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Divinity Fatum: Difference between revisions

>GreyInvidia
No edit summary
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|Endings = 2}}
|Endings = 2}}
==Overview==
==Overview==
Divinity Fatum is a Yume Nikki fangame by GreyInvidia ([https://twitter.com/GreyInvidia twitter] ). It was originally planned to be one of a trilogy. [[Divinity Fatum :Birth:]] was a prequel to this game. That idea was scrapped and they were all combined into one when the developer decided to re-make everything. It was originally made is RPG Maker XP, but is now being developed in RPG Maker VX Ace. The game stars a nameless protagonist and [[Sophia|Sophia.]]
Divinity Fatum is a Yume Nikki fangame by GreyInvidia. It was originally planned to be one of a trilogy. [[Divinity Fatum :Birth:]] was a prequel to this game. That idea was scrapped and they were all combined into one when the developer decided to re-make everything. It was originally made is RPG Maker XP, but is now being developed in RPG Maker VX Ace. The game stars a nameless protagonist and [[Sophia|Sophia.]]


==Gameplay==
==Gameplay==
Line 29: Line 29:
*'''Milene-''' Mysterious girl, owns a secluded estate, kills those who try to betray her
*'''Milene-''' Mysterious girl, owns a secluded estate, kills those who try to betray her
*'''Salomon-''' An unknown man found sleeping in a capsule
*'''Salomon-''' An unknown man found sleeping in a capsule
*'''Leader'''- Giantic eye, telling about his idea of ideal world
*'''Stab Town's people'''- People who betrayed Sophia
*'''Caretaker'''- Mysterious being,supposedly taking care of Clockwork
*'''Princess'''- Woman which grants Sophia her wish


==Effects==
==Effects==
The effects in this game are items. 
The effects in this game are called clues instead. These are:


*'''Blade'''Get it in the first cut scene.
*'''Blade'''
*'''Map'''Room next to the 10 sign.
*'''Map'''
*'''Writing On The Wall- '''Street 7
*'''Writing on the wall'''
*'''Notepad'''Falls on the right after examing the writing on the wall.
*'''Notepad'''
*'''TV'''Follow the Shadow to an alleyway
*'''TV'''
*'''Book of Genesis'''Building on street 12
*'''Book of Genesis'''
*'''Mirror'''Building on street 29
*'''Mirror'''
*'''Key/Storybook'''Next to the lamp on street 21
*'''Note I'''
*'''Note- '''Street 6
*'''Storybook'''
*'''Innocents- '''Building on street 19
*'''Book of Wails'''
*'''"I love you" text- '''In the center of street 23
*'''Eye'''
*'''Red Splash/Note II'''Follow the bloody footprints from "I love you" text to building
*'''Text on the ground'''
*'''Shadow'''Street 2 (only if red splash is found first)
*'''Note II'''
*'''Book of Wails- '''Street 18
*'''Shadow'''
*'''Gigantic Eye- '''Building on street 14
*'''Red Splash'''
*'''<span style="line-height:21px;">Sophia's Diary- </span>'''<span style="line-height:21px;">Building with Book of Genesis</span>
*'''Innocents'''
*'''Continuation to "Birth"- '''Street X, Answer "No" (After getting all the effects listed above)
*'''Sophia's Diary'''
*'''Sophia's memory building- '''Alleyway between street 3 and street 19
*'''Cinderella's Entry'''
*'''<span style="line-height:21px;">World's Ends Diary- </span>'''<span style="line-height:21px;">Follow the bloody footprints ''backwards ''to a building</span>
*'''Kaoru's Entry'''
*'''<span style="line-height:21px;">Salomon's Note- </span>'''<span style="line-height:21px;">Building on street 27</span>
*'''World's Ends Diary'''
*'''<span style="line-height:21px;">Note III</span>'''
*'''Salomon's Note'''
<span style="line-height:21px;">The creator of the game provided a spoiler-free walkthough. You can read it [http://pastebin.com/6s70ht0A here].</span>
*'''Note III'''
*'''Clockwork's Entry'''
*'''Milene's Entry'''
*'''Leader's Entry'''
*'''Stab Town's Entry'''
*'''Record of Apocalypse'''
*'''Princess' Entry'''
==Progression and Endings==
So far the game contains 2 endings and 2 completed Acts, while also hinting players about 3rd Act (not yet implemented). To get certain endings, or progress to the next Act, it is necessary to get or not get certain items first.
*'''End 1 - Dream about people'''- after acquiring Storybook, go straight to building on street 12
*'''Act II'''- get both Storybook and Innocents clue before going to building on street 12. After short flashback on street X, pick "No". Picking "Yes" will grant you End 1 instead
*'''End 2 - World no more'''- after getting Stab Town's Entry, go straight on the next floor, instead of going for clue on street 10
*'''Act III'''- get Record of Apocalypse clue, before going on 6th floor in building on alleyway between street 3 and 19
<span style="line-height:21px;">The creator of the game provided a spoiler-free walkthough. You can read it [http://pastebin.com/M95vRq8n here].</span>


==<span style="line-height:21px;">Gameplay Video</span>==
==<span style="line-height:21px;">Gameplay Video</span>==

Revision as of 17:08, 30 September 2013

Divinity Fatum
Divinity.png
Divinity Fatum title screen.
Release
Latest Version

Demo

Creator

GreyInvidia

Language

[[:Category:{{{Language}}} Fangames|{{{Language}}}]]

Engine

{{{Engine}}}

Release Date

June 2, 2011

Details
Protagonist

Unnamed Girl/Sophia Unnamed Girl/Sophia

Nexus Doors

n/a

Effects

21

Endings

2

Overview

Divinity Fatum is a Yume Nikki fangame by GreyInvidia. It was originally planned to be one of a trilogy. Divinity Fatum :Birth: was a prequel to this game. That idea was scrapped and they were all combined into one when the developer decided to re-make everything. It was originally made is RPG Maker XP, but is now being developed in RPG Maker VX Ace. The game stars a nameless protagonist and Sophia.

Gameplay

A lot of wandering and clue finding. There is some dialog and events, as well as multiple endings.

Plot

The protagonist wakes up in a cold rainy city not remembering anything. The city seemingly goes on forever, and the protagonist takes up searching for other beings. In her quest to find another person, she comes along many clues concerning a mysterious girl named Sophia, who is apparently also trapped in the endless city, and her own identity.

Characters

  • Protagonist- Main character of Divinity Fatum, searching for a way out of the endless city
  • Sophia- Girl who apparently wandered the streets of the city before the protagonist
  • Princess in the Tower- White haired princess who cannot dwell in the same relm as her followers

(Note: It is rumored that the three characters above are actually the same people, but the game is unclear.)

  • Shadow- The only proof of another being in the city
  • Cinderella- Sophia's friend who secludes herself in her house
  • Kaoru- Guide for Sophia, watches over Void for people who haven't lost hope
  • Clockwork- Creature tortured by the Ringmaster's audience, released by Sophia
  • Ringmaster- Captured Clockwork, displays her in his circus
  • Milene- Mysterious girl, owns a secluded estate, kills those who try to betray her
  • Salomon- An unknown man found sleeping in a capsule
  • Leader- Giantic eye, telling about his idea of ideal world
  • Stab Town's people- People who betrayed Sophia
  • Caretaker- Mysterious being,supposedly taking care of Clockwork
  • Princess- Woman which grants Sophia her wish

Effects

The effects in this game are called clues instead. These are:

  • Blade
  • Map
  • Writing on the wall
  • Notepad
  • TV
  • Book of Genesis
  • Mirror
  • Note I
  • Storybook
  • Book of Wails
  • Eye
  • Text on the ground
  • Note II
  • Shadow
  • Red Splash
  • Innocents
  • Sophia's Diary
  • Cinderella's Entry
  • Kaoru's Entry
  • World's Ends Diary
  • Salomon's Note
  • Note III
  • Clockwork's Entry
  • Milene's Entry
  • Leader's Entry
  • Stab Town's Entry
  • Record of Apocalypse
  • Princess' Entry

Progression and Endings

So far the game contains 2 endings and 2 completed Acts, while also hinting players about 3rd Act (not yet implemented). To get certain endings, or progress to the next Act, it is necessary to get or not get certain items first.

  • End 1 - Dream about people- after acquiring Storybook, go straight to building on street 12
  • Act II- get both Storybook and Innocents clue before going to building on street 12. After short flashback on street X, pick "No". Picking "Yes" will grant you End 1 instead
  • End 2 - World no more- after getting Stab Town's Entry, go straight on the next floor, instead of going for clue on street 10
  • Act III- get Record of Apocalypse clue, before going on 6th floor in building on alleyway between street 3 and 19

The creator of the game provided a spoiler-free walkthough. You can read it here.

Gameplay Video

Download/Links

Download Demo

Download Original Divinity Fatum

Official Blog

Official Tumblr

Uboachan Thread