏡)'''=== | ==='''Glasses (眼鏡)'''=== | ||
==Locks Guide - Inahoozuki== | ==Locks Guide - Inahoozuki== | ||
During Inahoozuki's part you will find 23 shadows of Inahoozuki with locks on them. They usually will be blocking doorways to important places. You must kill/banish them using the Angel effect in order to proceed. | During Inahoozuki's part you will find 23 shadows of Inahoozuki with locks on them. They usually will be blocking doorways to important places. You must kill/banish them using the Angel effect in order to proceed. | ||
Finding and killing all of the lock shadow NPCs is sufficient for: | Finding and killing all of the lock shadow NPCs is sufficient for: | ||
# Unlocking the door in the nexus in Dark Mirror Mode (that door also tell you how many NPCs are left for you to kill). | # Unlocking the door in the nexus in Dark Mirror Mode (that door also tell you how many NPCs are left for you to kill). | ||
# Reaching all of the endings and clearing the game. | # Reaching all of the endings and clearing the game. | ||
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*Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. Enter the leftmost room in the corridor, the lock NPC will be there, blocking a door. | *Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. Enter the leftmost room in the corridor, the lock NPC will be there, blocking a door. | ||
*Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. | *Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. In the corridor, enter the third room from the left. Go through the wall behind the bed on the left. You will discover that the second and third rooms from the left of the corridor are connected. Now go to the stairway and you will enter a maze. The lock NPC will be there. | ||
==='''Door 6'''=== | ==='''Door 6'''=== |
Revision as of 12:41, 13 June 2014
Game | Walkthrough | Gallery | Theories |
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Effects Guide - Inahoozuki
It is highly recommended to get the Chariot and Angel effects in the first place, as they significantly ease your progress through the game and help you reach many other effects.
Spoiler warning: Plot or ending details follow. |
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Spin (くるくる)
<Normal World>
Nexus → Door #1 → Telescope Room → Space World → Find there a spinning white NPC and interact with it.
Angel (てんし)
<Normal World>
Nexus → Door #4 → Single-Winged Angel Statues Park → Angel Statues Sea (mini teleport puzzle). Interact with a tree on an island at the Angel Statues Sea, and you will reach a pentagram that will give you the Angel Effect.
Demon (あくま)
<Dark World>
Nexus → Door #4 → Gargoyle Statues Park → Gargoyle Statues Sea (mini teleport puzzle). Interact with a tree on an island at the Gargoyle Statues Sea, and you will reach a pentagram that will give you the Demon Effect.
Chariot (チャリオット)
<Normal World>
Nexus → Door #2 → Metal Music World (Go between a pair of loudspeakers) → Sheet Music World (Go all the way to the right) → Trance Teleport Maze. Reach the bottom line with the letter C. (Hint: Line with #5 - the teleport to the right side of the letter leads straight to line C.) Go through the reverted C-shaped tiles and you'll get to the Сannon Room. Interact with the cannon to get its wheels - obtain the chariot effect.
Goth-Loli (ゴス)
<Normal World>
Nexus → Door #3 → Gothic World. Find a closet with an X on it and open it.
Short Hair (たんぱつ)
Kitsune (妖狐)
Skin Removal (スキンリムーバル)
<Normal World>
Nexus → Door #5 → Bloody Zombies World (Enter a black and red door on a small building/wall) → Black Maze. Find the scalped Uboa-faced ghost and interact with it.
Eye (めだま)
Fountain (ふんすい)
Music Box (オルゴール)
Blindfold (めかくし)
<Normal World>
Nexus → Door #6 → Building Entryway → Dark Hallway (Go all the way up then turn left) → Elevator → Hospital. Go to the third room from the right and interact with the potted flower on the floor.
Straitjacket (こうそくい)
Stabbed (ぐしゃぐちゃ)
Russian Roulette (ロシアンルーレット)
<Normal World>
Nexus → Door #5 → Bloody Zombies World. Interact with the gun right next to the entrance.
Guitar (ギター)
<Normal World>
Nexus → Door #2 → Metal Music World (Find a large door with a round window) → Guitar Room. Interact with the guitar.
Snowball (ゆきだま)
Micro (ミクロ)
Argon (アルゴン)
Windmill (ふうじん)
Shout (シャウト)
Duscle/ Inuhoozuki/ Black Nightshade (いぬほおずき)
Upside-Down (さかさま)
Medicine (くすり)
Glasses (めがね)
Effects Guide - Ginmokusei
Spoiler warning: Plot or ending details follow. |
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Spin (回転)
Angel (天使)
Demon (悪魔)
Roomba (ルンバ)
Goth (ゴス)
Long Hair (長髪)
Kitsune (ようこ)
Skin Removal (スキンリムーバル)
Eye (眼)
Fountain (噴水)
Music Box (ミュージックボックス)
Blind (ブラインド)
Handcuffs (手錠)
Cross (十字)
Blank Shot (空砲)
Bass (ベース)
Snowball (雪玉)
Micro (ミクロ)
Krypton (クリプトン)
Windmill (風車)
Shout (シャウト)
Fragrant Osmanthus/ Fragrant Olive/ Ginmokusei (ぎんもくせい)
Invert (インバート)
Glasses (眼鏡)
Locks Guide - Inahoozuki
During Inahoozuki's part you will find 23 shadows of Inahoozuki with locks on them. They usually will be blocking doorways to important places. You must kill/banish them using the Angel effect in order to proceed.
Finding and killing all of the lock shadow NPCs is sufficient for:
- Unlocking the door in the nexus in Dark Mirror Mode (that door also tell you how many NPCs are left for you to kill).
- Reaching all of the endings and clearing the game.
Here's a (partial) list of the locks by doors in the nexus and world mode (normal/dark).
Door 1
<Normal World>
Door 2
<Normal World>
- Metal Music World (Go between a pair of loudspeakers) → Sheet Music World. Follow the green bridge upwards, then go all the way left.
- Metal Music World (Find a large door with a round window) → Guitar Room.
Door 3
<Normal World>
Door 4
<Normal World>
Door 5
<Normal World>
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go RIGHT all the way) → Large Dark Room (Find and interact with a door located in the very center of upper wall) → Parking Lot. The lock NPC is standing in a gap of the fence above the entrance.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator. The lock NPC will be walking in that room.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. Enter the leftmost room in the corridor, the lock NPC will be there, blocking a door.
- Building Entryway → Dark T-shaped Corridor (Go up till you reach a wall, then go LEFT all the way) → Elevator → Hospital. In the corridor, enter the third room from the left. Go through the wall behind the bed on the left. You will discover that the second and third rooms from the left of the corridor are connected. Now go to the stairway and you will enter a maze. The lock NPC will be there.
Door 6
<Normal World>
Events Guide - Inahoozuki
Spoiler warning: Plot or ending details follow. |
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Dark World Switch
Interact with any diamond shaped jewel to switch between the two world variations. You must get rid of one of the locks in order to get most switches.
Endings Guide - Inahoozuki
Spoiler warning: Plot or ending details follow. |
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Ending 1
Collect all 24 effects, wake up and go to the balcony. There will be a gap in the fence, interact with it/step towards it, you will hear some sounds, then there will be a full-screen text event: Thank you for playing! - Ending #1.