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==Plot== | ==Plot== | ||
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself hint an adoration for perfoming arts from the protagonist, described as being an '''Actor''' in the menu. | Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint an adoration for perfoming arts from the protagonist, described as being an '''Actor''' in the menu. | ||
==Effects== | ==Effects== |
Revision as of 11:46, 23 September 2018
Game | Walkthrough | Gallery | Theories |
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Overview
Dialogue is a japanese fangame made by Viola on RPG Maker 2000. It stars a girl named AI.
Gameplay
Dialogue plays like a traditional fangame, meaning the main goal is to collect effects.
You start in a room that AI won't leave for an unknown reason, only leaving you the choice of going on the balcony or to sleep against her bed's ladder - that's been blocked by a pillow. You can save your progress at the desk.
Plot
Not much is known about the game's plot, as it is at an early stage of development. However, the dream worlds, most of the effects, as well as the title screen itself all hint an adoration for perfoming arts from the protagonist, described as being an Actor in the menu.
Effects
wip.
Downloads
Version | Date | Announcement | Download |
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Ver.0.00+ | Pixiv |
GetUploader | |
Ver.0.00 | GetUploader (read me + change log) |