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UBOK.: Difference between revisions

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{{Gamebox
{{Gamebox
|image = UBOK.v0.021Title.png
|image = UBOK.v0.021Title.png
|caption = UBOK.'s Version 0.021 Title Screen
|caption = UBOK.'s Title Screen (Ver. 0.021)
|Version = 0.021
|Version = 0.021
|Creator = [[SDS]] & [[RAHU]]
|Creator = [[SDS]] & [[RAHU]]
Line 11: Line 11:
|Protagonist = [[Eric.]]
|Protagonist = [[Eric.]]
|Nexus Doors = 6
|Nexus Doors = 6
|Effects = (Bones) 7
|Effects = (Bones) 7 (+ 9 pages)
|Endings = 2}}
|Endings = 2}}


==Overview==
==Overview==
'''UBOK.''' is a Japanese collaborative project between [[SDS]] and [[RAHU]] developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid 2012.
'''UBOK.''' is a Japanese collaborative project between [[SDS]] and [[RAHU]] developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid-2012.


The game is known for its medical and skeletal motifs.
The game is known for its medical and skeletal motifs.


==Gameplay==
==Gameplay==
In UBOK, the player needs to collect Bones (effects) and 9 scattered pages in the main character's dreams. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop
In UBOK, the player needs to collect '''Bones''' (effects) and 9 scattered pages in the main character's dreams to unlock one of two endings. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop


There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.
There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.
Line 34: Line 34:


==Bones (Effects)==
==Bones (Effects)==
Along with the effects, there are also nine hidden pages in the dream world. Collecting all of them triggers one of the two endings.
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width:100%;"
{| class="article-table" border="0" cellpadding="1" cellspacing="1" style="width:100%;"
|-
|-
!Effect
!Effect
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|'''Skull'''<br />(頭骨)
|'''Skull'''<br />(頭骨)
|[[File:UbokEff4.png|center]]
|[[File:UbokEff4.png|center]]
|Eric turns into a floating [http://en.wikipedia.org/wiki/Human_skull skull]. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
|Eric turns into a floating [[wikipedia:Human_skull|skull]]. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
|-
|-
|'''Bone Arms'''<br />(腕骨)
|'''Bone Arms'''<br />(腕骨)
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|'''Stretchy/Cartilage'''<br />(軟骨)
|'''Stretchy/Cartilage'''<br />(軟骨)
|[[File:Eric-4.png|center]]
|[[File:Eric-4.png|center]]
|Eric becomes stretchy (/made of [http://en.wikipedia.org/wiki/Cartilage cartilage]). Pressing SHIFT warps him back to the door of his dream room.
|Eric becomes stretchy (/made of [[wikipedia:Cartilage cartilage]]). Pressing SHIFT warps him back to the door of his dream room.
|-
|-
|'''Spine/Lumbar Vertebrae'''<br />(脊柱)
|'''Spine/Lumbar Vertebrae'''<br />(脊柱)
|[[File:Eric-5.png|center]]
|[[File:Eric-5.png|center]]
|Eric's [http://en.wikipedia.org/wiki/Lumbar_vertebrae lumbar spine] is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
|Eric's [[wikipedia:Lumbar_vertebrae|lumbar spine]] is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
|-
|-
|'''Bone Neck/Cervical Spine'''<br />(首骨) 
|'''Bone Neck/Cervical Spine'''<br />(首骨) 
|[[File:Eric-6.png|center]]
|[[File:Eric-6.png|center]]
|Eric turns into pieces of the [http://en.wikipedia.org/wiki/Cervical_vertebrae neck spine]. Pressing SHIFT will make some rattling sounds.
|Eric turns into pieces of the [[wikipedia:Cervical_vertebrae|neck spine]]. Pressing SHIFT plays some rattling sounds.
|-
|-
|'''Ilium'''<br />(腸骨)
|'''Ilium'''<br />(腸骨)
|[[File:Eric-7.png|center]]
|[[File:Eric-7.png|center]]
|Eric's [http://en.wikipedia.org/wiki/Ilium_(bone) ilium] is exposed and snow falls.
|Eric's [[wikipedia:Ilium_(bone)|ilium]] is exposed and snow falls.
|}
|}


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==Download==
==Download==
{| class="article-table" style="width:100%;"
{| class="article-table" border="1" style="width:100%;"
!Version
!Version
!Date
!Date
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|'''[http://ux.getuploader.com/yumewo_UBOK/download/1/UBOK.zip getuploader]'''
|'''[http://ux.getuploader.com/yumewo_UBOK/download/1/UBOK.zip getuploader]'''
|}
|}
 
<br>
{{Template:NavBoxSDS}}
{{Template:NavBoxSDS}}
{{Template:NavBoxRAHU}}
{{Template:NavBoxRAHU}}

Revision as of 07:38, 27 April 2023

UBOK.
UBOK.v0.021Title.png
UBOK.'s Title Screen (Ver. 0.021)
Release
Latest Version

0.021

Creator

SDS & RAHU

Language

Japanese

Engine

RPG Maker 2000

Release Date

[[Category:Released in Error: Invalid time.]] [[:Category:Released in Error: Invalid time.| Error: Invalid time.]]

Details
Protagonist

Eric. Eric.

Nexus Doors

6

Effects

(Bones) 7 (+ 9 pages)

Endings

2


Overview

UBOK. is a Japanese collaborative project between SDS and RAHU developed in RPG Maker 2000. The latest version was released in 2011. The game's production was cancelled in mid-2012.

The game is known for its medical and skeletal motifs.

Gameplay

In UBOK, the player needs to collect Bones (effects) and 9 scattered pages in the main character's dreams to unlock one of two endings. The player enters the dream world by sleeping in the bed, and saves by interacting with the laptop

There is a debug room accessible from the room in the real world by interacting with the wall on the left of the door. There's also a minigame that can be played using the console next to the TV.

Controls

  • Move - Arrow Keys
  • Interact/Select - Z/Space
  • Open Menu/Cancel - X/Esc
  • Effect Action - Shift

Plot

The game stars Eric, a relatively wealthy hikikomori who, in his bed, explores the realm of his dreams. From the various effects and areas in UBOK, it is possible Eric had some sort of bone complications/surgery that affected him throughout his life, or was a rather sickly person growing up. He most likely kept notes/a journal of his days, which is what you find scattered in his dreams.

Bones (Effects)

Effect Image Description
Bone Legs
(足骨)
Eric-2.png
Eric's legs turn into skeleton legs, doubling his speed.
Skull
(頭骨)
UbokEff4.png
Eric turns into a floating skull. Pressing SHIFT makes his eyes flare up and illuminate dark areas.
Bone Arms
(腕骨)
Eric-3.png
Eric's arms turn into skeleton arms, allowing him to kill NPCs by interacting with them.
Stretchy/Cartilage
(軟骨)
Eric-4.png
Eric becomes stretchy (/made of wikipedia:Cartilage cartilage). Pressing SHIFT warps him back to the door of his dream room.
Spine/Lumbar Vertebrae
(脊柱)
Eric-5.png
Eric's lumbar spine is exposed. Pressing SHIFT makes his upper body bounce with a clicking sound, stopping most NPC movement.
Bone Neck/Cervical Spine
(首骨) 
Eric-6.png
Eric turns into pieces of the neck spine. Pressing SHIFT plays some rattling sounds.
Ilium
(腸骨)
Eric-7.png
Eric's ilium is exposed and snow falls.

Gameplay Images (Ver.0.021)

Gameplay Video (Ver.0.021)

Download

Version Date Announcement Download
Ver.0.021 // // getuploader